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Technical Game Designer - job 1 of 4

Summary: The Horizon Team at Meta is building a social User Generated Content (UGC) platform where people can find people, places, and things they care about -- a Metaverse without constraints where people have freedom of identity and expression and can experience living virtual worlds that could not exist in the real world. Our vision is to build a global-scale UGC platform where the world’s creators, performers, and more will be able to create their place, and enable their communities to connect, engage and play in all kinds of ways. We are driven to create a safe and compelling metaverse for never-ending exploration -- our journey is just the beginning, come join us. As a Technical Game Designer on the Meta Horizon team, you’ll be at the forefront of prototyping, designing, and shipping VR-best experiences for the ever-expanding Horizon metaverse. You will work with teams of designers, artists, engineers and more to explore innovative core mechanics and game loops for first-party content across Horizon Worlds. Required Skills: Technical Game Designer Responsibilities: 1. Design end-to-end experiences with satisfying and novel core mechanics and loops 2. Create prototypes independently and in collaboration with other designers 3. Help establish preliminary processes to align cross-functional teams 4. Contribute to strategic decisions, working with the Design and Product teams 5. Give and solicit real time feedback from other designers to continually raise the quality and craftsmanship of the product 6. Partner with PMs, engineers, researchers, content strategist & QA, overseeing the implementation of the user experience from product conception to launch - as well as post-launch design support 7. Quickly solve issues with your cross-functional leads including user research, data science, and product management 8. Clearly articulate prototypes, design decisions, and concepts to a vast set of internal stakeholders, 9. Advocate for game design and help us build a great, welcoming, and inclusive game design community within Reality Labs and throughout Meta Minimum Qualifications: Minimum Qualifications: 10. 8+ years of game design experience or a minimum of 2 shipped titles on any platform that have been successful (highly rated, critically acclaimed, award-winning, etc.) 11. Experience with technical aspects of game design such as coding in Unity with C# or C++ 12. Experience leading end-to-end development efforts and designing games from concept to launch and live ops 13. Experience coordinating and collaborating with a broad range of cross functional teams to bring a vision to life 14. A portfolio that features some games you have prototyped or shipped, and showcases your game design skills Preferred Qualifications: Preferred Qualifications: 15. Experience developing or designing VR or AR games 16. General design knowledge across a range of design specializations 17. Experience in design strategy in addition to fluency in executing such as tuning the feel of the game 18. Experience utilizing research and data to drive strategy and decision making 19. Experience with TypeScript Public Compensation: $165,000/year to $231,000/year + bonus + equity + benefits Industry: Internet Equal Opportunity: Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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What You Should Know About Technical Game Designer, Meta

Are you ready to dive into the thrilling world of game design? Join the Horizon Team at Meta as a Technical Game Designer, where your creativity can help shape the future of the metaverse! Located in Columbia, SC, you will be at the cutting edge of crafting immersive User Generated Content (UGC) experiences that connect individuals and communities in groundbreaking ways. In this exciting role, you'll collaborate with a diverse team of designers, artists, and engineers to develop engaging VR experiences that push the boundaries of what's possible. You'll have the chance to design intricate game mechanics and core loops that keep players coming back for more. Your innovative spirit will be crucial in prototyping fresh ideas and working alongside other talented creators to refine these concepts. Not only will you contribute to strategic decisions, but you'll also help create a welcoming game design community at Meta. With your extensive experience in game design – whether it's from shipping critically acclaimed titles or engineering captivating game experiences in Unity – you’ll take charge in launching and maintaining these digital worlds. This is more than just a job; it’s a chance to be part of something transformative, where your work impacts the way people interact in virtual spaces. So, if you're looking for a role that combines your passion for gaming with the opportunity to help craft a new reality, this is the place for you!

Frequently Asked Questions (FAQs) for Technical Game Designer Role at Meta
What are the primary responsibilities of a Technical Game Designer at Meta?

As a Technical Game Designer at Meta, you will be responsible for designing unique gaming experiences by creating and refining core mechanics. You'll prototype these experiences, work on cross-functional teams, and provide real-time feedback to improve the game’s quality. Additionally, your role involves overseeing the implementation from conception to launch, effectively collaborating with product managers, engineers, and other creative professionals.

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What qualifications do I need to apply for the Technical Game Designer position at Meta?

To apply for the Technical Game Designer position at Meta, you should have over 8 years of game design experience, or at least 2 successful titles to your name. Your technical skills should include proficiency in coding with languages such as C# or C++. We also value experience in leading development efforts and a strong portfolio showcasing your game design capabilities.

