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Staff Level Unity Engineer

Carry1st is Africa’s leading publisher of mobile games and digital content. Operating at the intersection of games, publishing, and fintech, we scale awesome content in frontier markets by solving hard problems.  Across our publishing and Pay1st business lines, we are partnered with top global game companies like Riot Games, Activision, and Stillfront.  We are backed by top investors like: a16z, Bitkraft, Google, Konvoy, Riot Games, Sony and Nas.

As a Staff Level Unity Engineer, you will help us design, develop, and optimize high-scale, free-to-play mobile games. Working alongside our talented designers, artists, and engineers, you’ll create robust systems, mentor fellow developers, and maintain the technical quality that keeps our games running smoothly.

You will...

  • Lead scalable, high-performance development: Architect and implement scalable game features, ensuring stability, and performance on low-end devices.
  • Drive F2P Game Mechanics: Experience in shipping free-to-play mobile titles & crafting engaging game mechanics.
  • Maintain live ops and engagement: Continuously refine features with regular events, content updates, and performance improvements to keep players active and satisfied.
  • Optimize CI/CD and DevOps: Create and maintain Jenkins scripts, integrate continuous integration pipelines, and streamline build processes for rapid, reliable releases.
  • Monetization. Experience in integrating ad mediation, marketing attribution, and other monetization channels—all while preserving an immersive player experience.
  • Mentor and advise: Guide developers through code reviews, architectural discussions, and best practices

What makes you a great candidate?

  • Extensive Unity & Mobile Game Expertise: 5+ years of hands-on Unity development, with a proven track record of shipping mobile games—ideally free-to-play titles at scale.
  • Robust Technical Foundations: Proficient in data structures, algorithms, and design patterns, enabling clean, modular, and maintainable code.
  • DevOps & Cloud Knowledge: Experienced with Git, Jenkins, and cloud services (e.g. Firebase) to streamline CI/CD pipelines and manage game services.
  • Passion & Adaptability: Enthusiastic about the mobile gaming industry, thrives in a remote/distributed team environment, and can seamlessly switch between long-term and ad-hoc projects.
  • Leadership & Mentorship: Comfortable mentoring teammates, championing best practices, and driving technical excellence across the organization.

What will it be like to work at Carry1st?

Carry1st is a fast-paced and dynamic place to work. Our team is diverse and global as we operate fully-remotely across 25+ countries. At Carry1st, you will have the opportunity to…

  • Build awesome, industry-changing products, every day
  • Grow with a VC-backed startup at the intersection of gaming and fintech
  • Work from anywhere in the world with international teammates
  • Own shares in the Company - enabling you to benefit from the value you create 

Some additional perks…

  • Co-working excursions: Travel to meet your colleagues in cities around the world
  • Awesome equipment: Get everything you need to work effectively 
  • Remote working allowance: Put an additional $600 / year to optimise your WFH experience
  • Learning and development: Attend courses, conferences and training events
  • Social events: Participate in regular company events to relax and connect with teammates
  • Birthday leave: Enjoy a paid day off on your special day  

We hire great people from a wide variety of backgrounds, not just because it's the right thing to do, but because it makes our company stronger. Join us!

Learn more about Carry1st…

  • Andreessen Horowitz shared why they invested in Carry1st
  • VentureBeat announced that Carry1st has raised $27 million to develop and publish mobile games in Africa
  • Remerge hosted Cordel on a podcast to discuss Carry1st and the African gaming market
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What You Should Know About Staff Level Unity Engineer, Carry1st

As a Staff Level Unity Engineer at Carry1st, you will immerse yourself in the exciting world of mobile gaming and digital content. At Carry1st, Africa’s leading publisher in this space, you'll be instrumental in designing, developing, and optimizing high-scale, free-to-play mobile games. Collaborating with our talented team of designers, artists, and engineers, you will create robust systems that support our thrilling gaming experiences. Your expertise will shine as you tackle the challenge of leading scalable, high-performance development while ensuring that our games run smoothly on low-end devices. With a solid background in shipping free-to-play mobile titles, you'll drive engaging game mechanics and maintain live operational integrity through regular updates and enhancements that keep players actively engaged. You will also optimize our CI/CD and DevOps processes, ensuring streamlined and reliable releases. In this position, mentorship is key, and you will guide your fellow developers through best practices, code reviews, and architectural discussions. If you have deep experience in Unity development, a robust technical foundation, and a passion for gaming, this role is perfect for you! Plus, being part of a dynamic, fully remote team operating across 25+ countries adds an exciting twist to your career. Here at Carry1st, every day presents the opportunity to build industry-changing products, grow with a VC-backed startup, and make your mark in the innovative intersection of gaming and fintech.

