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Level Artist

Level Artist

This is a remote position and demands verbal English comunication.

We are seeking a talented Level Artist with expertise in Unreal Engine 5 to join our creative team. The ideal candidate will possess strong composition and layout skills, with the ability to replicate existing thematic tones and styles. This role requires a deep understanding of architectural and organic composition using existing modules, as well as proficiency in set dress design.

What You'll Do:

  • Create visually stunning and immersive environments using Unreal Engine 5;
  • Develop and maintain high-quality level designs that align with the project's artistic vision;
  • Utilize strong composition and layout skills to replicate existing thematic tones and styles;
  • Understand and implement architectural and organic compositions using existing modules;
  • Design and dress sets to enhance the overall visual experience;
  • Collaborate with other artists and designers to ensure cohesive and consistent level design;
  • Incorporate set dressing experience, set composition, and cine set experience into the design process;
  • Bonus: Experience with destructible environments and assets.

What We Expect From You:

  • Proven experience as a Level Artist, preferably with Unreal Engine 5;
  • Strong portfolio showcasing composition, layout, and set dressing skills;
  • Excellent understanding of architectural and organic composition;
  • Ability to replicate existing thematic tones and styles;
  • Experience with set dressing, set composition, and cine set design;
  • Bonus: Experience with destructible environments and assets;
  • Strong communication and collaboration skills;
  • Ability to work in a fast-paced and dynamic environment;
  • AA or AAA experience is huge a Plus.
  • Competitive remuneration;
  • Health insurance;
  • Life Insurance;
  • Transport and meal vouchers;
  • Dynamic, multicultural and fun environment;
  • You will be working for the world's leading provider of game services;

About Side

Side is an outsourcing company with 30 years of experience in the gaming industry. We recently expanded to São Paulo, establishing our presence just one year ago. We are more than 100 gamers passionate about what we do. Our new porting team specializes in working with Indie, AA, and AAA games, bringing a wealth of expertise and passion to every project we undertake.

What You Should Know About Level Artist, Side

Join our creative team as a Level Artist at Side, where you’ll be crafting visually stunning and immersive environments using Unreal Engine 5! We’re on the lookout for someone with a knack for composition and layout who can replicate existing thematic tones and styles. This remote position requires a deep understanding of both architectural and organic composition, and you’ll have the opportunity to flex your set dressing design skills as well. Imagine developing high-quality level designs that resonate with the artistic vision of exciting projects while collaborating with a passionate team of artists and designers. Your role will not only involve creating dynamic game environments, but you’ll also dive into innovative set designs that elevate the overall visual experience. If you have a portfolio that reflects your expertise and a good grasp of set composition, we want to see your creativity flourish with us! Plus, if you have experience with destructible environments, that’s a great bonus. Side offers competitive remuneration, health and life insurance, travel and meal vouchers, and an enjoyable multicultural environment filled with game enthusiasts. Whether you’re a seasoned Level Artist or bringing your AA or AAA experience to the table, this is a chance to join a fantastic journey in the gaming world!

Frequently Asked Questions (FAQs) for Level Artist Role at Side
What are the responsibilities of a Level Artist at Side?

As a Level Artist at Side, your key responsibilities will include creating immersive environments using Unreal Engine 5, maintaining high-quality level designs, replicating thematic tones and styles, and collaborating closely with other artists to ensure cohesive level designs. You'll also implement architectural and organic compositions and work on set dressing to enhance visual experiences.

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What qualifications are required for the Level Artist position at Side?

Side seeks candidates with proven experience as a Level Artist, particularly with Unreal Engine 5. Essential qualifications include a strong portfolio showcasing your composition, layout, and set dressing skills, as well as an excellent understanding of architectural and organic compositions. Experience in a fast-paced setting and the ability to communicate effectively are also important.

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What is the company culture like for the Level Artist role at Side?

At Side, our company culture is dynamic, multicultural, and fun! We are a community of over 100 passionate gamers dedicated to delivering exceptional results in the gaming industry. Working here means being part of an engaging environment where collaboration and creative ideas thrive.

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Are there any benefits associated with the Level Artist job at Side?

The Level Artist position at Side offers competitive remuneration along with health and life insurance, transport and meal vouchers. We prioritize our team’s well-being and ensure a supportive environment that nourishes creativity and collaboration.

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Is remote work an option for the Level Artist position at Side?

Yes, the Level Artist role at Side is fully remote! This allows you to work from wherever you feel most comfortable while still engaging with a fantastic team dedicated to creating incredible gaming experiences.

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Common Interview Questions for Level Artist
What inspired you to pursue a career as a Level Artist?

When addressing this question, share a personal story about what drew you to level design. Mention any specific games or experiences that inspired your passion, focusing on aspects such as creative expression, storytelling through environments, or problem-solving within a game.

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Can you describe your experience with Unreal Engine 5?

Discuss your hands-on experience with Unreal Engine 5, highlighting the types of projects you've worked on, specific tools you utilized, and how this expertise applies to the Level Artist position. Mention any innovative techniques you’ve employed to create engaging environments.

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How do you approach replicating existing thematic tones in your work?

Explain your process for understanding and studying existing thematic tones. Discuss how you analyze visual references and apply your skills in layout and composition to ensure your designs align with established artistic visions.

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What techniques do you use for effective set dressing?

Share specific techniques you’ve implemented in set dressing, such as understanding spatial composition, adding layers of detail, and enhancing the narrative through environment design. Discuss the impact of set dressing on player immersion.

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How do you ensure collaboration with other team members?

Discuss your approach to teamwork and communication, particularly in a creative environment. Emphasize the importance of feedback, sharing ideas, and working together to create a cohesive level design that aligns with the team's artistic vision.

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Can you provide an example of a challenging project you worked on as a Level Artist?

Choose a specific project that presented challenges in level design and explain how you overcame these obstacles. Focus on your problem-solving skills and the creative processes you used to ensure the final result met the artistic expectations.

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What are the key elements of architectural composition in level design?

Identify essential elements such as scale, balance, and flow. Explain how incorporating these elements aids in the creation of immersive environments that not only look appealing but also enhance players' navigational experiences.

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How do you stay updated on industry trends and technologies as a Level Artist?

Share the resources you use to stay informed, such as online forums, workshops, or industry conferences. Emphasize the value of continuous learning and how it benefits your skills as a Level Artist.

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What software tools do you utilize in your design workflow?

Outline the software tools you’re proficient in, including Unreal Engine 5, 3D modeling software, and any other relevant programs. Discuss how these tools integrate into your workflow and contribute to efficient level design processes.

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Why do you want to work for Side as a Level Artist?

Express your enthusiasm for the company's mission and culture. Highlight your passion for gaming and how Side's track record in the industry inspires you. Discuss how your skills and values align with making their gaming projects successful.

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SIDE is a multi-award-winning provider of creative services, and has worked with many of the leading developers and publishers in the video games industry. Founded in 1997, SIDE's team of experienced casting and performance directors, production m...

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Full-time, remote
DATE POSTED
April 12, 2025

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