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Senior 3D Character Artist (sci-fi)

As a Character Artist, you will be a key player in bringing high-quality sci-fi characters to life for an exciting AAA+ game project. We’re looking for a skilled artist with a strong artistic vision and expertise in creating hard-surface and futuristic designs. If you have a passion for crafting detailed humans, clothing, accessories at the highest standard, join us in shaping a visually stunning sci-fi universe.


Responsibilities:

    • Develop, maintain, and create high-quality models, including both high polygonal sculpts and real-time game assets, matching (or exceeding) project and studio standards  with a strong focus on sci-fi aesthetics and hard surface design
    • Collaborate closely with Lead Artists to ensure accuracy in models design, and quality of in-game assets, maintaining the distinct style of the project
    • Work with Lead Artists to ensure timely completion of game assets.
    • Communicate regularly with the Lead Artist regarding the status of current tasks  
    • Obtain Lead Artists guidance and approval as required to advance tasks . Maintain high quality documentation detailing process, best practice, references etc.
    • Refine artistic abilities and learn new software packages and / or in-house tools 
    • Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as wells as sharing best project practices with them 

    • Experience in modeling, sculpting and texturing characters using modern industry standards: 3ds Max, Maya, Zbrush, Marvelous, Photoshop, Substance Painter or equivalent packages
    • Excellent understanding of form, shape, structure and silhouette whether in regard to sculpting organic forms or in hard surface modeling 
    • Experience working with game engine Unreal Engine 5, knowledge of real-time rendering constraints and pipelines
    • Strong artistic and design abilities, a sharp eye for composition and color theory, with huge love in character design
    • Having strong technical skills with managing polygon count and texture budgets for AAA+ games.
    • Ability to receive constructive feedback.
    • Self-motivation, good communication skills, and a great team-player attitude


  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  
  • Friendly team and a family-like environment  

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

Average salary estimate

$75000 / YEARLY (est.)
min
max
$60000K
$90000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Senior 3D Character Artist (sci-fi), Sperasoft

Are you an exceptional Senior 3D Character Artist with a flair for sci-fi aesthetics? Join the dynamic team at Sperasoft, where you'll have the opportunity to craft stunning characters for an exhilarating AAA+ game project. Your role will revolve around the creation of high-quality models, from intricate human characters to futuristic gear and accessories. With a strong emphasis on hard-surface design, you'll collaborate closely with Lead Artists to ensure the accuracy and quality of in-game assets. We highly value creativity and technical skills, so whether you're sculpting in Zbrush or working in Unreal Engine 5, your artistic vision will shine through. In our friendly team environment, you’ll not only contribute your technical expertise but also mentor Junior 3D Artists and share best practices. Our culture promotes continuous learning, offering you the chance to develop your abilities through lectures and participation in industry events. Beyond the creative scope, enjoy a flexible working environment, complete with snacks and beverages throughout the day. If you're ready to dive into an exciting sci-fi universe, bring your skills to Sperasoft and help us take character artistry to the next level!

Frequently Asked Questions (FAQs) for Senior 3D Character Artist (sci-fi) Role at Sperasoft
What are the main responsibilities of a Senior 3D Character Artist at Sperasoft?

As a Senior 3D Character Artist at Sperasoft, your main responsibilities will include developing high-quality models that align with the project's sci-fi aesthetic. This involves creating both high polygonal sculpts and real-time game assets, collaborating with Lead Artists to ensure design accuracy, and providing timely updates on your tasks. Additionally, you'll be mentoring junior artists and refining your own skills through ongoing learning and development.

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What qualifications do I need to be a Senior 3D Character Artist at Sperasoft?

To qualify as a Senior 3D Character Artist at Sperasoft, candidates should have significant experience in modeling, sculpting, and texturing with modern industry software such as ZBrush, 3ds Max, and Unreal Engine 5. A strong understanding of form, shape, and silhouette is crucial. Furthermore, good communication skills, the ability to receive constructive feedback, and a passion for character design will help you thrive in this role.

