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Unreal Engine C++ Software Engineer

Disclaimer:

Due to the current economic climate and the impact of ongoing tariffs on China, we’ve temporarily paused the final stages of our hiring process for this role. However, we are still moving forward with the initial steps — including HR screening and an initial assessment — so we encourage interested candidates to apply.

These early stages will remain valid for future consideration, and once the hiring freeze is lifted, we’ll be ready to proceed without delay. We appreciate your interest and want to be transparent about the temporary limitations affecting our industry. Your time and effort in applying are valued, and we look forward to reconnecting as soon as the situation allows.


The project

 

We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use.

What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. 


Role and Responsibilities

 

First of all you’ll be part of a team of brilliant people, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. Starting from day one, you’ll join our three-month long on-board training about the use of C++ for Unreal Engine, followed by an internal tutor, who will take care of you developing adequate skills to work on. At the end of the training, you’ll be able to develop your first mini-BIM ! Then you’ll join your coding team and, with a Lead supervisor, you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implementing them. Interacting with the UI/UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR).


Skills
  • C++ Programming: Minimum of 2-year experience in C++ programming and analysis.
  • Strong Problem-Solving Skills: Should possess the ability to solve complex problems through software engineering. 
  • Mathematics, Geometry & 3D Graphics Algorithms: A passion for mathematics, geometry, and 3D graphical algorithms is required.
  • Basic Knowledge of Computer Graphics and Unreal Engine5: Expected to have a minimum understanding of computer graphics and Unreal Engine5 or any equivalent graphics engine.
  • Personal Projects in Graphics Engine: Any personal experiments or projects, especially developed for windows and mobile devices, are highly valued.
  • Interpersonal and Teamwork Skills: High levels of interaction and teamworking in the workplace require a lively and positive individual proficient in interpersonal relationships.
  • Degree in Computer Engineering or Computer Science: A degree in either of these fields is valued.
  • Proficiency in English: Must be able to demonstrate proficient speaking and written English skills.


€33,000 - €51,000 a year
We Offer

⌛️Flex Time: you can decide when to come and go to work from 6am to 10pm . We have a Core Time from 10:00 to 12:00am in which presence is required, and the rest of the day is up to you!
🧑‍💻 Hybrid Work from Home Policy
🏡 Paid relocation in Modena for three months
👟 Gym in our office in Modena
🌎 International environment
🍓 Fresh fruits, coffee, drinks...and a lot of parties!
A lot more! Come and discover us!


WORKING CENTER : MODENA

 

The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.


#LI-SA1




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$33000K
$51000K

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What You Should Know About Unreal Engine C++ Software Engineer, ZURU

Join our fantastic team in Modena, Italy as an Unreal Engine C++ Software Engineer! At our innovative company, we're on a mission to revolutionize architectural design through cutting-edge software, and we're looking for someone just like you to help us bring this vision to life. As part of a diverse group encompassing coding, graphics, UI/UX design, and machine learning, you'll be integral to the development of our groundbreaking BIM software that simplifies the design and manufacturing of buildings, making it accessible to everyone. Although our hiring process is temporarily paused due to economic factors, we encourage you to apply and participate in initial screening and assessments. Once the freeze is lifted, we’re all set to move forward quickly! You'll start with a comprehensive three-month onboarding program tailored to enhance your C++ skills for Unreal Engine, followed by mentorship from a dedicated tutor. Your responsibilities will include developing graphic algorithms in C++ and collaborating closely with our UI/UX teams to create a multiplatform experience across Windows, iOS, MacOS, Android, and VR. We're excited to bring someone on board who thrives in teamwork and possesses a passion for mathematics and 3D graphics. If you're ready to be part of something extraordinary, we can’t wait to hear from you!

Frequently Asked Questions (FAQs) for Unreal Engine C++ Software Engineer Role at ZURU
What are the key responsibilities of the Unreal Engine C++ Software Engineer at our Modena office?

As an Unreal Engine C++ Software Engineer at our Modena office, your main responsibilities will include implementing graphic algorithms in C++, contributing to the development of our architectural design software, and collaborating with teams across various specialties. You'll participate in a three-month onboarding program followed by hands-on development of innovative solutions and contributing to multi-platform availability.

