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Senior Technical Designer - Project Zanaris

Are you:

  • Motivated by crafting new incredible bespoke experiences for players and you gain satisfaction from producing great results.
  • Excited by the opportunity to guide, advise and apply your expertise within a collaborative and passionate team.
  • Inspired by having a relationship with Old School’s passionate community.

Then this role could be for you.

You'll be responsible for designing, implementing and reviewing content of varying types for Old School RuneScape. In this role you'll focus on technical implementation and prototype exploration. In addition to technical implementation, you'll consider the gameplay and end-user experience of your work as well your own content, You'll also be responsible for coordinating technical projects across the team.

What you'll be doing:

  • Design and coordinate new, engaging game content suitable for Old School RuneScape. You will take the lead on design for full projects of any complexity, delivering a design that fits our goals, lays strong technical foundations and unites your peers behind it.
  • Coordinate and contribute to the implementation of game content using our in-house scripting language, RuneScript. You will be provided with full training in RuneScript as required.
  • Together with the lead technical designer, you will responsibility for the technical standards of content, ensuring it is both technically sound and efficient.
  • Determine the right ideas to move forward with and present these ideas to the team and work with game server engineers to implement them.
  • Oversee the creation, standards and maintenance of technical design documents.
  • Actively seek to improve the technical capabilities of the entire design team.
  • Act as a go-to technical resource that other designers can lean on for technical help and advice.
  • Continuously improve your knowledge of Old School RuneScape through your own research and utilising the knowledge of the wider team. This should inform your design and development decisions.
  • Ensure design has a strong relationship with other disciplines including game engineers, graphics, QA and audio.
  • Identify opportunities to and seek to create tools which aid your own workflow and that of members of the team.
  • Occasionally engage with the community via social media and livestreams with the assistance of our Community Management team.

What you need:

  • Strong Technical experience with Scripting or Programming. This will be required to get to grips with our in-house scripting language, RuneScript.
  • Strong experience of LUA, Python or similar scripting language.
  • A pro-active work ethic who can take on problem solving, without being afraid of the challenge.
  • An ability to guide, mentor and inspire other creative people.
  • An understanding of MMORPGs, their internal structures and systems.
  • A passion for games and a desire to breakdown designs and discuss with others.
  • Experience working in a game design or development team and can demonstrate an understanding of game development processes such that you can guide improvements to our own development environment.
  • An understanding and ability to utilise version control software, like Perforce.

What we offer:

When you join Jagex you can look forward to a generous Perks & Benefits package including:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

Collaboration is at the heart of Jagex. We love getting together with our teams to share ideas and socialise.

If you live in the UK, we offer a flexible working model that empowers you to work in the way that suits you best, while also getting the best from your working relationship with all the great people you’ll be connecting with here. We support you to be set up for success no matter where you log in.

Flexibility really is the key to how we set up working schedules, we’ll discuss your needs with you and be transparent about the working schedules of the team you’ll be working with during our interview process.

Please note that due to us approaching the Christmas & New Year break, we have many people among the hiring teams who are on annual leave or will be absent due to the studio closing over the holiday period.
This means that, in most cases, applications made during December are unlikely to proceed to interview until January 2025. We appreciate your patience during this time.

About Jagex:

Make forever games with us.

Jagex is a thriving international games company with a growing library of forever game IPs for core gamers. We have such huge expertise at running games for the long term that we re-define expectations for what evergreen success looks like.

We create spaces for our players to come together – with each other and with us – inside and outside of our games. We empower our players with real influence on the game’s evolution. We help our players belong. Our community experiences give players a greater stake in what they’re playing, creating loyal forever fans.

These strengths inform our vision of our studio as a thriving international games company with a growing library of forever game IPs for core gamers. Our forever games will nurture sizable communities whose loyalty provides consistent revenues.

This in turn drives our mission: We create forever fans by empowering our community. We give players experiences worthy of their long-term time investment and actively collaborate with them to shape the games and the community for the better.

If this is something you want to be a part of, get in touch.

We have 500 of the industry’s most talented individuals in our Cambridge studio; if you share our values and ambition, we’d love to talk to you. Worried you don’t meet all the requirements in the spec? Your attitude, fresh perspective and experience is just as important to us; if you think this could be the perfect job for you, let’s talk.

