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Unity Technical Artist

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Ubisoft Barcelona Mobile brings together dedicated and experienced professionals that are focused on crafting high-quality F2P games for mobile. We strongly believe in the core values at the centre of our Ubilife, which encourage us to take ownership of our work, continually striving for excellence while promoting the sharing of knowledge across individuals and teams, without losing our sense of enjoyment and fun, while taking care for one another. We strive for a safe and respectful workplace for all team members and we’re transparent about the measures we are taking to do so. For this reason, Ubisoft’s Code of Conduct has been released publicly on our corporate website for all current and future team members. 

Do you want to join us in the world of mobile gaming? If so, read on!

Job Description

We’re currently seeking a Unity Technical Artist to help our team on their next adventure. You will join an international and successful team and will report to the Producer.

Your daily adventure:

  • Support content production art teams in achieving top-quality results. 

  • Developing technical tools and solutions to solve performance issues while executing artistic and game vision. 

  • Identify and develop art-pipeline optimizations and tools for new and existing production workflow. 

  • Optimize memory and game performance by realizing artistic and gameplay intentions within project constraints. 

  • Create technical benchmarks to be used in production, implement optimizations, and monitor the performance of the game. 

  • Implement technical art features with the help of the programming team. 

  • Cooperate and support other programmers and being part of a multidisciplinary team. 

  • Actively seek opportunities to improve the game(s) performance. 

  • Offer technical support to the art team in day-by-day production issues. 

  • Create and maintain technical documentation. 

  • Share with the other artists and programmers best-practices and new tools. 

 

Qualifications

Are you serious about fun? Do you consistently seek out learning opportunities and aim to beat your high score? Are you open to new ideas, perspectives and cultures and believe that it takes a world to build a world? At Ubisoft, you’ll work alongside passionate and talented teams who are imagining the future of entertainment.

  • Experience in a digital art content creation pipeline, ideally in the video game industry. 

  • Significant experience on Unity 3D and understanding of mobile platforms strengths and limitations. 

  • Strong skills and experience in software development in Unity3D, and C# or C++. 

  • Experience in a full digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level art). 

  • Proven technical skills in performance, optimization and method. 

  • Solid scripting skills (Maxscript, Python, etc). 

  • Knowledge and Interest in the following tech-art areas: Shading, VFX/Particles, Scripting, Lighting, Rendering and Post-Effects, SFX, Rigging, Physics. 

  • Ability to communicate effectively with both technical and non-technical parties; 

  • Be a team player: we use agile development methods, where the team members are in permanent contact. Open mind and good communication skills are a must. 

  • Attention to detail, meticulous and organized working habits. Ability to multi-task and to adapt easily to change. 

  • Passion for games and some knowledge of the games industry. 

  • Good command of English. 

  • Work permit for Spain obtained prior to applying for the position is a must. 

Bonus 

  • Experience with profiling tools. 

  • Experience with game editors, engines and multiple art and animation pipelines. 

  • Different tech-art areas of interest in your past activity. 

  • Training and tutoring skills are a plus 

  • Spanish or Catalan is a plus. 

Additional Information

Your life at Ubisoft Barcelona Mobile (and Perks):

  • Hybrid Work from Home Policy and WFH Parent Policy: Possibility for new parents to work from home 80% of the time. 

  • Flex working schedule: 40hrs per week with start time between 8 AM – 10 AM and leave from 5 PM (Friday from 2 PM). 

  • Reduced schedule (35 hrs per week) in July and August, Easter, Christmas holidays, and special days like Sant Jordi and Revetlla de Sant Joan. 

  • Personal Matters Hours: 24 hours paid for by Ubisoft that you can use for personal matters. 

  • Holidays: 25 days per year + 1 day in your Ubi-Birthday. 

  • 5 extra holiday days on the year you celebrate your 5th/10th/15th/20th year with us. 

  • Ticket Restaurant: 200€ per month, and Flexible compensation plan (Ticket Transport & Ticket Nursery). 

  • Health insurance with Cigna, including Physiotherapist & Psychology sessions with a reduced price. 

  • Life Insurance with AXA. 

  • Mobile Device Grant of 400 EUR starting on your 1st year in the company. 

  • Language trainings in English, Spanish, and French. 

  • Professional development training & programs, based upon request. 

  • Ubisoft games with discount and Uplay PC for free. 

  • Locally roasted craft coffee by INCAPTO (it’s very, very good). 

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender sexual orientation, age or disability status. 

 

What You Should Know About Unity Technical Artist, Ubisoft

Join the exciting team at Ubisoft Barcelona as a Unity Technical Artist, where you'll play a crucial role in shaping unforgettable mobile gaming experiences. In this dynamic position, you will support our talented content production art teams in reaching peak performance while contributing to the innovative vision of our upcoming games. Imagine working on enhancing art-pipeline optimizations and developing technical tools to solve performance issues—all while staying committed to delivering artistic integrity within our project constraints. You'll also have the opportunity to collaborate closely with programmers, sharing knowledge and best practices to elevate our productions. We believe in fostering a vibrant culture, where ideas and creativity flow freely, making every day an adventure. Are you passionate about gaming and equipped with a solid background in Unity 3D? Do you thrive in an environment that encourages continuous learning and embraces diverse perspectives? Then this role might be your perfect fit! At Ubisoft, you'll not only have a hand in creating impressive gaming experiences but also enjoy a flexible work environment and benefits that support both your professional growth and personal well-being. Join us, and let’s embark on this incredible journey together!