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What software skills are required for the Senior 3D Character Artist position at Sperasoft?

Candidates for the Senior 3D Character Artist role at Sperasoft should be proficient with software such as 3ds Max, Maya, Zbrush, Photoshop, Substance Painter, and have experience in Unreal Engine 5. Familiarity with modern modeling and texturing techniques is essential for creating assets that meet AAA standards.

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How can a Senior 3D Character Artist contribute to team success at Sperasoft?

At Sperasoft, a Senior 3D Character Artist can significantly contribute to team success by sharing expertise and mentoring junior artists. By collaborating closely with other artists and adhering to project standards, you ensure high-quality production. Your artistic input and technical skills help in achieving a cohesive style and elevating the overall quality of the game.

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What kind of work environment can I expect as a Senior 3D Character Artist at Sperasoft?

As a Senior 3D Character Artist at Sperasoft, you can expect a friendly, supportive environment that promotes creativity and collaboration. The company values flexibility, offering a hybrid work model, and provides opportunities for learning through mentoring and industry events. Enjoy a family-like atmosphere with perks such as snacks and beverages available throughout the day.

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Common Interview Questions for Senior 3D Character Artist (sci-fi)
Can you describe your creative process as a Senior 3D Character Artist?

When asked about your creative process, you should illustrate how you begin by gathering references and conceptualizing characters that fit the project's aesthetic. Discuss how you move from sketches to blockouts, refining the 3D model, and finishing with textures in tools like Zbrush and Substance Painter.

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How do you handle feedback on your character designs?

It's essential to demonstrate that you accept feedback constructively. Provide examples of how you’ve received criticism in the past and how you used it to enhance your work. Emphasize your willingness to adapt your designs based on team input while staying true to your artistic vision.

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What experience do you have with real-time rendering and game engines?

Talk about your hands-on experience with Unreal Engine 5 and any other game engines you've used. Explain your understanding of real-time rendering constraints and how you manage polygon counts and texture budgets to meet game standards during your modeling process.

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How do you ensure your character models fit within the project's artistic vision?

Discuss your collaboration with Lead Artists and regular communication. Mention how you review project guidelines and directives to align your models with the desired aesthetic and quality, showcasing your understanding of the project's unique style.

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What techniques do you use for creating hard surface models?

Explain the techniques you apply for hard surface modeling, including workflows in tools like 3ds Max or Zbrush. Share insights about how you create intricate details while keeping an eye on performance and optimization for game assets.

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Can you provide examples of characters you have designed in the past?

Use this opportunity to showcase your portfolio. Describe specific characters you've designed, detailing the challenges you faced and the innovative solutions you used in the design process to bring them to life.

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How do you stay updated with new software and industry trends?

Mention your commitment to learning by attending workshops, participating in webinars or online courses, and following industry leaders on platforms like social media or blogs. Staying updated is vital for a Senior 3D Character Artist.

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How do you manage your tasks and deadlines during project phases?

Illustrate your time management strategies, such as setting milestones, prioritizing tasks, and maintaining open communication with your team about deadlines. Stress the importance of flexibility and adaptability as projects evolve.

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What role do you see mentorship playing in your position as a Senior 3D Character Artist?

Discuss your passion for mentoring and how sharing knowledge helps cultivate a supportive team culture. Reflect on your own experiences as a junior artist and how they inspire you to guide others in their professional development.

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What is your approach to creating realistic textures for characters?

Share your process for texturing, focusing on how you begin with research, gather reference materials, and use software like Substance Painter. Emphasize how you balance realism and artistic flair in your texture work to enhance the character design.

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Sperasoft is a game co-development company headquartered in the heart of Silicon Valley with development centers in the USA, Poland and Russia. They offer full development capabilities with comprehensive professional teams including producers, eng...

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Full-time, hybrid
DATE POSTED
April 15, 2025

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