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Software Engineer (Ground Segment) - job 1 of 2

SpaceX is looking for a Software Engineer to work on mission-critical software for ground communications and tracking of space vehicles, as part of the Ground Segment team.

Skills

  • C++ development
  • Linux development
  • Networking protocols and packet processing

Responsibilities

  • Develop and test software projects for global spacecraft communication
  • Create continuous integration and testing systems
  • Collaborate with avionics and flight operators to solve software issues
  • Automate telemetry flow management for multiple vehicles

Education

  • Bachelor's degree in computer science or related field
  • 2+ years of software development experience in lieu of a degree

Benefits

  • Comprehensive medical, vision, and dental coverage
  • 401(k) retirement plan
  • Paid vacation and holidays
  • Access to employee stock purchase plan
  • Long-term incentives
To read the complete job description, please click on the ‘Apply’ button
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Average salary estimate

$145000 / YEARLY (est.)
min
max
$120000K
$170000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Software Engineer (Ground Segment), SpaceX

At SpaceX, we believe in a future where humanity explores the cosmos, and as a Software Engineer on our Ground Segment team in Hawthorne, CA, you will be at the forefront of this incredible mission. Our Ground Segment team plays a vital role in ensuring that our Falcon, Dragon, and Starship vehicles can communicate seamlessly with ground stations across the globe. You will be responsible for designing, developing, and testing crucial software that operates in the dynamic environment of space and ensures that real-time data flows smoothly between the mission control and our spacecraft. Collaborating closely with operators and hardware engineers, you will ensure mission success while embracing a culture of curiosity and learning, all in an exciting, fast-paced atmosphere. In this role, you can expect to travel to various launch sites and ground stations, allowing you to see firsthand the hardware that your software brings to life, and the environments your systems operate in. If you’re passionate about software development, thrive on teamwork, and want to contribute to cutting-edge technology that aims to take humanity to Mars and beyond, this is your opportunity to join a remarkable team of innovators at SpaceX.

Frequently Asked Questions (FAQs) for Software Engineer (Ground Segment) Role at SpaceX
What are the responsibilities of a Software Engineer (Ground Segment) at SpaceX?

As a Software Engineer (Ground Segment) at SpaceX, your primary responsibilities involve architecting, developing, and testing software that is crucial for global communications and tracking systems for our Falcon, Dragon, and Starship vehicles. You will collaborate with mission control operators and stakeholders to ensure seamless software solutions for vehicle communications. Additionally, you'll work on developing continuous integration and testing systems to manage deployments confidently.

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What qualifications are needed for the Software Engineer (Ground Segment) position at SpaceX?

To qualify for the Software Engineer (Ground Segment) role, you should possess a Bachelor's degree in computer science, engineering, math, or a related discipline, or have 2+ years of professional experience in software development in lieu of a degree. Proficiency in C++ and experience with Linux development, networking protocols, and packet processing are essential for this role.

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What skills enhance a Software Engineer (Ground Segment)'s application to SpaceX?

Candidates who have advanced skills in RF, spacecraft, and communications systems, along with experience in troubleshooting software-hardware interactions, will stand out for the Software Engineer (Ground Segment) position at SpaceX. Experience in developing embedded systems, using CI/CD tools effectively, and writing fault-tolerant software will further strengthen your application.

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Is travel required for the Software Engineer (Ground Segment) role at SpaceX?

Yes, travel is an exciting part of the Software Engineer (Ground Segment) role at SpaceX. You will have opportunities to visit various launch sites and ground stations around the world. This travel will enable you to gain a better understanding of the hardware your software interacts with and the environment in which it operates, enhancing your contributions to the team's success.

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What is the work environment like for a Software Engineer (Ground Segment) at SpaceX?

The work environment for a Software Engineer (Ground Segment) at SpaceX is highly dynamic, collaborative, and innovative. You’ll work alongside passionate engineers who thrive on tackling challenging problems. The atmosphere encourages curiosity, continuous learning, and teamwork, all while contributing to groundbreaking technology that aims to revolutionize space exploration.

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Common Interview Questions for Software Engineer (Ground Segment)
How do you approach software development in a collaborative environment?

In a collaborative environment like SpaceX, I prioritize communication and establish clear goals with team members. I focus on integrating feedback from multiple disciplines, ensuring everyone’s expertise contributes to the final product. I also make use of version control systems to maintain collaborative workflows effectively.

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Can you describe your experience with C++ and Linux development?

I have a strong background in C++ programming, where I've developed robust applications for various projects, focusing on efficiency and scalability. My Linux development experience includes building applications in an embedded environment, optimizing resource usage, and ensuring high reliability in production systems.

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What strategies do you employ for troubleshooting software and hardware interactions?

To troubleshoot software and hardware interactions, I first gather data logs to identify patterns or anomalies. I use structured debugging techniques and isolate system components to determine fault points. Communication with hardware engineers is key to understanding how the software interfaces with various components, which helps in solving issues efficiently.

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What is your experience with continuous integration and deployment (CI/CD) practices?

I have implemented CI/CD practices in my previous projects, focusing on automating build processes, running tests, and deploying to production environments seamlessly. I believe that CI/CD enhances software quality by providing continuous feedback and reducing the risk of deployment failures.

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How do you ensure the reliability of software that interacts with live spacecraft?

Ensuring reliability involves rigorous testing at various levels, including unit, integration, and system testing. I also implement automated monitoring to track software performance in real-time and have processes in place to quickly deploy bug fixes. Double-checking fail-safes and redundancy is crucial when developing software for live spacecraft applications.

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Describe a challenging project you worked on and how you overcame obstacles.

One challenging project involved integrating multiple software systems for telemetry data processing. We faced issues with data synchronization. To overcome this, I collaborated closely with the hardware team to align our systems better and implemented advanced timing protocols to ensure data was processed accurately and in real-time.

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How do you approach learning new technologies or programming languages?

I adopt a hands-on approach to learning new technologies or programming languages. I set up projects that allow me to explore features practically, participate in online courses, and engage with community discussions. This iterative process helps me grasp new concepts quickly and apply them effectively in my work.

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What tools or methodologies do you use for project management?

I use Agile methodologies for project management, utilizing tools like Jira and Trello to track progress and maintain flexibility in our development processes. Regular stand-up meetings help the team stay aligned and adapt to changing project requirements efficiently.

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What steps do you take to ensure your code is maintainable and scalable?

To ensure maintainability and scalability, I focus on writing clean, modular code with comprehensive documentation. I adhere to coding standards and perform code reviews with my peers to catch issues early. I also prioritize straightforward designs that can be easily extended as project needs evolve.

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Why are you interested in joining SpaceX as a Software Engineer (Ground Segment)?

I am drawn to SpaceX's mission to make life multiplanetary and the opportunity to contribute my software development skills to such an impactful endeavor. Being part of a team that designs systems for real-time space communications excites me, and I am eager to leverage my skills in an innovative environment where we can solve complex challenges together.

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SpaceX, founded by Elon Musk, is an aerospace manufacturer and space transport services company aiming to revolutionize space technology, with the ultimate goal of enabling human life on Mars.

1664 jobs
MATCH
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BADGES
Badge Future MakerBadge Office VibesBadge Work&Life BalanceBadge Rapid Growth
CULTURE VALUES
Mission Driven
Social Impact Driven
Passion for Exploration
Reward & Recognition
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
SALARY RANGE
$120,000/yr - $170,000/yr
EMPLOYMENT TYPE
Full-time, on-site
DATE POSTED
March 13, 2025

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