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Unity / C# Networking engineer

Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

We are looking for a Unity / C# Networking engineer to join our dynamic team. The ideal candidate will have extensive full-time Unity programming experience in games and they will be responsible for creating the client and server-side multiplayer experiences. This also includes design, development, coding, testing, and debugging. They will also estimate task completion and write technical design documents.

Skills

  • Strong skills in Unity.
  • Strong experience with Photon or other multiplayer libraries.
  • Clear understanding about replication models and multiplayer performance.
  • Experience with low-level networking: compression, marshalling and package optimization.
  • Experience with interest management.
  • Should be familiar with performance bottlenecks and ways to resolve them, multi-threading, OS concepts and optimization.
  • Very strong debugging skills.
  • Excellent communication skills.
  • Strong reporting and documentation skills.
  • Flexibility and ability to adapt to new technological changes as per project need.

  • 4+ years of experience as a Unity game developer.
  • At least one multiplayer game released.
  • Involved in the development of at least one large game title from A-Z. 
  • A passion for video games.

Desirable pluses

  • Experience with turn-based games.
  • Experience with realtime multiplayer games.
  • Experience with server code (nodejs, python, whatever).
  • Experience in developing sandbox games.
  • Experience in developing big open world games.
  • Experience with play to earn concepts.
  • Solid technical foundation (e.g. Computer Science / Maths Degree or equivalent).

  • Permanently remote position.
  • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
  • Be part of an international group with offices worldwide.
  • Career growth and development.
  • Working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities.
  • Flexible working hours.
  • An inclusive culture and open communication.

At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

Average salary estimate

$75000 / YEARLY (est.)
min
max
$60000K
$90000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Unity / C# Networking engineer, Magic Media

At Magic Media, a groundbreaking force in the media and entertainment industry, we are on the lookout for a talented Unity / C# Networking Engineer to join our diverse team. With our presence in 15 countries, we pride ourselves on our creativity and tech expertise across various domains, including game development. As a Unity / C# Networking Engineer, you'll dive into the exciting realm of multiplayer game experiences—crafting both client and server-side interactions. Your role will demand you to be well-versed in Unity and to leverage libraries like Photon to ensure smooth, engaging gameplay. You'll take charge of everything from design and development to testing and debugging, contributing your experience gained over 4+ years, ideally with at least one multiplayer game under your belt. Your strong debugging skills and understanding of performance optimization will play a crucial role in this journey. Plus, as a fully remote position, this is a fantastic opportunity for you to collaborate with like-minded professionals in a flexible work environment, where your passion for gaming can truly shine. Whether it’s a turn-based game or an expansive open world, your contributions at Magic Media will help create extraordinary gaming experiences that resonate with players worldwide. Join us and let’s bring creativity to life together!

Frequently Asked Questions (FAQs) for Unity / C# Networking engineer Role at Magic Media
What are the responsibilities of a Unity / C# Networking Engineer at Magic Media?

As a Unity / C# Networking Engineer at Magic Media, your primary responsibilities include creating client and server-side multiplayer experiences, along with design, development, coding, testing, and debugging. You will also be tasked with estimating task completion times and writing comprehensive technical design documents to guide the development process. Your experience in Unity, combined with your expertise in multiplayer libraries and networking optimization, will be essential in delivering high-quality gaming experiences.

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What qualifications are required for the Unity / C# Networking Engineer position at Magic Media?

To become a Unity / C# Networking Engineer at Magic Media, candidates should possess at least 4 years of experience in Unity game development, with at least one published multiplayer game to their credit. Strong debugging skills, an understanding of low-level networking, and a clear grasp of performance bottlenecks and solutions are key qualifications. Familiarity with documentation, communication skills, and the ability to adapt to new technologies will also serve you well in this role.

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Is previous multiplayer game development experience necessary for the Unity / C# Networking Engineer role at Magic Media?

Yes, previous experience in multiplayer game development is essential for the Unity / C# Networking Engineer position at Magic Media. Candidates should have a solid background in using libraries such as Photon and an understanding of replication models and multiplayer optimization techniques. Experience in developing at least one large game title from start to finish is also highly beneficial.

