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Lead Content Designer

At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.

 


We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.

 

Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2020 genre-defining hit The Walking Dead: Saints & Sinners. We are currently working on several highly anticipated VR games for emerging platforms that we can’t wait for you to play.

  


For information on Skydance’s privacy practices, see the Skydance U.S. Personnel Privacy Notice located at  https://skydance.com/privacy-personnel/.

 


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The Lead Content Designer on the people management career track balances hands-on design work with oversight of projects and/or teams. The distribution for this role should be around 50% leadership/management and 50% individual contribution.


Key Responsibilities:
  • Content Design Leadership Requirements:
  • Design, discover and iterate on large pieces of content that keep players engaged and having fun
  • Understand and be the subject matter expert of how content drives engagement and its role in creating lasting memories for players
  • Drive the existing content pipelines, and develop new, effective processes as our content demands it
  • Collaborate with the Game Director, Design Director, and Narrative Director to create seamless story-driven games that support strong player agency.  
  • Lead the implementation of features/content that requires significant writer and designer interaction. 
  • Ensure smooth collaboration between design and writing teams to build a world-class game.

  • Team Management Requirements:
  • Manage and mentor a team of narrative/content designers (internal and external) in various aspects of level production.
  • Manage the schedule and work of the narrative/content design team on a project.
  • Devise and assemble conditions for the narrative/content design team’s success.
  • Mentor and coach team members to foster their design, technical, and professional development. 
  • Work with production to establish a timeline and needed resources.
  • Work effectively with outsource teams.


Qualifications:
  • 8+ years of game production experience, with at least 1+ year experience leading a pod or team.
  • Shipped at least 1 title as a Lead.
  • Deep understanding of Unreal Engine’s visual scripting language.
  • Knowledge and experience in interactive storytelling, including dialogue implementation, scenario design and environmental storytelling
  • Excellent communication skills, including both problem resolution and pitching ideas
  • Demonstrable skill with design tools and implementation, including implementing audio files and props to create engaging narrative
  • Experience with writing and appreciation of game design documents
  • Expertise in working with 3rd party game engines (Unreal, Unity)
  • Demonstrated experience mentoring, teaching, or otherwise communicating technical design concepts
  • Contributed to at least one title from pre-production to launch
  • Ability to manage external developers, reviewing their work, and providing feedback.
  • Skilled at managing a team by setting goals, assigning milestone tasks, reviewing deliveries, and providing constructive feedback to the team.
  • Excellent written and verbal communication skills.
  • Previous experience as a Senior or Lead Narrative/Content Designer on previous game titles.


The salary range for this position in Los Angeles is $125,000 – $150,000.  The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 


We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 


#Interactive #LI-hybrid


Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.


Recruitment Fraud Alert

It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at information.security@skydance.com

Average salary estimate

$137500 / YEARLY (est.)
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$125000K
$150000K

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What You Should Know About Lead Content Designer, Skydance

Join our dynamic crew at Skydance Interactive as a Lead Content Designer, where creativity meets cutting-edge technology right here in the heart of Santa Monica, Los Angeles! We are on a relentless quest to push the boundaries of interactive entertainment, and our incredible team is at the forefront of innovation in high-stakes game design, captivating storytelling, and engaging technology. In this role, you’ll split your time between leadership and individual contributions, mentoring a talented team of narrative and content designers while also diving into hands-on design work. Your main goal will be to create immersive content that significantly enhances player engagement and leaves a lasting impression. Collaborating closely with our Game Director, Design Director, and Narrative Director, you’ll help craft compelling story-driven experiences that allow players to truly feel like they’re part of the action. Your expertise in Unreal Engine’s visual scripting, coupled with your management skills, will ensure that our content pipelines run smoothly while fostering a supportive environment for creativity and growth. If you’re passionate about interactive storytelling and ready to help shape the future of gaming, Skydance Interactive is where you belong. We can't wait to see what your imagination can create with us!

Frequently Asked Questions (FAQs) for Lead Content Designer Role at Skydance
What are the main responsibilities of the Lead Content Designer at Skydance Interactive?

As a Lead Content Designer at Skydance Interactive, your primary responsibilities include balancing hands-on design work with oversight of your talented team, creating engaging content that resonates with players, and managing production schedules. You'll lead the collaboration among various teams to ensure the seamless integration of narrative and gameplay, helping to design and iterate on features that enhance player experiences.

