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Game Designer (Middle/Senior level)

Company Description

Join The Game! 

Leader in the development and publishing of games, Gameloft® has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft creates games for all digital platforms, from mobile to cross-platform titles for PC and consoles. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®. Gameloft distributes its games in over 100 countries and employs 3,400 people worldwide. Every month, 55 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.  

Job Description

Job Purpose:

  • We are seeking a creative and adaptable Game Designer to join our team, specializing in designing games for very young players (below 10 years old) on a big edutainment game reaching millions of players worldwide.
  • In this role, you will be responsible for crafting engaging and educational gameplay experiences that align with client specifications and developmental needs of young children. You will collaborate closely with multidisciplinary teams to ensure that the games meet both creative and technical requirements, ultimately delivering high-quality products that captivate and entertain our youngest audience.

Main Responsibilities:

  • Design and develop gameplay mechanics, levels, and systems tailored specifically for young children, ensuring they are intuitive, easy to understand, and enjoyable.
  • Collaborate with client stakeholders, including educational experts, to integrate educational content and ensure alignment with client's learning objectives.
  • Create and maintain game design documents, including concept pitches, feature specifications, and user interface designs.
  • Prototype and iterate on game concepts to refine gameplay mechanics and user interactions, considering feedback from internal teams and user testing sessions.
  • Balance gameplay difficulty and complexity to accommodate the cognitive and motor skills development of young players as well as the game economy.
  • Adapt and modify game design elements based on client feedback and technical constraints, maintaining flexibility throughout the design process.
  • Stay updated on industry trends and best practices in game design, particularly focusing on games for young children, to continually innovate and improve our products.

Qualifications

  • Good English skills.
  • Minimum 3 years’ experience in Game Design, with a passion for video games, including knowledge of market trends and retro gaming.
  • Proven track record as a Game Designer with a portfolio demonstrating successful projects, ideally including games for young children or educational games.
  • Solid knowledge of Game Design, including mechanics, level design, UI/UX, and game reward systems.
  • Good understanding of child development principles, educational game design, gamification techniques, and child-friendly interface design.
  • Proficient in game design tools like Unity, Unreal Engine, or similar platforms.
  • Familiarity with mobile devices hardware, platforms, software technologies, and techniques.
  • Experience collaborating with data researchers and designing with a data-driven mindset and including familiarity with AI tools for concept documents.
  • Creative problem-solving skills with a passion for creating entertaining and educational experiences for young children.
  • Flexible, self-disciplined, highly motivated, and committed to achieving the final game result and company goals.

Additional Information

Recruitment Process:

  • (1) Screening call;
    Only candidates whose qualifications align with the role will be contacted. We sincerely appreciate your understanding.
  • (2) Test;
  • (3) Interview(s);
  • (4) Offer.

Work Location and Hours:

  • Work location: 26 Ung Van Khiem, Binh Thanh District, Ho Chi Minh City.
  • Work hours: 08:30 AM - 06:00 PM, Monday - Friday.

Why Join Gameloft?

  • You want to work in an exceptional industry and create games downloaded more than 1 billion times per year.
  • You want to be part of a talented and supportive team of pioneers who have a passion for creating video games.
  • You want to contribute to a vibrant and dynamic atmosphere.
  • You want to join a global company and meet great people around the world.
  • You will work on an employment contract with competitive remuneration and benefits package.
  • You are looking for a fun place to work in the heart of the city.
  • You want to work for one of the best companies in the region, certified by the HR Asia Awards 2024 as one of the Best Companies to Work For in Asia and recognized for Diversity, Equity. and Inclusion.

What We Offer:

  • A hybrid working model (3 days WFO and 2 days WFH).
  • A dynamic workplace environment, with over 18 nationalities, where hundreds of world-renowned game titles were born.
  • A range of well-being events and policies to support employees physically, mentally, and emotionally.
  • An open-space office, a cafeteria, a terrace and a Gaming Area.
  • Various training packages, including internal training, sponsorship training, and e-learning (iLearn, Udemy,...).
  • Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.
  • An attractive monthly salary alongside Tet and other performance bonuses.
  • Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave,...
  • 100% coverage of mandatory insurance and extra healthcare insurance.
  • A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
  • Other benefits from one of the best employers in Vietnam.

What's more?

Gameloft Glassdoor Company Review
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Gameloft DE&I Review
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CEO of Gameloft
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Stephane Roussel
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What You Should Know About Game Designer (Middle/Senior level), Gameloft

Are you a creative mastermind looking to make a difference in the gaming world? Join Gameloft as a Game Designer at our Ho Chi Minh City studio! We're on the search for a passionate Middle/Senior level Game Designer to dive into the exciting realm of edutainment games aimed at children under 10. In this role, you'll be the wizard behind the curtain, crafting gameplay mechanics and levels that are not only fun but also educational. Imagine designing a captivating game that helps young players develop their skills while they play! Collaboration is key, so you'll work closely with a diverse team of experts and stakeholders to ensure our games meet high creative and technical standards. We believe in the power of play, which is why you’ll have the opportunity to prototype and iterate designs that truly resonate with our audience. At Gameloft, we’re committed to innovation and keeping up with industry trends, particularly those that align with child development principles. If you’ve got at least three years of game design experience, a portfolio that's packed with amazing projects, and a thirst for creating engaging experiences for kids, we want to hear from you! We offer a dynamic workplace, hybrid working model, competitive benefits, and the chance to be part of a truly global team. Ready to join us and shape the future of gaming for young minds? Let’s create something magical together at Gameloft!

