Let’s get started
By clicking ‘Next’, I agree to the Terms of Service
and Privacy Policy
Jobs / Job page
3D Character Artist image - Rise Careers
Job details

3D Character Artist

The Company:

Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021.

Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region.

 

The Responsibilities:

Our client is on the lookout for great full-time talents in Real-Time 3D Character Art Asset development to join their ever growing development team. You will have the opportunity to collaborate with their core team in producing consistently believable, stylistically accurate, platform and engine optimized 3D characters in their many internal and external projects.

  • Principal Responsibilities
    • Work alongside their team and project stakeholders in constructing visually accurate and appealing assets, in-lined with the project’s visual direction, be it organic, hard surfaced, or hybrid type characters and creatures, within technical specifications while meeting calendar and milestone demands.
    • Develop convincing characters, utilizing strong art fundamentals, knowledge across multiple disciplines and software in constructing all manner of characters, creatures, animals, robots, etc. accurately, with respect to the project’s concept designs, while maintaining its technical constraints and boundaries.
    • Work closely with multiple disciplines, in designing, planning, and ascertaining accurate production estimates, to identify any potential pitfalls during development. In ensuring consistent delivery of virtually believable characters, that invoke emotional responses from their players.
  • Team and Personal Responsibilities
    • Good interpersonal, communication, and collaborative skills, is able to effectively liaise over various disciplines, and stakeholders across different project and approval stages.
    • Experienced, or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows.
    • Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.

The Requirements

  • Core Requirements
    • Experience in 3D Software (Pixologic ZBrush, Autodesk Maya, 3ds Max, Blender, etc.)
    • Experience in 2D Software (Adobe Photoshop, Substance Painter, Designer etc.)
    • Experience with Unreal Engine 4, and or 5 (and above).
    • Experience in Version Control Software (SVN, Git, Perforce, etc.).
    • Experience in Game Art Asset Pipeline (High-Poly, Low-Poly, Baking, etc.)
    • Experience in Traditional and or Agile work environments and methodologies.
    • Proficiency in Human and Creature Anatomy, Hard-Surface and Organic Sculpting.
    • Good observational skills and keen attention to detail in replicating concepts into 3D assets.
    • Ability to understand complex multi-state design(s) for assets needing animation.
    • Ability to self assess, profile, improve, and optimize in-game 3D assets.
    • Knowledgeable in a typical game development cycle.
    • Is Proficient in English, verbal and written.
  • Supplementary Skills
    • Experience in Cloth Simulation, and or Sculpting.
    • Experience in Character Prop Development (Weapon, Armor, Skins, etc.).
    • Experience in Realistic (PBR), and or Stylized Texture Workflows.
  • Beneficial & Bonus Skills
    • Experience in Unreal Material and Shader development and integration.
    • Experience in Peripheral Character Pipeline Disciplines (Concept, Prop, VFX, etc.).
    • Good observational skills in body mechanics and industrial design.
    • Experience in optimizing for various hardware and platforms (Mobile, Console, PC, etc.).
    • Experience in Modular, and or Trimmed Asset Pipeline Development.
    • Experience in In-Game Post Processing tools (Unreal Engine).
    • Experience in Rigging for In-Game Animation (Traditional, Skeletal Mesh, Lyra, etc.).
    • Experience in Character Facial Setup (Traditional, Blend Shapes, MetaHuman, etc.).
    • Experience in Character Technical Art Development (Pipeline, Dev Tools, Integration, etc.).
    • Experience in Environment asset development (Character In-Game Cinematics, etc.).

 

The Rank Requirements:

