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Technical Animation Director (unannounced project)

Company Description

Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.

Company Name: Ubisoft

Job Description

As a Technical Animation Director at Ubi MTL, you will be much more than a technical expert: you will be a true driver of innovation and collaboration. Your expertise and overall vision will enable teams to bring rich and immersive gaming experiences to life. With your support, advice, and tools, you will help creators push the boundaries of animation and turn their ideas into reality.

Do you enjoy taking on challenges and finding ingenious solutions? With an innovation-focused approach, you will implement concrete strategies to bridge the gap between creative ambition and technical feasibility. Each day will bring its share of challenges, but your ability to maintain a global vision will allow you to anticipate obstacles and ensure smooth project progression.

As an inspiring leader, you will be able to juggle daily priorities and long-term goals. Your decisions will have a direct impact on the quality of the game, the efficiency of processes, and the well-being of the teams. Your role will be essential in creating an environment where technology and creativity meet to produce stunning animations.

What you will do

  • Set up and maintain the animation pipeline to optimize the efficiency of our animation team.
  • Work closely with the tools team to create or improve scripts in MotionBuilder (Python).
  • Collaborate with animators and developers to design and improve animation systems in the game engine.
  • Support our animation programmer in setting up procedural animation systems and full-body IK.
  • Ensure that animation systems support customization.
  • Work with riggers to find the best balance between artistic quality and optimal performance.
  • Write documentation and assist technical animators and animators in their daily tasks.

Qualifications

What you bring to the team

  • Experience: 7 years of experience in animation within the gaming industry, developing animatable systems or programming, including 3 years in leadership. 
  • Technical expertise: Strong mastery of game engines (Unity, Unreal) and 3D software (MotionBuilder, 3ds Max, and Maya). Good understanding of scripting languages (Python, C#, JavaScript, and MaxScript), motion capture, and state machines. 
  • Education: Degree in 3D animation, computer science, computer engineering, or any other related field. 
  • Interpersonal skills: Excellent communication, mentoring, time management, and leadership abilities. Ability to convey ideas clearly and impactfully. 
  • Personal qualities: Innovative and collaborative approach, analytical mindset, curiosity, and adaptability to technical and creative challenges. 
  • Tools and methodologies: Experience with bug tracking software (Jira) and version control systems (Perforce). 
  • Passion for sharing: You enjoy supporting and nurturing talent around you, promoting continuous learning.

Additional Information

Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us a portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.

Please note that our positions are hybrid, but if you reside outside Quebec or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.

We look forward to reading your application ! 😊

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Average salary estimate

$100000 / YEARLY (est.)
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$80000K
$120000K

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What You Should Know About Technical Animation Director (unannounced project), Jobs for Humanity

As a Technical Animation Director at Ubisoft, based in the vibrant city of Montreal, Canada, you’ll embark on an exciting journey that blends creativity with cutting-edge technology. Your main mission? To be a visionary leader who inspires teams while pushing the boundaries of animation in the gaming landscape. You’ll leverage your 7+ years of experience in animation to implement innovative solutions and streamline processes, making sure that our animations are not just technically sound but also artistically stunning. Your role is crucial in establishing an efficient animation pipeline, collaborating closely with animators, developers, and technical artists to ensure that every creative ambition can be realized. At Ubisoft, we cherish a collaborative atmosphere where ideas can flourish. With your expertise in game engines like Unity and Unreal, along with a strong command of animation tools such as MotionBuilder, you’ll turn ambitious visions into reality. Beyond the technical skills, we value your leadership abilities and your knack for mentoring. You'll be an advocate for continuous learning, committed to fostering a creative environment for your team. Each day will present new challenges, but with your analytical mindset and innovative approach, you’ll navigate through them effectively. If you're excited about the prospect of driving animation excellence and shaping the future of gaming, then we’d love to hear from you. Join us, and let’s create unforgettable gaming experiences together! 😊

Frequently Asked Questions (FAQs) for Technical Animation Director (unannounced project) Role at Jobs for Humanity
What are the main responsibilities of a Technical Animation Director at Ubisoft?