Frequently Asked Questions (FAQs) for Game Designer (Middle/Senior level) Role at Gameloft
What are the primary responsibilities of a Game Designer at Gameloft?

As a Game Designer at Gameloft, your main responsibilities include designing and developing engaging gameplay mechanics and levels specifically for young players. You'll collaborate with multidisciplinary teams to ensure that the games align with client specifications and educational goals, creating intuitive and enjoyable experiences. Additionally, you'll create game design documents, prototype concepts, and iterate on gameplay based on feedback and testing sessions.

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What qualifications do I need to apply for the Game Designer position at Gameloft?

To apply for the Game Designer position at Gameloft, candidates should have a minimum of 3 years of experience in game design, solid knowledge of game mechanics and UI/UX design, and a proven track record showcased through a portfolio. A strong understanding of child development principles and educational game design, along with proficiency in game design tools like Unity or Unreal Engine, is essential.

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How does Gameloft support the professional development of Game Designers?

Gameloft offers a comprehensive range of training packages for Game Designers, including internal training, sponsorship for external training, and access to e-learning platforms like Udemy. This ensures that our designers continually upgrade their skills and stay updated with industry standards, reinforcing our commitment to innovation and personal growth.

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What kind of games will I be working on as a Game Designer at Gameloft?

As a Game Designer at Gameloft, you'll be focused on creating edutainment games tailored for children under 10 years old. This involves designing gameplay that not only entertains but also integrates educational content, aligning with developmental needs and learning objectives to create impactful experiences for young audiences.

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What is the recruitment process like for the Game Designer role at Gameloft?

The recruitment process for the Game Designer role at Gameloft includes several steps: an initial screening call to assess qualifications, followed by a test that evaluates your skills, multiple interviews to gauge fit, and finally, an offer for those who qualify. This structured approach ensures that we find the best talent to join our team.

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Common Interview Questions for Game Designer (Middle/Senior level)
Can you describe your game design process?

In answering this question, focus on the various stages of your design process, such as concept development, prototyping, playtesting, and iteration. Highlight how you approach each phase and the importance of feedback from both team members and users, especially when designing games for children.

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How do you ensure that your games are appealing to young children?

When discussing game appeal for children, emphasize your understanding of child development principles, simplicity in gameplay mechanics, bright visuals, and interactive elements that engage this age group. Share examples from your past work that showcase successful elements that captured children's interest.

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What tools do you use for game design and why?

Mention the game design tools you are proficient in, such as Unity or Unreal Engine, and explain why you prefer them based on factors like ease of use, community support, and capability to create high-quality designs. Showing your familiarity with these platforms will demonstrate your readiness for the role.

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How do you balance educational content with fun in your games?

Discuss your approach to integrating educational content, perhaps by collaborating with educational experts and using gamification techniques to make learning enjoyable. Share an example where you successfully merged fun gameplay with educational goals, reflecting your understanding of both aspects.

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Describe a challenging project you worked on and how you overcame obstacles.

Focus on a specific project where you faced significant challenges, explaining the problem clearly and the steps you took to resolve it. Highlight your creativity, problem-solving skills, and collaboration with team members, which are essential traits for a Game Designer at Gameloft.

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What trends do you see shaping the future of children’s gaming?

In your response, discuss trends such as the rise of educational games, the use of augmented reality, or increased focus on inclusivity and diverse content. This shows your awareness of the industry and your passion for innovative gaming experiences for young players.

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How do you incorporate feedback into your game design?

Explain your methods for collecting and utilizing feedback from peers, testers, and players. Highlight your iterative design process and how constructive criticism helps enhance the game's design and user experience, emphasizing adaptability and growth as key aspects.

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What is your approach to prototyping game concepts?

Detail your quick prototyping techniques using tools or software and your emphasis on testing ideas early in the development process. Discuss the importance of validating concepts before full-scale production to ensure alignment with target goals and player engagement.

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Can you give an example of a successful educational game you've designed?

Share a specific case from your portfolio where you designed an educational game. Discuss the game's educational objectives, gameplay mechanics, and the positive feedback or results that came from its release, reinforcing your capability in this niche.

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How do you stay updated on industry trends for children's games?

Discuss your strategies for keeping current, whether it's through industry publications, networking, or participating in forums and webinars. Mention any relevant resources, blogs, or thought leaders in the gaming community that you follow to demonstrate your commitment to staying informed.

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We always prepare for tomorrow today. To allow our fans to play games anywhere, anytime, and on any digital platform, we surround ourselves with exceptionally talented people from across the globe and have built the world’s largest distribution ne...

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DATE POSTED
April 8, 2025

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