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Principal Gameplay Animator - Remote/Hybrid

PlayStation is seeking a Principal Gameplay Animator to join their Firesprite studio, focusing on creating high-quality animations for a narrative-driven game.

Skills

  • Experience as a Principal Animator on PC or console titles
  • Knowledge of animation principles
  • Experience with motion capture data
  • Proficient in Maya/Motion Builder
  • Excellent communication and interpersonal skills

Responsibilities

  • Build high-quality gameplay animation assets and systems
  • Craft believable human/non-human keyframe and motion capture animation
  • Oversee animation system and design features
  • Revise and refine digital content creation and tools
  • Collaborate with teams on animation workflows and pipelines

Benefits

  • Discretionary bonus opportunity
  • Hybrid Working
  • Private Medical Insurance
  • Dental Scheme
  • 25 days holiday per year
To read the complete job description, please click on the ‘Apply’ button
What You Should Know About Principal Gameplay Animator - Remote/Hybrid, PlayStation Global

Join PlayStation as a Principal Gameplay Animator at our Firesprite studio, where creativity meets cutting-edge technology in the heart of Liverpool, UK. We're on a mission to bring a dark, story-driven next-gen 'Narrative Adventure' to life, and we're looking for someone passionate about animation to help us set a new standard in gameplay character animation. In this role, you will collaborate closely with various teams to craft high-quality animation assets, ensuring each character and moment feels immersive and distinct. You'll have the freedom to find innovative artistic and technical solutions while overseeing the design and implementation of our animation systems. Imagine crafting believable animations for a range of human and non-human characters, diving into motion capture, and refining our animation workflows and pipelines. Your deep understanding of animation principles, character movement, and emotional expression will be key to your success. Plus, enjoy the flexibility of hybrid or remote working options within the UK. If you're an experienced Principal Animator ready to take your skills to the next level and be part of a team committed to embracing diversity and creativity, this is your chance to shine at PlayStation!

Frequently Asked Questions (FAQs) for Principal Gameplay Animator - Remote/Hybrid Role at PlayStation Global
What are the responsibilities of a Principal Gameplay Animator at PlayStation?

As a Principal Gameplay Animator at PlayStation, you will build high-quality gameplay animation assets and systems, craft believable animations, oversee animation systems, and collaborate with various teams to ensure seamless integration of animation workflows. Your role will be pivotal in delivering immersive character animations that enhance storytelling and player experience.

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What qualifications are needed for the Principal Gameplay Animator position at PlayStation?

To qualify for the Principal Gameplay Animator role at PlayStation, you should have experience as a Principal Animator on at least one PC or console title. Familiarity with motion matching, state machines, and a solid understanding of keyframe and motion capture animation principles are essential. Proficiency in tools like Maya and Motion Builder is also required.

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How does the hybrid working model work for the Principal Gameplay Animator at PlayStation?

PlayStation offers a hybrid working model for the Principal Gameplay Animator position, allowing you to work remotely or in-office flexibly within the UK. This model supports a balanced work-life dynamic, providing you the freedom to engage creatively in an environment that best suits your needs.

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What are the desired skills for a Principal Gameplay Animator at PlayStation?

Desired skills for the Principal Gameplay Animator position at PlayStation include experience animating creatures or animals, Python scripting, and facial animation. Additionally, experience in rigging, previs, and motion capture planning is beneficial. These skills will help you contribute effectively to the animation team.

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What benefits come with the Principal Gameplay Animator role at PlayStation?

As a Principal Gameplay Animator at PlayStation, you'll enjoy a range of benefits including a discretionary bonus opportunity, private medical insurance, a dental scheme, 25 days of holiday per year, and access to cycle storage and showers. These benefits are designed to support both your professional and personal well-being.

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Common Interview Questions for Principal Gameplay Animator - Remote/Hybrid
Can you describe your experience with animation principles relevant to the Principal Gameplay Animator role?

When answering this question, highlight specific experiences where you applied animation principles in your projects. Discuss keyframe and motion capture techniques you’ve utilized, and how your understanding of dynamics and emotional expressions enhanced character animations.

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What tools and software are you proficient with for animation production?

It's important to detail your proficiency with industry-standard tools like Maya and Motion Builder. Discuss any relevant projects where you've effectively utilized these tools to achieve high-quality animation and how you’ve adapted to new software as needed.

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How do you approach collaboration with other teams on animation projects?

Emphasize your teamwork skills and experiences where you effectively communicated with different departments such as design and programming. Describe how you help align your animation work with their needs and how you ensure seamless integration across the project.

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What is your process for creating believable human and non-human animations?

Explain your methodology in crafting realistic animations. Discuss your observation of human behavior, the techniques you employ for both keyframe and motion capture animations, and how you ensure emotional depth in character movements.

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Can you describe your experience with motion capture data?

Share your detailed experience with motion capture, including planning, directing sessions, and reviewing data. Discuss any specific projects where you’ve successfully integrated motion capture data into gameplay animation and the challenges you overcame.

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How do you handle revisions and feedback on your animations?

Discuss your openness to constructive criticism and how you incorporate feedback into your work. Provide examples of past experiences where you adapted your animations based on team input to enhance the final output.

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What do you consider when designing an animation system?

Mention key factors such as user experience, gameplay mechanics, and character interactions. Explain your thought process and any standards you follow to create a robust animation system that meets project goals.

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How do you ensure that your animations align with the storytelling aspect of a game?

Share how you collaborate with narrative designers and use story elements to inform your animations. Discuss your approach to character movement that enhances the emotional impact and storytelling within gameplay.

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What has been your most challenging animation project, and how did you tackle it?

Select a project that highlights your problem-solving skills. Discuss the challenges you faced, how you approached them creatively, and the techniques you used to overcome these hurdles to deliver a successful animation.

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Where do you find inspiration for your animations?

Discuss your sources of inspiration, which could include films, video games, art, and nature. Highlight how you incorporate these inspirations into your animation work to create unique and engaging character performances.

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Introduced in 1994 and headquartered in San Mateo, California, PlayStation is a brand of products from Sony. The brand produces video gaming systems and other products.

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Full-time, hybrid
DATE POSTED
March 20, 2025

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