  • Junior / Fresh Graduate 3D Character Artist
    • Possesses a good understanding of anatomy and silhouette when creating characters. Alongside a sufficient portfolio showcasing in-game 3D characters using industry standard software(s) and game engine(s). Previous work showcases stylistic consistency, and imaginative use of geometry, texture, materials, and lighting to create visually appealing and game ready 3D character assets.
  • Intermediate 3D Character Artist
    • Solid experience and demonstrated ability in 3D character development, consistent delivery of assets that meet project requirements, both technically and stylistically. Decent knowledge in in-game technical practices. Have at least been credited with one title launch, with preferably a minimum of three to four years of industry experience.
  • Senior 3D Character Artist
    • Excellent knowledge and demonstrated consistency in developing visually stunning 3D characters and creatures across multiple project styles, and its technical requirements. Ability to document workflows, improve pipelines, and mentor new staff. Exceptional understanding of form, able to visualize, plan and develop complex characters with minimal concept support. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
  • Principal 3D Character Artist
    • Exceptional proficiencies in 3D character development, consistent demonstration in developing visually immaculate 3D characters throughout various high profile projects. Strong technical and in-engine optimization proficiency, with a sharp eye for artistic fidelity and detail. Able to benchmark, and document processes, while maintaining the standard of delivery. Excellent working knowledge in Unreal Engine, and other supplementary 2D/3D tools. Have at least been credited with three or more game title launches, with preferably a minimum of eight to ten years of industry experience.
  • Lead 3D Character Artist
    • Excellent background in 3D character development coupled with strong interpersonal, communication, and project management skills. Ability to fully understand and breakdown project requirements, and work closely with all disciplines in maintaining timely delivery of 3D asset deliverables to their respective stakeholders. Demonstrated experience in delegating and maintaining project 3D asset standards, while adapting, and iterating across a variety of artistic styles. Wide knowledge of technical constraints, optimization and implementation to determine the best tools and techniques in hitting project visual targets. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.

The Benefits:

  • Competitive Salary.
  • Flexible Working Hours.
  • Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year.
  • 24/7 Studio Access alongside all production and leisure areas.
  • Employee Wellbeing Fund of MYR1,500, refreshed annually.
  • Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care.
  • Annual Performance Reviews with Transparent Career Development and Pathways.
  • Hybrid Work Option (available on request, with discussion, under management discretion).
  • Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens.
  • Full Compensation on all Formal Overtime events.

Average salary estimate

$80000 / YEARLY (est.)
min
max
$70000K
$90000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About 3D Character Artist, Avomind

Join an innovative independent games development studio as a 3D Character Artist, where your creativity will help shape the future of gaming! This company, founded in the vibrant cultural hub of Southeast Asia, specializes in creating cutting-edge games for multiple platforms, focusing primarily on Windows Desktop PC using Unreal Engine. Their flagship offering is an exhilarating squad-based multiplayer FPS and RTS hybrid game, launched in 2021. As part of their passionate team of 60 full-time developers, you will collaborate closely with talented professionals to develop visually stunning 3D characters that align with project concepts and technical specifications. In this role, you'll be responsible for crafting characters that resonate emotionally with players while adhering to project timelines and quality standards. Your expertise in 3D software like ZBrush and Maya, along with a solid understanding of human anatomy and hard-surface sculpting, will be crucial. Not only will you get to express your artistic skills, but you'll also have the opportunity to embrace innovative development practices and keep your skills sharp in the ever-evolving gaming industry. Whether you’re a junior artist eager to learn or an experienced professional seeking a new challenge, this role presents a fantastic opportunity to grow and make a significant impact in the gaming world!

Frequently Asked Questions (FAQs) for 3D Character Artist Role at Avomind
What are the main responsibilities of a 3D Character Artist at this game development studio?

As a 3D Character Artist at this game development studio, your main responsibilities will include collaborating with the core team to create visually appealing characters that meet both artistic and technical standards. You will work on various types of characters and creatures, ensuring they align with the project’s visual style and technical specifications. Additionally, you’ll develop production estimates and work closely with multiple disciplines to identify potential challenges. Your role is integral to delivering captivating, emotionally engaging characters that enhance the gaming experience.

Join Rise to see the full answer
What skills are required for the 3D Character Artist position at this independent game studio?

For the 3D Character Artist position at this independent game studio, you need to be proficient in 3D modeling software such as Pixologic ZBrush, Autodesk Maya, or Blender, as well as 2D software like Adobe Photoshop and Substance Painter. Understanding the game art asset pipeline and being experienced with Unreal Engine 4 or 5 are also essential. Furthermore, a strong grasp of human anatomy, attention to detail, and familiarity with industry standards are crucial for succeeding in this role.

Join Rise to see the full answer
What career development opportunities exist for a 3D Character Artist at this company?

At this game development studio, career development opportunities for a 3D Character Artist are abundant. The company values employee growth, offering annual performance reviews that lead to transparent career pathways. With a hybrid work option available and a supportive environment that encourages learning new skills and improving existing ones, you can expect to advance your career effectively within this innovative studio.

