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UX Designer III - job 1 of 17

What you'll do...

Position: UX Designer III

Job Location: 702 SW 8th Street, Bentonville, AR 72716

Duties: Coordinates, completes, and oversees job-related activities and assignments by developing and maintaining relationships with key stakeholders; supporting plans and initiatives to meet customer and business needs; identifying and communicating goals and objectives; building accountability for and measuring progress in achieving results; identifying and addressing improvement opportunities; and demonstrating adaptability and promoting continuous learning. Leads medium-sized, diverse, cross-functional User Experience (UE) projects (i.e., new check-out system of 70+ pages) to generate the overall user experience solution and deliver usability on product within feasibility limits by coordinating all of the UE (Design, Architecture, Writing, Prototypes) and Research (market and user research) activities and deliverables to plan, test and execute the recommended user experience to the Product Manager. Mentors Associate Designers and Designers in day-to-day User Experience design methodology and principles by providing guidance on project-based design tasks; and creating educational design modules for the User Experience practice curriculum. Creates the User Experience designs (user interface design comps, visual design specs, prototypes, and other visual assets) for medium-sized, diverse projects (i.e. new check-out system) by participating in overall project design definition activities; defining methods to be used, including competitive audits and secondary research; driving creation of designs, and specs that will advance the company's merchandising, business, marketing, and branding objectives; presenting designs to project and business teams for review; and working with Engineering leads to determine efficacy of given solution. Supports User Experience strategy and innovation by evaluating the current competitive landscape for compelling customer experiences; analyzing future trends and forecasts in related fields; constructing compelling artifacts outlining present conditions and proposed solutions; and presenting information within and across the organization to gain strategic alignment and encourage change. Manages project team User Experience (UE) deliverables by establishing and communicating project needs and measures of success to all functional leads (Design, Architecture, Prototyping, and Writing); directing cross-functional collaboration activities; driving the attainment of project goals; creating customer experience scenarios; advocating for the customer in experience workflow; requesting and attending usability sessions; participating in brainstorming sessions; presenting user experience flow and project decisions to all levels of leadership; and negotiating product feature trade-offs and impact to product development lifecycle with Engineering and Product Management. Design Research independently propose hypotheses for research. Provide inputs to modify research approaches and execution plans. Guides research processes with inputs regarding type, quality, and quantity of data and information to be collected. Verifies the reliability and accuracy of the information through detailed checks. Detects any gaps in information uncovered and removes unreliable information. Clarifies and resolves inconsistencies in the data of research projects.   Analyzes and interprets relevant data for results and important insights. Translates research insights and metrics, including research from other sources, into actionable recommendations that inform design and business strategies. User Discovery: understand user requirements by conducting interviews and surveys and by assisting in creating user journey and story boards. Conducts preliminary activities to assist with user research and user experience strategy development. Develops an understanding of trends in user consumption habits. Explores user problems and content requirements (for example, elements required of the site to meet user needs).

Minimum education and experience required: Master’s degree or the equivalent in UI/UX design, Industrial Design, Computer Science, or a related field OR Bachelor's degree or the equivalent in UI/UX design, Industrial Design, Computer Science, or a related field plus 2 years of experience in UI/UX, interactive and visual design, electronics art, multimedia design, or related experience.

Skills required: Must have experience with: Conducting UX research methodologies with a focus on usability testing, as well as other research methods such as interviews, surveys, card sorting, and heuristic evaluations using tools like Figma, Adobe XD, Google Forms and Miro; Facilitating workshops like brainstorming and user journey mapping sessions, ideation workshops, design workshops using collaboration tools like Miro or Figjam; Creating detailed design documentation using tools like Adobe XD and Figma; Gathering requirements using collaboration tools such as Jira, Confluence, Trello and Azure; Taking on roles such as project manager or scrum master, and utilizing agile training to ensure efficient team coordination; Documenting identified bugs using issue tracking tools like JIRA;  Leading accessibility initiatives with knowledge of "WCAG guidelines and standards"; Developing digital marketing content using Adobe Creative Suite or iMovie; Making information architecture to enhance user flows and user journeys using tools like MS Visio, Figma, or Miro; Designing accessible data visualizations and dashboards using Figma; Designing and maintaining the design system using Figma to ensure consistency across the suite of products, meeting design and brand guidelines. Employer will accept any amount of graduate coursework, graduate research experience or experience with the required skills.

Wal-Mart is an Equal Opportunity Employer.