As a Technical Animation Director at Ubisoft, your key responsibilities include establishing and maintaining the animation pipeline, collaborating with animators and developers to improve animation systems, and supporting the animation programmer in setting up procedural animation systems and full-body IK. Additionally, you will mentor your team, ensuring that every member has the tools and knowledge they need to thrive.

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What qualifications do I need to apply for the Technical Animation Director position at Ubisoft?

To apply for the Technical Animation Director position at Ubisoft, you should have at least 7 years of experience in animation within the gaming industry, with 3 years in a leadership role. A strong understanding of game engines like Unity and Unreal, as well as proficiency in scripting languages including Python and C#, is essential. A degree in 3D animation, computer science, or a related field is highly beneficial.

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What technologies should I be familiar with for the Technical Animation Director role at Ubisoft?

Candidates for the Technical Animation Director role at Ubisoft should be familiar with various technologies, including game engines like Unity and Unreal, as well as 3D software such as MotionBuilder, 3ds Max, and Maya. Proficiency in scripting languages such as Python, C#, and JavaScript is crucial for successful implementation of animation systems and pipelines.

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How does collaboration play a role in the Technical Animation Director position at Ubisoft?

Collaboration is a cornerstone of the Technical Animation Director role at Ubisoft. You will work closely with animators, developers, and riggers to enhance animation systems and support procedural animation, ensuring that both the creative vision and technical needs are met. Your ability to communicate effectively will foster a productive team environment and lead to the creation of immersive gaming experiences.

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What kind of work permit support is available for the Technical Animation Director role at Ubisoft?

Ubisoft is supportive of talent from outside Canada. If you need a work permit for the Technical Animation Director position, your eligibility will be determined based on your educational background and relevant work experience, aligning with the government’s requirements. It's an opportunity to join a dynamic team in an exciting city!

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Common Interview Questions for Technical Animation Director (unannounced project)
Can you describe your experience in setting up an animation pipeline?

When responding, be sure to discuss your previous experience managing animation teams and the specific pipeline processes you’ve established. Highlight any tools or technologies you’ve successfully implemented and the impact it had on production efficiency.

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How do you approach balancing artistic quality and technical performance in animations?

Share your methodology for assessing both aspects. Mention the strategies you employ to ensure animations are not only visually appealing but also run smoothly within the game engine. Use examples from your previous work to provide context.

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What are your strategies for mentoring junior animators and fostering talent?

Focus on mentorship techniques that promote continuous learning, such as regular one-on-one sessions, workshops, and encouraging collaborative projects. Illustrate your past experience in nurturing talent and how it benefited the team.

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What challenges have you faced in animation project management, and how did you overcome them?

Discuss specific challenges related to deadlines, team dynamics, or technical restrictions. Highlight the creative solutions you employed and the outcomes that resulted, showcasing your problem-solving abilities.

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Can you explain your proficiency with MotionBuilder and how you’ve used it in past projects?

Give a detailed account of your experience with MotionBuilder, including your familiarity with its scripting capabilities in Python. Share specific projects where you applied it, emphasizing the results achieved.

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Describe your experience with procedural animation techniques.

Elaborate on your understanding and application of procedural animation, including tools you've used and the projects where you've implemented these techniques. Make sure to mention outcomes and how they enhanced gameplay.

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How do you handle feedback on animation work from other departments?

Discuss your approach to receiving and incorporating feedback constructively. Use examples to illustrate how collaborative adjustments have previously strengthened the final animation outcome.

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What role does communication play in your leadership style?

Emphasize the importance of open lines of communication within your team and across departments. Provide examples of how effective communication has led to successful project completion under your guidance.

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How do you stay updated with industry trends and advancements in animation technology?

Mention specific resources, communities, and forums you engage with to keep abreast of industry trends. Discuss any relevant courses or conferences you attend that have contributed to your professional growth.

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What long-term goals do you have as a Technical Animation Director at Ubisoft?

Share your visions for the future, focusing on how you intend to push animation boundaries, enhance team synergy, and contribute to the overall success of projects at Ubisoft. This demonstrates your ambition and alignment with the company’s goals.

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Full-time, hybrid
DATE POSTED
March 27, 2025

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