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What types of games will I be working on as a Unity / C# Networking Engineer at Magic Media?

At Magic Media, you'll have the opportunity to work on a variety of game types, including real-time multiplayer games, turn-based games, and large open-world titles. The diverse range of projects ensures that you will apply your skills across different gaming genres, stretching your limits and enhancing your expertise in game development.

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What is the work environment like for a Unity / C# Networking Engineer at Magic Media?

As a Unity / C# Networking Engineer at Magic Media, you'll enjoy a fully remote work environment that promotes flexibility and fosters collaboration among a multicultural team. Our inclusive culture encourages open communication, professional growth, ongoing training, and the chance to work on exciting and engaging projects, making it an ideal atmosphere for a passionate game developer.

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Common Interview Questions for Unity / C# Networking engineer
Can you describe your experience with Unity game development?

When discussing your experience with Unity, highlight specific projects you've worked on, including multiplayer games. Mention the features you've implemented, any challenges you faced, and how you overcame them using specific Unity functionalities. Demonstrating a solid understanding of Unity's asset pipeline, scripting, and debugging tools will show your expertise.

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What multiplayer libraries are you familiar with, and how have you used them in past projects?

When answering this question, specify the multiplayer libraries you've worked with, such as Photon or Mirror. Illustrate how you've utilized them to enhance gameplay experiences, including any optimizations you implemented and how they contributed to server-client communication efficiency. Be ready with examples of successful implementations and challenges overcome.

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How do you approach debugging complex networking issues in Unity?

Discuss your systematic approach to debugging, such as utilizing logging tools, analyzing network traffic, and isolating components to identify issues quickly. Share examples from past experiences where your debugging skills helped resolve significant problems, emphasizing your analytical skills and persistence in arriving at solutions.

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What strategies do you use for optimizing multiplayer performance?

When explaining your strategies for optimizing multiplayer performance, mention techniques like interest management, state synchronization, and data compression. Provide examples of how you've applied these strategies in previous projects to enhance responsiveness and minimize latency, highlighting your awareness of game architecture and performance metrics.

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Can you explain what interest management is and its importance in multiplayer games?

Interest management refers to the methods used to determine which game objects need to be sent to a player based on their proximity or relevance. Emphasize its importance in reducing network load and improving performance by ensuring players only receive crucial information that enhances their gameplay experience. Provide examples from past games where you successfully implemented this concept.

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Have you worked on any large-scale game titles from start to finish? If so, can you walk us through your process?

In your response, share specific large-scale titles you've contributed to, detailing your role within the project. Describe the development lifecycle—from initial design to production and post-launch support—emphasizing teamwork, coordination, and any particular methodologies you employed, such as Agile or Scrum, to ensure a smooth development process.

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What challenges have you encountered while working on multiplayer features, and how did you address them?

Discuss specific challenges such as latency issues, syncing problems, or player disconnection handling. Explain how you identified the challenges, what strategies you employed to solve them, and what the outcome was. This will demonstrate your problem-solving abilities and resilience in a complex development environment.

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How do you stay updated on the latest trends and technologies in game development?

When answering this question, highlight the resources you rely on, such as industry blogs, forums, attending games conferences, and online courses. Demonstrating a proactive attitude towards continuous learning indicates your passion for the industry and your commitment to applying the latest technologies in your work.

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What do you think is the future of multiplayer gaming?

In response to this question, provide your insights on current trends, such as the rise of cross-platform play, cloud gaming, or the introduction of VR. Share your vision of how these trends might shape opportunities and challenges within the industry, showcasing your understanding of both technology and player engagement.

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Why do you want to work at Magic Media, and what do you hope to bring to the team?

Express your alignment with Magic Media's mission and passion for creating engaging games. Highlight your desire to collaborate with a talented team and contribute your skills in Unity and multiplayer networking. Illustrate what unique perspectives or experiences you could contribute to enhance the projects at Magic Media and make them feel more inviting.

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HQ LOCATION
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EMPLOYMENT TYPE
Full-time, remote
DATE POSTED
March 19, 2025

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