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What qualifications and skills are needed for the Unreal Engine C++ Software Engineer position?

To qualify for the Unreal Engine C++ Software Engineer position, you should have at least two years of experience in C++ programming and a degree in Computer Engineering or Computer Science. Additionally, a passion for mathematics, geometry, and 3D graphics algorithms is required, alongside proficiency in Unreal Engine 5 or similar graphics engines.

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What is the work environment like for the Unreal Engine C++ Software Engineer in Modena?

The work environment for the Unreal Engine C++ Software Engineer in Modena is dynamic and international. With a hybrid work-from-home policy and flexible working hours, you can design your work schedule to fit your life while collaborating with talented professionals from various backgrounds. The office atmosphere is lively, with amenities like a gym and regular social events.

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What kind of projects would I be working on as an Unreal Engine C++ Software Engineer?

As an Unreal Engine C++ Software Engineer, you will work on our innovative BIM software, focusing on the automatic design of buildings and interior layouts. You will be responsible for developing algorithms that enhance graphical visualization and usability, ensuring our software meets current technological trends and user needs.

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Is there any opportunity for growth in the Unreal Engine C++ Software Engineer role?

Yes, the Unreal Engine C++ Software Engineer role offers substantial growth opportunities. As you hone your skills through onboarding and mentorship, you’ll have the chance to work on high-impact projects and take on more complex responsibilities, contributing to your career advancement in our innovative company.

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Common Interview Questions for Unreal Engine C++ Software Engineer
Can you describe your experience with C++ programming related to Unreal Engine?

When answering this question, focus on specific projects where you utilized C++ in Unreal Engine. Discuss the challenges you faced, how you overcame them, and what you learned from the entire process. This demonstrates not only your expertise but also your problem-solving skills.

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How do you keep up with emerging technologies in software development?

Discuss your methods for staying informed about industry trends—whether through online courses, attending workshops, reading relevant articles, or participating in forums. Emphasize your proactive approach to learning and adapting to new technologies in your field.

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What is your experience with 3D graphical algorithms?

Share detailed examples of projects where you implemented 3D graphical algorithms. Describe the algorithms you used, how you applied them in a practical context, and the results of your work, highlighting any impact your contributions had on the project's success.

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How do you prioritize tasks when working on multiple projects at once?

Explain your strategy for managing your time and responsibilities. Include methods like creating to-do lists, scheduling tasks in order of importance, and adjusting your priorities based on project deadlines to showcase your organizational and planning skills.

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Describe a challenging problem you encountered in a project and how you resolved it.

Use the STAR method (Situation, Task, Action, Result) to frame your response. Show your analytical skills and how you approach problem-solving. Highlight the complexity of the issue, the steps you took to address it, and the positive outcome that resulted from your efforts.

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What role do you believe collaboration plays in software development, especially in our team structure?

Highlight the importance of communication and teamwork in achieving project goals. Discuss how collaboration enhances creativity and innovation, and explain your personal approach to working effectively with others, including giving and receiving feedback.

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Why do you want to work on architectural design software, and how do you feel about our company's mission?

Express your passion for architecture and design, and explain how our company's mission resonates with your professional interests. Discuss what excites you about the potential to make architectural design accessible and how you envision contributing to this goal.

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How familiar are you with the Unreal Engine 5 environment?

Detail your experience with Unreal Engine 5, including the projects you've worked on and any specific features or tools you leveraged. Provide examples that demonstrate your proficiency and ability to utilize this environment to produce high-quality results.

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What do you consider the most crucial aspect of building multiplatform software?

Discuss the importance of user experience and functionality across different platforms. Emphasize the need for thorough testing and adaptation of features to ensure a seamless experience across Windows, iOS, Android, and VR environments.

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Can you share any personal projects you've developed using graphics engines?

Talk about personal projects that showcase your skills in graphics engines such as Unreal Engine. Describe the goals, your creative process, and any challenges you faced, illustrating your passion for the field and proactive engagement in personal development.

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Full-time, hybrid
DATE POSTED
April 18, 2025

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