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Senior 3D Environment Artist (Unreal)

Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

As a Senior Environment Artist you will contribute to the artistic vision and development of AAA level content. You will work as a key member of the art team, collaborating closely with the art director and other art team members in creating high quality, modular and detailed environment models. The ideal candidate should be constantly envisioning the experience of the end user and be actively proposing and developing features that enhance that experience. 

Note: Applications for this role must include a portfolio/reel (or link to a portfolio/reel). Applications that do not have this information will not be considered.

WHAT YOU WILL DO:

  • Generate high quality models, modular kit pieces and textures from concepts and photos.
  • Create compelling art driven stories through environmental spatial design and set dressing that inspires and feels realistic to the player.
  • Interpret and push concept designs to the next level while bringing new ideas to the table.
  • Consistently achieve high quality visual goals while working independently as needed.
  • Work closely with level designers to meet both gameplay and art direction needs.
  • Work closely with technical art to develop new or improve upon current techniques in order to enhance visual quality.
  • Assist the art director and lead artist in regards to finding solutions to more complex artistic and technical issues that arise.
  • Provide internal artists with artistic and technical guidance.
  • Serve as a mentor to more junior environment artists on the team by consistently creating artistically and technically sound work in engine.

  • 5+ years of experience within the Environment Art discipline with at least 2+ years of experience as an Environment Artist in game development using Unreal Engine(5.0 plus preferred).
  • Shipped at least 2 games in Environment Art role; preferably full cycle on a ‘AAA’ console or PC title. 
  • Extensive knowledge of the standard 3D packages, 3Ds max, Maya, Blender, etc.
  • Strong artistic sense of scene composition.
  • Extensive knowledge and experience in modern day AAA environment pipelines, both technically and organizationally.
  • Proven understanding of PBR workflows and working with software packages such as Substance Painter/Designer.
  • Basic lighting and rendering skills.
  • Ability to work collaboratively within a multi-disciplinary art team to help bring environments to life within the vision of the game design.
  • Experience problem-solving for art while working closely with technical artists, programmers and lead artists.
  • Excellent organization, time management, and communication skills.
  • You have a great team spirit and are proactive.
  • Professional working English proficiency.

DESIRABLE PLUSES:

  • Tech art background, specifically in how it relates to environments, materials and/or lighting.
  • Procedural environment insights or basic knowledge(Houdini, etc. a plus).
  • Tech Experience with Unreal or Unity assets integration and/or illumination.
  • Lighting and rendering experience in Unreal and Lumen.

  • Permanently remote position.
  • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
  • Be part of an international group with offices worldwide.
  • Career growth and development.
  • Working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities.
  • Flexible working hours.
  • An inclusive culture and open communication.

At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

Average salary estimate

$100000 / YEARLY (est.)
min
max
$80000K
$120000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Senior 3D Environment Artist (Unreal), Magic Media

Are you a creative powerhouse with a passion for crafting stunning virtual worlds? Join Magic Media as a Senior 3D Environment Artist and help us bring innovative game experiences to life! At Magic Media, we pride ourselves on being a forward-thinking media, entertainment, and tech group with a global presence in 15 countries. Here, you'll collaborate with top-tier developers and publishers, contributing your artistry to AAA level content. Imagine this: You'll be the cornerstone of our art team, working closely with the art director to generate breathtaking, high-quality environment models that resonate with players. Your artistic vision will be crucial as you transform concepts and photos into modular kit pieces and textures that not only tell a story but also enhance the player's immersive experience. With 5+ years under your belt in the Environment Art discipline and 2+ years in game development using Unreal Engine, you'll leverage your expertise to push boundaries and elevate our projects. Your strong sense of scene composition will allow you to create visually stunning backdrops, while your collaboration with level designers ensures gameplay and artistic coherence. Plus, with your mentoring instinct, you’ll guide junior artists as they navigate their creative journeys. At Magic Media, we foster an inclusive culture that encourages continuous skill improvement and offers flexible working hours. So, if you're ready to make waves in the gaming world, don’t forget to include your portfolio with your application—your work speaks volumes about you!