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Is experience with VR or AR necessary for the Technical Game Designer role at Meta?

While not mandatory, having experience in designing VR or AR games is a preferred qualification for the Technical Game Designer role at Meta. This expertise can significantly enhance your ability to create immersive experiences in the Horizon metaverse, aligning with our vision to build a compelling platform for user-generated content.

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What is the expected salary range for a Technical Game Designer at Meta?

The expected salary range for the Technical Game Designer position at Meta varies from $165,000 to $231,000 per year. In addition to the base salary, you will be eligible for bonuses, equity, and a comprehensive benefits package, making this an attractive opportunity in the gaming industry.

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How does Meta ensure diversity and inclusion in the Technical Game Designer hiring process?

Meta is committed to fostering a diverse and inclusive workplace. We are an Equal Opportunity Employer and actively encourage qualified applicants from all backgrounds to apply for the Technical Game Designer position. Our hiring process values a broad range of experiences, ensuring that we build a diverse team that reflects the world we aim to serve.

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Common Interview Questions for Technical Game Designer
Can you describe your experience with game design and any notable titles you've worked on?

When answering this question, provide details about the titles you’ve contributed to, focusing on your specific role and the impact your design choices had on the game. Highlight successful projects and any awards or recognitions received to showcase your credibility in game design.

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What game design methodologies are you familiar with?

Discuss various methodologies you’ve applied, such as Agile, Waterfall, or Design Thinking. Explain how these methods helped streamline the game design process in your previous projects, and provide examples of how you adapted them to meet specific project needs.

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How do you ensure the gameplay is engaging and retains player interest?

Focus on your approach to designing core mechanics and game loops that create satisfying experiences. Discuss your methods for gathering player feedback and iterating on designs based on user testing to enhance engagement and keep players coming back.

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How do you collaborate with other team members, such as artists and engineers, during the design process?

Highlight your collaborative skills by detailing past experiences where you successfully communicated your game design ideas. Discuss how you regularly solicit feedback and work together to overcome challenges, ensuring that everyone on the team is aligned and motivated.

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Describe a challenging design problem you encountered and how you solved it?

When answering, choose a specific example that showcases your problem-solving skills. Detail the issue, your analytical approach, the creative solutions you considered, and the final outcome showing how it improved the game design.

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What is your process for prototyping new game ideas?

Discuss your prototyping approach, including any tools or software you utilize. Emphasize the importance of rapid iteration and testing, explaining how you gather feedback from peers and users to refine your prototypes before finalizing the design.

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In your opinion, what are the key elements of a successful game?

Share your insights on what contributes to a successful game, such as engaging storytelling, intuitive mechanics, stunning visuals, and player-driven experiences. Highlight examples from titles you admire and how they effectively incorporate these elements.

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How do you handle feedback and criticism about your game designs?

Illustrate your openness to feedback and how you view it as a pathway to improvement. Provide examples of how constructive criticism has positively influenced your projects, and underscore your willingness to adapt designs based on team or player insights.

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What trends do you see impacting game design in the next few years?

Share your knowledge about emerging trends such as advancements in AI, AR/VR technologies, and player interactivity. Discuss how you plan to incorporate these trends into your design philosophy and create innovative gaming experiences.

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Why do you want to work for Meta as a Technical Game Designer?

Convey your passion for game design and how Meta's mission aligns with your values and career aspirations. Mention specific projects from Meta that inspire you and your ambition to contribute to the development of groundbreaking UGC experiences in the metaverse.

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CULTURE VALUES
Inclusive & Diverse
Rise from Within
Mission Driven
Diversity of Opinions
Work/Life Harmony
Take Risks
Collaboration over Competition
Fast-Paced
Growth & Learning
Transparent & Candid
Feedback Forward
Dare to be Different
BENEFITS & PERKS
Medical Insurance
Paid Time-Off
Maternity Leave
Mental Health Resources
Equity
Paternity Leave
Flex-Friendly
Snacks
Social Gatherings
Company Retreats
Fitness Stipend
Paid Holidays
Summer Fridays
Work Visa Sponsorship
Bias Training
Flexible Spending Account (FSA)
Health Savings Account (HSA)
Vision Insurance
Dental Insurance
Life insurance
FUNDING
SENIORITY LEVEL REQUIREMENT
INDUSTRY
TEAM SIZE
EMPLOYMENT TYPE
Full-time, on-site
DATE POSTED
April 24, 2025

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