Frequently Asked Questions (FAQs) for Staff Level Unity Engineer Role at Carry1st
What are the main responsibilities of a Staff Level Unity Engineer at Carry1st?

As a Staff Level Unity Engineer at Carry1st, your primary responsibilities will include architecting and implementing scalable game features for high-performance mobile games, driving engaging free-to-play game mechanics, and maintaining operational integrity through regular enhancements. You’ll also work on optimizing CI/CD processes, mentoring junior developers, and continuously refining game features to enhance player satisfaction.

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What qualifications do I need to apply for the Staff Level Unity Engineer position at Carry1st?

To be a successful candidate for the Staff Level Unity Engineer position at Carry1st, you should have over 5 years of hands-on Unity development experience, especially in shipping free-to-play mobile games. A strong foundation in data structures, algorithms, and design patterns, along with familiarity in CI/CD tools like Git and Jenkins, is also essential. Extra points if you're passionate about gaming and enjoy mentoring others.

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How does the Staff Level Unity Engineer contribute to Keep players engaged at Carry1st?

The Staff Level Unity Engineer at Carry1st contributes to player engagement by developing and refining captivating game mechanics and maintaining ongoing live operational quality. This involves creating regular events and updates while implementing performance improvements that elevate the gaming experience for all players.

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What type of team environment can I expect as a Staff Level Unity Engineer at Carry1st?

At Carry1st, the team environment is dynamic and fully remote, comprising diverse and talented individuals from over 25 countries. You'll collaborate with designers, artists, and engineers in a fast-paced setting, encouraging creativity and innovation while maintaining strong communication across the globe.

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What are the growth opportunities for a Staff Level Unity Engineer at Carry1st?

As a Staff Level Unity Engineer at Carry1st, you have considerable growth opportunities, such as taking the lead on innovative projects that combine gaming and fintech, participating in learning and development courses, and contributing to building industry-leading products. This position also allows for mentorship and leadership roles, fostering professional growth and expanding your expertise.

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Common Interview Questions for Staff Level Unity Engineer
Can you explain your experience with Unity development for mobile games?

In answering this question, detail specific projects where you played a key role in the Unity development process, highlighting challenges faced, solutions implemented, and your overall impact on the projects. Discuss the intricacies of achieving performance optimization for mobile devices.

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What is your approach to create scalable game features?

Describe your strategy for developing scalable game features. Include information on architectural methodologies you follow, tools you utilize, and how you ensure performance remains consistent across different device capabilities.

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How do you handle team mentorship and leadership at Carry1st?

Share your philosophy on mentorship and provide examples of how you have successfully led your teams in past projects, emphasizing communication strategies, code review experiences, and how you've cultivated best practices.

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What is your experience with live operations and engagement strategies in games?

In your response, illustrate your experience with implementing live operations, including any metrics or strategies you've used to increase player engagement, retention analytics, and the importance of continuous updates.

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Can you discuss your familiarity with CI/CD processes?

Explain your hands-on experience with CI/CD processes, mentioning the tools you've utilized (e.g., Jenkins), your approach to pipeline management, and how you ensure efficient and reliable game builds and releases.

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What game monetization methods have you integrated into your projects?

Discuss specific monetization strategies you've worked on, such as ad mediation and in-game purchases, ensuring that you explain how you balanced these with game design to maintain an immersive experience.

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How do you stay updated with industry trends in mobile gaming?

Share the resources you follow, conferences you attend, or communities you engage with to keep your knowledge current. Emphasize how staying updated impacts your work and the company’s projects.

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What challenges have you faced during Unity game development, and how did you overcome them?

Provide examples of specific challenges, such as technical limitations or project deadlines, and detail your problem-solving process and the outcomes that followed.

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Describe a successful project you worked on and your role in it?

Choose a project that showcases your skills relevant to the Staff Level Unity Engineer role. Discuss your role, the technologies used, and how your contributions led to the project's success.

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How do you prioritize tasks during game development?

Explain your method for task prioritization, referencing any frameworks or tools you use, and give examples of how effective prioritization contributed to timely project completions.

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DATE POSTED
February 28, 2025

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