Average salary estimate

$70000 / YEARLY (est.)
min
max
$60000K
$80000K

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What You Should Know About Senior Technical Designer - Project Zanaris, Jagex Limited

Are you ready to dive into an exciting adventure as a Senior Technical Designer with Jagex? This role is perfect for someone who thrives on creating unique experiences for players and revels in producing exceptional results. In this position, you will play a crucial part in designing, implementing, and reviewing a variety of content for Old School RuneScape. You'll have the opportunity to lead design efforts for complex projects, ensuring that your ideas unite the team and align with our goals. You'll also dive into technical implementation using our proprietary scripting language, RuneScript, and work closely with talented game server engineers to bring your creative visions to life. Among your responsibilities are overseeing technical standards across content, coordinating with various disciplines such as graphics and QA, and seeking opportunities to enhance the technical capabilities of our design team. As you engage with the passionate Old School community, you’ll also get the chance to showcase your work through social media and livestreams. To thrive in this role, you'll need a strong background in scripting or programming, experience with LUA or Python, and a desire to mentor and inspire fellow creatives. At Jagex, we value flexibility and collaboration, ensuring you have a work-life balance while actively contributing to our thriving community. Join us, and let’s create amazing forever games together!

Frequently Asked Questions (FAQs) for Senior Technical Designer - Project Zanaris Role at Jagex Limited
What are the main responsibilities of a Senior Technical Designer at Jagex?

As a Senior Technical Designer at Jagex, your main responsibilities include designing and coordinating new game content for Old School RuneScape, leading the technical implementation of projects, and ensuring the overall quality and efficiency of the content created. You'll collaborate with various teams, utilize our in-house scripting language, and maintain technical design documentation.

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What qualifications are needed for the Senior Technical Designer position at Jagex?

To qualify for the Senior Technical Designer role at Jagex, candidates should possess strong technical experience with scripting or programming, particularly with LUA or Python. Additionally, a background in MMO game design, understanding game development processes, and the ability to mentor fellow team members are essential for success in this role.

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How does Jagex support professional development for Senior Technical Designers?

Jagex actively encourages the professional development of its employees, including Senior Technical Designers. You will receive training in RuneScript as needed, and there are opportunities for mentorship and collaboration across various disciplines to enhance your skills and knowledge within the gaming industry.

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What tools do Senior Technical Designers use at Jagex?

Senior Technical Designers at Jagex utilize a range of tools including version control software like Perforce, in-house development tools, and collaborative platforms to streamline workflows. They also seek to create and improve tools that simplify tasks for themselves and their colleagues.

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What can I expect from the work environment at Jagex as a Senior Technical Designer?

At Jagex, you can expect a flexible working environment that encourages collaboration and creativity. The company values work-life balance, and provides a supportive atmosphere where your ideas can flourish. Collaboration and connection with the Old School community, along with team-building, are integral to the culture.

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Common Interview Questions for Senior Technical Designer - Project Zanaris
Can you explain your experience with scripting languages relevant to the Senior Technical Designer role?

In your answer, highlight your proficiency in languages like LUA, Python, or any similar scripting experience. Discuss specific examples where you applied these skills to create or enhance game content, known challenges, and how you overcame them.

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How do you approach designing game content for complex projects?

When answering this question, outline your process for taking a project from conception to completion. Discuss collaboration with team members, prototyping, technical considerations, and ensuring that gameplay aligns with design goals.

Join Rise to see the full answer
Describe a time when you had to mentor a team member or guide junior designers.

Share a specific example where you supported a colleague's growth or facilitated a learning experience. Highlight your mentoring style and any outcomes achieved from your guidance.

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What measures do you take to ensure technical standards are maintained in your projects?

Talk about your commitment to quality control, including techniques you employ to review and refine code or frameworks. Discuss any experiences of setting or adapting standards for your team.

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How do you stay updated with developments in gaming technology and design?

Explain your methods for keeping abreast of industry trends, such as attending conferences, taking online courses, or engaging with gaming communities. Consider mentioning how this knowledge has influenced your work.

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What role do you believe community engagement plays in game design?

Discuss the importance of community feedback in shaping gameplay and enhancing player experience. Provide examples of how you've used player insights in your design process or outcomes from community interactions.

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Can you illustrate a challenge faced during a project and how you resolved it?

Select a challenge that highlights your problem-solving skills. Describe the situation clearly, the steps you took to address it, and the ultimate outcome ensuring that this demonstrates your technical acumen and leadership.

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How do you ensure collaboration among different disciplines within game development?

Emphasize your ability to facilitate communication and cooperation across teams. Provide examples of tools or methods you’ve implemented to enhance cross-disciplinary teamwork.

Join Rise to see the full answer
What aspects of MMORPG designs excite you the most?

Discuss your passion for MMORPGs, touching on elements that inspire you, such as world-building, player interaction, or innovative mechanics. Relate this to your design philosophy and how it informs your work.

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Why do you want to work at Jagex specifically as a Senior Technical Designer?

Articulate your interest in Jagex, emphasizing shared values such as community engagement and innovative game experiences. Reflect on how you admire their tools, culture, or successful projects and how you see yourself contributing.

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About Jagex: A leader in creating deep and engaging live games on PC and mobile, Jagex's flagship MMORPG, RuneScape, has welcomed almost 300million player accounts to its world and is a $1billion lifetime revenue franchise. Today the RuneScape fra...

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Full-time, hybrid
DATE POSTED
December 13, 2024

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