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What qualifications are needed to apply for the Lead Content Designer position at Skydance Interactive?

Candidates for the Lead Content Designer position at Skydance Interactive should possess at least 8 years of game production experience, with a minimum of 1 year leading a team. A deep understanding of Unreal Engine, experience in interactive storytelling, and demonstrable communication skills are crucial. Experience in managing schedules and mentoring others will also help candidates stand out.

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What is the salary range for the Lead Content Designer role at Skydance Interactive?

The salary range for the Lead Content Designer position at Skydance Interactive in Los Angeles is between $125,000 to $150,000 per year. However, the final salary may vary based on your location, qualifications, and relevant experience, excluding bonuses and benefits that may be included in the total compensation package.

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What types of projects will the Lead Content Designer work on at Skydance Interactive?

As the Lead Content Designer at Skydance Interactive, you'll work on creating compelling VR games for emerging platforms, with an emphasis on narrative-driven titles. Building on the success of previous games like The Walking Dead: Saints & Sinners, you’ll be integral in bringing innovative ideas to life, collaborating across teams, and ensuring the quality of engaging content.

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How does collaboration work for the Lead Content Designer at Skydance Interactive?

Collaboration at Skydance Interactive is a team-wide effort, and as the Lead Content Designer, you'll work closely with the Game and Design Directors, as well as the writing team, to craft seamless interactive narratives. You'll facilitate communication, guiding your team in combining story and gameplay, which ensures that both elements come together flawlessly to create memorable player experiences.

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Common Interview Questions for Lead Content Designer
Can you explain your approach to designing engaging content?

When asked about your approach to designing engaging content during the interview for the Lead Content Designer role, focus on your understanding of player psychology and engagement strategies. Discuss real examples from your past experience, illustrating how your design choices were informed by player feedback and metrics.

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How do you ensure effective collaboration between design and writing teams?

To answer this, highlight your experience in cross-disciplinary teams and underscore the importance of regular communication and joint planning meetings. Mention specific processes or tools you’ve implemented that facilitated collaboration and resulted in seamless integration of narrative and gameplay.

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Can you describe a successful project you led and the challenges you overcame?

In response, share a detailed narrative of a project where you led your team through hurdles. Emphasize the solutions you devised, the lessons learned, and how you fostered a collaborative atmosphere to overcome obstacles, showcasing your leadership qualities.

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What strategies do you employ for mentoring less experienced designers?

Discuss specific mentoring techniques you employ, such as setting individualized learning goals, providing constructive feedback, and facilitating skills training sessions. Highlight your commitment to fostering professional development and how it has benefited your teams in the past.

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What is your experience with Unreal Engine and interactive storytelling?

Describe your proficiency with Unreal Engine, including any specific projects that demonstrate your expertise in using visual scripting and narrative design. Offer insights into how you have effectively integrated gameplay with storytelling to create immersive experiences.

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How do you prioritize tasks for your team during a project?

Explain your method for prioritizing tasks, which may include evaluating project timelines, focusing on critical features that align with the core gameplay, and collaborating with production to allocate resources wisely. It's important to embody flexibility to respond to challenges as they arise.

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What do you think makes a successful narrative in games?

To construct your answer, discuss elements such as compelling characters, meaningful choices, and an immersive world that responds to player actions. Offer examples from your past work to illustrate how you have crafted narratives that resonate with players.

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How would you handle conflicts between design and narrative goals?

Explain your approach to conflict resolution, which could involve facilitating discussions between teams to align goals, actively listening to concerns, and working collaboratively to seek solutions that uphold both design and narrative intentions.

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What are the latest trends in interactive storytelling that excite you?

Share your thoughts on emerging trends such as player agency, immersive technology, and the use of branching narratives. Discuss how you stay informed about industry changes and how you envision incorporating these trends into your work as a Lead Content Designer.

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Why do you want to work for Skydance Interactive?

Express your admiration for Skydance Interactive's commitment to innovation in gaming and the distinct projects they have undertaken. Connect your personal values and career aspirations with the company's mission, showcasing your enthusiasm for contributing to their future successes.

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Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences.

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DATE POSTED
April 14, 2025

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