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Average salary estimate

$100000 / YEARLY (est.)
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$85000K
$115000K

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What You Should Know About UX Designer III, Walmart

Are you ready to take your design career to the next level? Join Walmart as a UX Designer III in Bentonville, AR, where you'll become a key player in transforming user experiences that impact millions of customers. In this role, you will coordinate and manage cross-functional UX projects, like our exciting new check-out system, ensuring that every touchpoint offers a seamless and engaging journey for users. You will collaborate closely with designers, architects, and researchers to create compelling user interface designs and prototypes that align with our business goals. Mentorship is also a big part of this position; you'll guide Associate Designers and be instrumental in shaping the UX practice within the organization. Continuous learning and innovation are encouraged, so you'll regularly evaluate market trends and user needs, ensuring our products remain relevant and user-friendly. You’ll empower teams by presenting designs and driving discussions that advocate for our users. If you possess a master’s degree in a relevant field or have equivalent experience, along with a deep understanding of UX methodologies and tools like Figma, Adobe XD, and Jira, we would love to meet you. Join us in shaping the future of shopping at Walmart!

Frequently Asked Questions (FAQs) for UX Designer III Role at Walmart
What are the main responsibilities of a UX Designer III at Walmart?

A UX Designer III at Walmart primarily coordinates and oversees user experience projects, mentors junior designers, and creates user interface designs. You'll engage with stakeholders to identify goals, lead usability testing, and ensure that design solutions meet user needs while also aligning with business objectives.

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What skills are essential for a UX Designer III role at Walmart?

Essential skills for a UX Designer III role at Walmart include experience in UX research methodologies, proficiency in design tools like Figma and Adobe XD, and the ability to facilitate workshops. Additionally, knowledge of accessibility standards and agile project management are crucial for success in this position.

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What experience is required to become a UX Designer III at Walmart?

To qualify for the UX Designer III position at Walmart, candidates should have a Master’s degree in UI/UX design or a related field, or a Bachelor's degree paired with at least 2 years of relevant experience in fields such as multimedia design or visual design. Experience with tools and methodologies related to UX is also required.

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How does a UX Designer III contribute to user experience strategy at Walmart?

A UX Designer III contributes to Walmart’s user experience strategy by analyzing customer insights, evaluating market trends, and proposing innovative design solutions. By constructing compelling artifacts and leading user research initiatives, you'll advocate for end-users while ensuring the design meets strategic business goals.

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What types of projects will a UX Designer III work on at Walmart?

As a UX Designer III at Walmart, you’ll work on medium-sized cross-functional projects such as improving checkout systems and other customer-facing applications. You'll oversee the design process, collaborate across teams, and help elevate the overall user experience across our product suite.

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Common Interview Questions for UX Designer III
Can you explain your design process as a UX Designer?

In your answer, describe a typical workflow that includes steps for research, ideation, prototyping, and testing. Highlight the importance of user feedback and iterating on designs to enhance the user experience.

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How do you approach usability testing?

Discuss your strategies for planning usability tests, selecting participants, and analyzing results. Emphasize the value of collecting both qualitative and quantitative data to make informed design decisions.

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Can you share an example of a challenging design project you've worked on?

Provide a specific example that illustrates your problem-solving skills, the methodologies you employed, and the positive outcomes. Highlight your collaboration with team members and how user feedback shaped your design.

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What tools do you use for UX design, and why?

Mention the design and collaboration tools you are proficient in, such as Figma or Adobe XD, and explain how each tool aids in your design process or improves team collaboration.

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How do you ensure accessibility in your designs?

Talk about the importance of adhering to WCAG guidelines and how you integrate accessibility considerations during the design phase through user testing and accommodating various user needs.

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How do you handle feedback from stakeholders on your designs?

Explain your approach to receiving feedback constructively and how you balance stakeholder input with user-centered design principles. Demonstrating collaboration and communication skills is key.

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What research methods do you find most effective for gathering user insights?

Mention methods such as interviews, surveys, and usability tests. Emphasize the importance of tailoring your research approach based on the project goals and user demographics.

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Describe a time when your design decisions were influenced by user research.

Share a specific instance where user research directly informed a design change. Discuss how this impacted the project outcome and improved user satisfaction.

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How do you stay current with design trends and technologies?

Talk about the ways you keep yourself updated, such as following design leaders on social media, attending workshops and conferences, or participating in online courses focused on new tools and methodologies.

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What do you think is the most important aspect of user experience design?

Share your perspective on user-centered design principles, emphasizing the significance of understanding user needs and ensuring intuitive, inclusive experiences that foster engagement and satisfaction.

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April 20, 2025

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