Frequently Asked Questions (FAQs) for Senior 3D Environment Artist (Unreal) Role at Magic Media
What responsibilities do Senior 3D Environment Artists at Magic Media have?

As a Senior 3D Environment Artist at Magic Media, you will be responsible for generating high-quality models and texturing modules that contribute to the AAA gaming content. You'll interpret and push concept designs to elevate the game's visual storytelling while collaborating closely with level designers and technical artists to meet both gameplay and artistic needs.

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What qualifications are required for the Senior 3D Environment Artist position at Magic Media?

To succeed as a Senior 3D Environment Artist at Magic Media, candidates should have 5+ years of experience in Environment Art and at least 2+ years specifically using Unreal Engine. Additionally, a portfolio showcasing shipped games within the Environment Art role, extensive knowledge of 3D packages, and understanding PBR workflows are essential.

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How does a Senior 3D Environment Artist collaborate with other team members at Magic Media?

Collaboration at Magic Media is crucial for a Senior 3D Environment Artist. You will work closely with the art director to define visual goals, alongside level designers to harmonize gameplay and artistic elements. Moreover, mentoring and providing technical guidance to junior artists is a significant part of this role.

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What tools or software should I be proficient in for the Senior 3D Environment Artist role at Magic Media?

As a Senior 3D Environment Artist, proficiency in 3D software packages such as 3Ds Max, Maya, or Blender is essential. Additionally, familiarity with Unreal Engine, Substance Painter/Designer, and basic skills in lighting and rendering will be beneficial in meeting the job's requirements at Magic Media.

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What opportunities for career growth exist for a Senior 3D Environment Artist at Magic Media?

Magic Media recognizes the importance of career growth and offers ongoing training and professional development opportunities. As a Senior 3D Environment Artist, you'll also have the chance to work on a diverse variety of projects, allowing you to hone your skills and expand your expertise in the gaming industry.

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Common Interview Questions for Senior 3D Environment Artist (Unreal)
Can you describe your process for creating environment models in Unreal Engine?

When answering this question, focus on detailing your workflow from concept to completion, mentioning the tools you use, such as 3Ds Max or Maya, and how you optimize models for performance in Unreal Engine.

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How do you ensure your environment designs enhance gameplay?

Discuss your approach to collaborating with level designers, highlighting how you incorporate feedback and gameplay mechanics into your environmental art to create immersive experiences.

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Describe a challenge you faced while working on a project and how you resolved it.

Use the STAR method (Situation, Task, Action, Result) to describe a specific challenge in your recent work, focusing on your problem-solving skills and ability to work under pressure.

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What techniques do you use for texturing and material creation?

Elaborate on your proficiency with tools like Substance Painter and your understanding of PBR workflows, providing examples of how these techniques enhanced your previous projects.

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How do you stay updated with the latest trends in environment art?

Mention relevant online courses, communities, or forums you participate in, and how these resources inspire your work and creativity in environment design.

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What role do you believe lighting plays in environmental design?

Explain the importance of lighting in setting the mood and enhancing the atmosphere of game environments, and share how you apply your lighting skills in Unreal Engine.

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Can you provide an example of how you mentored a junior artist?

Share a specific experience where you offered guidance and support to a junior artist, focusing on the outcomes of their growth and learned skills under your mentorship.

Join Rise to see the full answer
How do you handle feedback from art directors and team leads?

Discuss your approach to receiving and applying constructive criticism, emphasizing the importance of collaboration and open communication in refining your work.

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What aspects of a project inspire your creative process?

Talk about how game themes, player experiences, or your personal interests influence your creative decisions, providing examples from past projects.

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Why do you want to work at Magic Media as a Senior 3D Environment Artist?

Express your enthusiasm for Magic Media's innovative approach to gaming, discussing how your values align with the company's vision and how you can contribute to its projects.

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EMPLOYMENT TYPE
Full-time, remote
DATE POSTED
March 18, 2025

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