Frequently Asked Questions (FAQs) for Unity Technical Artist Role at Ubisoft
What are the primary responsibilities of a Unity Technical Artist at Ubisoft?

As a Unity Technical Artist at Ubisoft, your main responsibilities include supporting art production teams to achieve high-quality results, developing tools to tackle performance issues, optimizing game performance while meeting artistic intentions, implementing technical art features in collaboration with programmers, and documenting best practices. You'll also work within nearly every phase of production to ensure that both technical requirements and artistic goals are met.

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What qualifications are needed for becoming a Unity Technical Artist at Ubisoft?

To become a Unity Technical Artist at Ubisoft, you should have experience in digital art content creation pipelines, particularly in the video game industry. Significant expertise in Unity 3D, alongside proficiency in C# or C++, is essential. Additionally, knowledge in various tech-art areas is beneficial, along with strong communication skills to engage effectively with different team members. A passion for games is a must, along with a good command of English and a valid work permit for Spain.

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How does Ubisoft support the development of a Unity Technical Artist?

Ubisoft emphasizes the professional development of its employees. As a Unity Technical Artist, you can expect tailored training programs based on your interests and career goals. Ubisoft also encourages knowledge sharing among team members, providing a collaborative environment that fosters growth and development, ensuring that you are continually enhancing your skillset.

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What benefits does Ubisoft offer to Unity Technical Artists?

Ubisoft goes above and beyond to provide competitive benefits for Unity Technical Artists. This includes a hybrid work-from-home policy, flexible working hours, special holiday schedules, paid personal matters hours, generous paid time off, health and life insurance packages, as well as language training. Additionally, you can enjoy a range of perks like mobile device grants, dining allowances, and discounts on Ubisoft games.

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What is the work culture like for a Unity Technical Artist at Ubisoft?

The work culture at Ubisoft for a Unity Technical Artist is vibrant and inclusive, promoting teamwork and collaboration. The focus is not only on achieving the best technical results but also on ensuring team members feel valued and engaged in their work. With an atmosphere that encourages creativity and innovative thinking, you’ll find that your contributions are recognized and appreciated, making it a fulfilling place to work.

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Common Interview Questions for Unity Technical Artist
Can you describe your experience with Unity 3D and how it relates to the role of a Unity Technical Artist?

When discussing your experience with Unity 3D, highlight specific projects you've worked on and emphasize your understanding of the engine's capabilities and limitations, especially concerning mobile platforms. Explain how you employed Unity to optimize game performance and maintain artistic vision, demonstrating both your technical skills and creative problem-solving abilities.

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How do you optimize performance while maintaining artistic integrity in your work?

To answer this question effectively, describe your approach to balancing performance optimization with artistic goals. Discuss techniques you've used, such as memory optimization strategies, efficient asset management, or collaboration with programmers to enhance performance while respecting the game's visual style. Use concrete examples to illustrate your points.

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What tools and methods do you use for technical documentation?

In your response, discuss the importance of clear technical documentation for both current projects and future resource sharing. Mention tools you have used—such as wikis, source control systems, or documentation platforms like Confluence—and emphasize how you ensure that documentation is kept up to date and readily accessible for team members.

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What role do collaboration and communication play in your work as a Unity Technical Artist?

Collaboration and communication are key in a technical artist's role. Share examples of how you worked closely with both artists and programmers, perhaps during production meetings or joint problem-solving sessions. Highlight the importance of clear communication when discussing technical concepts with non-technical teammates and how this fosters a better workflow.

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Can you give an example of a significant challenge you faced in a previous role and how you overcame it?

When responding, choose a challenge related to optimizing game performance or developing a technical solution for a project. Explain the context, your thought process, and the actions you took to address the issue, along with the outcome. Focus on how your skills as a Unity Technical Artist helped turn a potential setback into a learning experience.

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How do you stay updated with the latest trends and technologies in the gaming industry?

Describe your methods for keeping current with gaming industry trends, such as following key publications, attending conferences, or participating in online communities. Mention specific areas you are interested in, like mobile gaming technologies or new optimization techniques in Unity, showing your commitment to continuous learning in the field.

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What is your experience with creating and using benchmarks in game development?

Discuss any benchmarks you’ve created or implemented in previous roles to assess performance metrics or set quality standards in game production. Share how you analyzed the data and applied it to optimize the game processes while also aligning with artistic visions, emphasizing the impact of your work.

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Describe your approach to identifying and implementing art-pipeline optimizations.

Outline your systematic approach to identifying inefficiencies in art pipelines, focusing on both proactive assessments and responsive measures. Consider discussing specific tools you’ve developed or adapted to optimize workflows, plus the collaboration with artists and programmers that ensures these optimizations are user-friendly and effective.

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How do you ensure quality control in your technical art processes?

Quality control is critical, so explain your processes for reviewing work, including checking for errors or inconsistencies. Highlight how you use both peer reviews and your own methods to ensure that all technical art guidelines are met, while maintaining open communication with your team for feedback and improvements.

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What are your long-term career goals as a Unity Technical Artist?

When discussing your career goals, connect your passion for games with your aspirations in technical artistry. Share how you envision growing within the industry, whether through leadership roles, specialization in certain techniques, or contributing to major game titles. Showcase your enthusiasm for innovation and the impact you hope to make at a company like Ubisoft.

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At Ubisoft, we are dedicated to enriching players' lives with original and memorable moments of play.

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DATE POSTED
December 11, 2024

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