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Senior Technical Animator

2K Games is a global video game company seeking a Senior Technical Animator to join their new 2K Sports Lab in Burnaby, BC. The ideal candidate will closely collaborate with animation and engineering teams to enhance creative vision and technical workflows.

Skills

  • Animation principles
  • Human anatomy knowledge
  • Game engine experience (Unreal, Unity)
  • Python and tools development experience
  • Object-oriented programming

Responsibilities

  • Create and maintain various complexity of rigs in Maya.
  • Set up automated pipelines for retargeting animation.
  • Implement and set up assets in the game engine.
  • Troubleshoot animation issues in both Maya and the game engine.
  • Continuously improve tools and pipelines in Maya.

Benefits

  • Inclusive work environment
  • Equal opportunity employer
  • Reasonable accommodation for individuals with disabilities
To read the complete job description, please click on the ‘Apply’ button
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Average salary estimate

$109340 / YEARLY (est.)
min
max
$87800K
$130880K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Senior Technical Animator, 2K

At 2K Games, we're excited to bring on a Senior Technical Animator to join our vibrant team in Burnaby, BC. This role is all about collaboration, as you'll be working closely with our talented animation and engineering teams to elevate both the creative vision and the technical execution of our projects. If you have a passion for video game animation and a deep understanding of how run-time animation works, then this is the perfect opportunity for you! You’ll be tasked with creating animator-friendly rigs in Maya and working your magic in tools development with Python. Your keen artistic eye and problem-solving skills will be invaluable as you enhance workflows and optimize assets for game engines like Unreal and Unity. We’re looking for someone who not only has a solid grasp of animation principles and human anatomy but is also eager to mentor others and foster a supportive team environment. If you're someone who thrives on curiosity, loves diving into technical challenges, and enjoys sharing knowledge, we want to meet you! Become part of our 2K Sports Lab team and contribute to crafting the next wave of interactive sports entertainment. Together, we can push the boundaries of gaming innovation and create unforgettable experiences for players around the globe!

Frequently Asked Questions (FAQs) for Senior Technical Animator Role at 2K
What are the key responsibilities of a Senior Technical Animator at 2K Games?

As a Senior Technical Animator at 2K Games, your primary responsibilities will include creating and maintaining complex rigs in Maya, automating pipelines for animation retargeting, and ensuring assets are optimized for run-time performance. You'll also troubleshoot animation issues and work closely with the team to continuously refine workflows and content authoring processes.

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What qualifications do I need to apply for the Senior Technical Animator position at 2K Games?

To be a strong candidate for the Senior Technical Animator role at 2K Games, you should have a good understanding of animation principles, knowledge of human anatomy, and experience with game engines such as Unreal or Unity. Additionally, proficiency in tools development using Python and experience creating animator-friendly rigs are essential.

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How does 2K Games support team collaboration for Senior Technical Animators?

At 2K Games, collaboration is key, especially for a Senior Technical Animator. You'll be expected to drive effective collaborative processes within your team, mentor fellow team members, and maintain ongoing communication to ensure that all aspects of animation and technical workflows are aligned with our creative vision.

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What skills are emphasized for a Senior Technical Animator at 2K Games?

Key skills for a Senior Technical Animator at 2K Games include a strong artistic eye, proficiency in Maya and Motion Builder, familiarity with optimizing assets for game engines, and excellent problem-solving capabilities. Additionally, experience with facial rigging and game engine workflows would be advantageous.

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Is mentoring a part of the Senior Technical Animator role at 2K Games?

Absolutely! Mentoring is an integral part of the Senior Technical Animator position at 2K Games. You'll have the opportunity to guide other team members on tool usages and best practices while sharing your knowledge to help elevate the overall skill set of the team.

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Common Interview Questions for Senior Technical Animator
Can you explain your experience with rigging in Maya as a Senior Technical Animator?

When answering this question, focus on specific projects where you've created rigs in Maya. Discuss the complexity of the rigs, the techniques you used, and how they contributed to the final animation quality. Highlight your understanding of animation principles and how you ensured the usability of your rigs for animators.

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What approaches do you take for optimizing assets in a game engine?

Share your strategies for asset optimization, including level of detail (LOD) techniques, reducing memory footprint, and frame-rate performance. Provide examples where you've successfully implemented these techniques on past projects and the impact they had on game performance.

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How have you been involved in automating animation pipelines?

In your response, detail specific examples where you've set up automated animation pipelines, emphasizing the tools and programming languages you used, such as Python. Discuss the benefits this automation provided in terms of efficiency and workflow improvements for your team.

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Describe your experience with team collaboration in past roles.

Discuss how you've fostered a collaborative environment, including regular communication, feedback sessions, or joint problem-solving initiatives. Emphasize the importance of teamwork in achieving project goals and how your contributions facilitated a productive work environment.

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What tools have you developed or optimized for animation and geometry workflows?

Provide examples of tools you've created or improved, including details on the development process and the programming languages used. Explain how these tools enhanced the overall workflow for animators and contributed to project efficiency.

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How do you stay up-to-date with the latest techniques and software in animation and game development?

Share your methods for continuous learning, whether through online courses, industry conferences, or community forums. Mention specific technologies or trends you are excited about and how you plan to integrate them into your work as a Senior Technical Animator.

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Can you give an example of a challenging issue you've faced in animation and how you resolved it?

When telling this story, clearly outline the problem, your approach to diagnosing the issue, and the steps you took to find a solution. Highlight any collaboration with team members and the successful outcome, showcasing your problem-solving skills.

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What is your experience with facial rigging, particularly FACS-based systems?

Discuss the specific facial rigging projects you've worked on, including your familiarity with FACS principles. Highlight any challenges you faced and how you addressed them, elaborating on the techniques that yielded strong results.

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How do you prioritize tasks when managing multiple projects as a Senior Technical Animator?

Outline your organizational skills, detailing methods you use to prioritize tasks effectively. Discuss how you set deadlines, manage expectations, and communicate with team members to ensure project timelines are met without compromising quality.

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What makes you passionate about technical animation in the gaming industry?

Share your personal motivations and experiences that fueled your passion for technical animation. Discuss what excites you about working in the gaming industry, the impact of your work on players, and your desire to innovate in this field.

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2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms an...

199 jobs
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FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
No info
SALARY RANGE
$87,800/yr - $130,880/yr
EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
February 21, 2025

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