Join Rise to see the full answer
What are the qualification levels for the 3D Character Artist role within the studio?

The 3D Character Artist role at this studio is structured across multiple qualification levels, from Junior to Principal Artist. Junior positions require a good understanding of anatomy and a portfolio showcasing in-game characters. Intermediate artists should have substantial experience and a proven track record, while Senior Artists are expected to have significant industry experience and mentoring abilities. Principal Artists demonstrate exceptional skills across high-profile projects, while Lead Artists manage team dynamics and project deliverables.

Join Rise to see the full answer
Is the 3D Character Artist position remote or does it require physical presence at the studio?

The 3D Character Artist position may offer hybrid work arrangements, allowing for flexibility in your working environment. While discussions on remote work options are available, overall management discretion will determine the arrangements. Thus, it's advisable to communicate your preferences during the interview process.

Join Rise to see the full answer
Common Interview Questions for 3D Character Artist
Can you describe your experience with 3D character modeling software?

When answering this question, detail your experience with software such as ZBrush, Maya, or Blender. Provide specific examples of projects where you utilized these tools, emphasizing the techniques or workflows you employed to create your characters. Highlight any challenges you overcame and how you continuously improve your skills in 3D modeling.

Join Rise to see the full answer
How do you ensure that your characters are both aesthetically pleasing and game-ready?

To ensure your characters are visually appealing and game-ready, emphasize your understanding of the game art pipeline. Talk about how you maintain attention to detail, adhere to technical specifications, and collaborate effectively with other disciplines. Discuss your iterative process and how you seek feedback to refine your assets to meet both artistic and technical standards.

Join Rise to see the full answer
What is your approach to character anatomy and sculpting?

Your response should include an explanation of your fundamental understanding of human and creature anatomy and how that informs your sculpting process. Mention the importance of studying real-life references and maintaining proportions while creating characters. Provide insights into your process for achieving realistic details and styles that align with project requirements.

Join Rise to see the full answer
How do you stay updated with industry trends and software developments?

Discuss how you actively participate in industry forums, attend workshops, or follow influential artists on social media. Mention specific resources such as blogs, YouTube tutorials, or online courses that you use to keep your skills sharp and understand current trends in game development and character artistry.

Join Rise to see the full answer
Can you provide an example of how you handled constructive criticism on a past project?

In your answer, recall a specific instance where constructive criticism helped improve your work. Explain how you received feedback from peers or superiors, how you processed it, and what steps you took to implement the suggestions. Illustrate the positive outcome that resulted from embracing the feedback.

Join Rise to see the full answer
What strategies do you use to optimize 3D assets for different platforms?

Discuss your experience in leveraging various optimization techniques, such as reducing poly counts, baking normal maps, and achieving efficient UV layouts. Mention your familiarity with platform-specific guidelines and your ability to balance quality with performance, ensuring smooth gameplay across different hardware and software environments.

Join Rise to see the full answer
How do you prioritize your tasks when working on multiple projects?

Your response should detail your methods for prioritizing tasks, such as using project management tools, setting deadlines, and maintaining clear communication with team members. Talk about how you manage your time effectively while ensuring consistent quality across all your deliverables.

Join Rise to see the full answer
How do you incorporate feedback from various disciplines into your character designs?

Explain your collaborative approach when incorporating feedback from different disciplines, emphasizing the importance of communication and adaptability. Share specific examples of times you worked closely with designers, animators, or programmers to refine your characters, ensuring that all aspects align with the game's vision.

Join Rise to see the full answer
What is your experience with character rigging and animation?

Detail your knowledge and hands-on experience with character rigging tools and techniques. Discuss how you ensure that your characters are ready for animation, focusing on creating clean topology and understanding weight painting. If applicable, mention any previous projects you’ve been involved in where rigging and animation were required.

Join Rise to see the full answer
What do you find most challenging about working as a 3D Character Artist?

Share honest insights into the challenges you face, such as meeting tight deadlines or adapting to new software. However, accompany your answer with how you address these challenges, whether it's through ongoing education, collaboration, or effective time management strategies, showcasing your determination to grow in the role.

Join Rise to see the full answer
Similar Jobs
Photo of the Rise User
Posted 11 days ago

Join a leading climate-tech company as a Partner Development Director and help shape sustainable living in the Philippines.

