This is an 18-month project position initially with potential for extension based on project needs. Full benefits package included.
We're looking for an Art Director with UI/UX experience to design a new suite of 3D educational game-like simulations for K-12 students. You'll be setting the visual direction of our proof-of-concepts and eventual products across multiple subject areas (like human anatomy, engineering, environment), including 2D, 3D and UI elements. It's a hands-on role in a small team, with some access to external freelance/contract resources where needed, and potentially working with external development teams. Our current goal is to establish the product direction, so you should love mocking-up from scratch - we're in the early stages and working with a blank canvas. Although we're in rapid prototype mode as we iterate on our ideas, we need to ensure eventual scalability and so pipeline development experience is important. You should be comfortable working within a game engine environment and with all the latest tools coming online.
There are two big challenges for this role: 1. Creating cohesion amongst very differently seeming teaching subjects, and 2. communicating sometimes complex mechanics and information in a digital environment (think how the Civilisation games manage to not overwhelm the player). The perfect person will have a mix between traditional art direction (across 2D and 3D) and good UI/UX design experiences.
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About the George Lucas Educational Foundation
Working at the George Lucas Educational Foundation means collaborating with a small, creative team that is passionate about transforming pre-K–12 education. The Foundation fosters a business culture where ideas and decisions from all people help us grow, innovate, and pursue our mission to improve education in a rapidly changing world. Our staff members are excellent at what they do, ready to learn more, and open to trying new ways of doing things in order to best deliver on the Foundation’s mission.
About Lucas Learning
This division sits alongside Edutopia and Lucas Educational Research. It focuses on bringing STEM learning simulations into K-12 that leverage rigorous project-based learning design principles. Lucas Learning aims to take a partnership-first strategy by working with organizations that are already advanced in developing educational simulations. We're a newly established lean and primarily remote team.
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The full-time salary range is between $140K and $170k, with exact salary depending on experience, skills, geographic location, performance, and business or organizational needs.
The George Lucas Educational Foundation offers comprehensive health, vision, and dental insurance; an employer match of up to 6% of your salary for your retirement fund, vested immediately; and an annual education stipend to spend on professional development.
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Are you ready to step into an exciting role as an Art Director at the George Lucas Educational Foundation? This position offers you a chance to flex your creative muscles over an 18-month project that has the potential for extension. You'll be instrumental in designing a new suite of 3D educational simulations aimed at K-12 students, blending your UI/UX know-how with stunning visuals. In this hands-on role, you'll take the lead on visual direction across multiple subjects, ranging from human anatomy to the environment. As part of a small, passionate team, you'll dive into creating mock-ups and prototypes from scratch, guiding the product's artistic journey amidst a canvas that is yet to be filled. You'll leverage your pipeline development experience while ensuring cohesion across diverse educational themes, all while keeping user experience at the forefront. The role promises the thrill of working within game engine environments, assembling external resources as needed, and maintaining a relentless focus on scalability and usability. Join us and be part of a mission to transform K-12 education into a captivating adventure that engages and inspires students everywhere!
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