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3D Character Artist - Talent Pool

Description

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.  

Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.  

Help us bring stories to the world. Join Side's global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, North America, South America, Europe, and beyond.   

Experience our side of life! For more information, visit www.side.inc

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

What You Should Know About 3D Character Artist - Talent Pool, Side

As a 3D Character Artist at Side, a leading name in the global video game industry, you'll be diving into the creative world of character design where your artistry and technical skills will shine. Although this role is part of our Talent Pool for future co-development opportunities rather than an immediate opening, we’re looking to connect with passionate creators who want to craft vibrant 3D characters that bring our games to life. You’ll work alongside a dynamic team to model, texture, and optimize a diverse range of character assets for various platforms, including PC, console, and mobile. Your role will involve collaborating with art leads and designers to maintain consistency with the project’s vision, while also utilizing industry-standard tools like ZBrush and Maya. You’ll be crafting everything from realistic to stylized characters while focusing on refining your work through feedback and critique sessions. If you have at least 3 years of experience as a Character Artist and a passion for video games, we want to meet you! At Side, we value strong communication and teamwork skills, and we believe in keeping our talent informed and engaged with regular updates about potential opportunities. So if you’re excited about future projects and want to bring your creativity to a global stage, apply now to join our community of talented artists!

Frequently Asked Questions (FAQs) for 3D Character Artist - Talent Pool Role at Side
What does a 3D Character Artist at Side do?

As a 3D Character Artist at Side, you will create high-quality 3D character assets, from concept to game-ready models. Your job will involve working collaboratively with art leads and animators while ensuring that all character assets align with the artistic vision and technical requirements of different projects.

Join Rise to see the full answer
What are the qualifications required for a 3D Character Artist at Side?

To qualify as a 3D Character Artist at Side, you need at least 3 years of experience in the video game industry, along with proficiency in industry-standard software such as ZBrush and Maya. A solid understanding of anatomy, modeling techniques, and rigging practices is crucial for success in this role.

Join Rise to see the full answer
What technical skills are important for a 3D Character Artist at Side?

Technical skills for a 3D Character Artist at Side include proficiency in tools like ZBrush, Maya, and Substance Painter, along with experience in high- and low-poly modeling, texturing, and shading. Knowledge of proper topology, rigging, and skinning practices is also essential for creating functional character models.

Join Rise to see the full answer
How does the Talent Pool application process work at Side?

Applying to the Talent Pool at Side allows you to express your interest in future project-based roles. While there may not be an immediate opening, your application will keep you in consideration for upcoming opportunities that align with your skills as a 3D Character Artist.

Join Rise to see the full answer
What kind of projects can a 3D Character Artist expect to work on at Side?

As a 3D Character Artist at Side, you can expect to work on a variety of projects across different platforms, including PC, console, and mobile games. Each project can vary in style, allowing for diverse creative expression and collaboration with a global team of artists.

Join Rise to see the full answer
Common Interview Questions for 3D Character Artist - Talent Pool
Can you describe your experience with modeling for game characters?

In your response, highlight specific tools you've used like ZBrush or Maya, and discuss various techniques you've employed for both organic and hard surface modeling in your previous projects. Share examples from titles you've worked on to illustrate your hands-on experience.

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How do you ensure your character models are game-ready?

Explain the processes you follow for optimizing character models, including ensuring proper topology and UV layout, as well as baking normal maps and ensuring textures are appropriately sized for performance. Be ready to discuss any challenges you've overcome in this area.

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What steps do you take to collaborate with team members on character design?

Discuss the importance of clear communication and feedback in a collaborative environment. Describe your approach to receiving critique and incorporating it into your work, as well as how you share your progress and thoughts with the team.

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What types of character styles are you most comfortable working with?

Share your versatility in creating both realistic and stylized characters. Provide examples of past projects that showcase your range and adaptability in different artistic directions.

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Can you walk us through your texturing process?

Outline your preferred texturing workflow, mentioning tools like Substance Painter or Photoshop. Explain how you create realistic textures that enhance the visual appeal of character models while maintaining performance across various platforms.

Join Rise to see the full answer
How do you approach character rigging and skinning?

Detail your knowledge of rigging standards and how you ensure that characters animate smoothly within the game engine. Provide examples of rigging challenges you've faced and how you solved them to enhance the final animation quality.

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What role does feedback play in your creative process?

Emphasize your openness to feedback and provide an example of how receiving constructive criticism led to a better end product. Discuss how collaboration leads to stronger designs and a successful development process.

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How do you stay updated with new technologies in 3D art?

Share your strategies for continuing education, such as following industry blogs, participating in online courses, or attending workshops and conferences. Highlight any specific technologies or techniques that you're currently excited to learn more about.

Join Rise to see the full answer
What motivates you to create engaging characters?

Reflect on your passion for storytelling through character design. Describe what draws you to the gaming industry and how your enthusiasm translates into your work, leading to strong character development.

Join Rise to see the full answer
What experience do you have with integrating character models into engines like Unity or Unreal Engine?

Explain your familiarity with the importing process and any specific tools or pipelines you’ve used for character integration, as well as troubleshooting any issues that arose during that process.

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SIDE is a multi-award-winning provider of creative services, and has worked with many of the leading developers and publishers in the video games industry. Founded in 1997, SIDE's team of experienced casting and performance directors, production m...

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DATE POSTED
April 16, 2025

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