Photo of the Rise User
Avomind Remote No location specified
Posted 12 days ago

Seeking a driven Account Manager for a tech start-up focused on enhancing global connectivity for travelers.

Photo of the Rise User
NBCUniversal Hybrid Universal City, Texas, United States
Posted 12 days ago

Join NBCUniversal as a Visual Graphic Designer to creatively shape the visual narratives of our iconic brands and experiences.

Photo of the Rise User
Chase Hybrid New York, United States
Posted 18 hours ago

We're seeking a Senior Real Estate Design Manager to drive innovative design solutions and sustainability practices in our Global Design & Construction Team in New York.

Photo of the Rise User

We're looking for a talented Senior Graphic Designer to drive creative design solutions for Prime Therapeutics, where your work helps people access necessary medicines.

Photo of the Rise User

Join Superside as a Senior Creative Technologist to innovate and lead immersive design projects using cutting-edge technology.

Photo of the Rise User
H&M Group Hybrid 3700 N Cabelas Blvd, Lehi, UT 84043, USA
Posted 5 days ago

H&M invites you to join as a Visual Merchandiser, where your creativity and fashion sense can elevate the customer experience in Lehi, UT.

Photo of the Rise User
Posted 2 days ago

Join Superpower as a Product Designer and play a pivotal role in transforming personal healthcare through innovative design.

Photo of the Rise User
Posted 6 days ago

Join A Place for Mom as the Head of Product Design to lead the strategy and execution of impactful design solutions for senior care.

Photo of the Rise User
Mattel Hybrid 333 Continental Blvd, El Segundo, CALIFORNIA
Posted 12 days ago
Inclusive & Diverse
Empathetic
Collaboration over Competition
Growth & Learning

Seeking an innovative Senior Packaging Designer to join Mattel's Global Packaging Team and make a mark on iconic toy brands with your creative design skills.

Avomind is a platform connecting graduates and senior alumni from leading academic institutions with fast-growing firms. Our mission is to connect high-caliber candidates with impactful opportunities.... Our global network is built up of partnersh...

108 jobs
MATCH
Calculating your matching score...
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
April 8, 2025

Subscribe to Rise newsletter

Risa star 🔮 Hi, I'm Risa! Your AI
Career Copilot
Want to see a list of jobs tailored to
you, just ask me below!
LATEST ACTIVITY
Photo of the Rise User
Someone from OH, Cleveland just viewed RFP Writer at Kiddom
D
Someone from OH, Cleveland just viewed Technical Writer at DevSavant Inc.
Photo of the Rise User
23 people applied to Lead Audio Designer at Hasbro
S
Someone from OH, Dayton just viewed Inventory Control Associate at SCLogistics
a
Someone from OH, Newark just viewed Billing Follow Up Rep I at aah
Photo of the Rise User
Someone from OH, Columbus just viewed Assistant Merchandising and Inventory Manager at Jushi
Photo of the Rise User
Someone from OH, Akron just viewed Entry Level Communications at Smart Solutions
Photo of the Rise User
Someone from OH, Toledo just viewed Processing Technician at Jushi
Photo of the Rise User
Someone from OH, Greenfield just viewed HR Generalist II at Protolabs
C
Someone from OH, Bowling Green just viewed Field Service Administrator at Cornerstone Building Brands
Photo of the Rise User
Someone from OH, Cleveland just viewed Vice President, Revenue Operations at Docebo
Photo of the Rise User
Someone from OH, Mansfield just viewed Director, Professional Education at Evolus
1
Someone from OH, Cleveland just viewed Copywriter at 1840 & Company
Photo of the Rise User
Someone from OH, Louisville just viewed Communications Manager at Shearer's Foods
Photo of the Rise User
Someone from OH, Cincinnati just viewed Chief of Staff to the CFO at Super.com
Photo of the Rise User
Someone from OH, Columbus just viewed 5-8th Grade Art Teacher - SY 24-25 at ACCEL Schools
H
Someone from OH, Akron just viewed Brand Marketing Manager at Huntington
Photo of the Rise User
Someone from OH, Columbus just viewed Insider Threat Analyst at SpaceX
Photo of the Rise User
Someone from OH, Cincinnati just viewed AI - RESEARCH SCIENTIST at City of New York
Photo of the Rise User
Someone from OH, Chardon just viewed Casting: 'Blood Ties' at Backstage