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Job details

Character Artist

Visual Concepts, a leading game development studio, seeks a 3D Character Artist for the WWE 2K franchise to create lifelike characters and costumes.

Skills

  • Zbrush
  • Maya/Max
  • Real-time character pipelines
  • Anatomy knowledge

Responsibilities

  • Collaborate with other artists
  • Build costumes, accessories, and hairstyles
  • Sculpt, model, UV, texture, and build materials
  • Surface and author materials in a PBR workflow

Benefits

  • Medical benefits
  • Financial benefits
  • Bonus and/or equity awards
To read the complete job description, please click on the ‘Apply’ button
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Average salary estimate

$86110 / YEARLY (est.)
min
max
$73820K
$98400K

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What You Should Know About Character Artist, 2K

At Visual Concepts, we are excited to invite a talented 3D Character Artist to join our vibrant Austin, Texas studio as we work on the next iteration of the legendary WWE 2K franchise! As part of one of the world’s leading game development studios, you’ll thrive in an environment that values creativity, technical innovation, and a passion for gaming. In your role, you will work closely with other artists to breathe life into astonishingly realistic basketball players, build unique costumes and accessories, and craft iconic hairstyles, enabling players to create their own celebrity. Your expertise in Zbrush, Maya, or Max will be crucial as you sculpt, model, and texture AAA quality characters, while ensuring that everything aligns with our PBR workflow. If you have a strong command of character pipelines, UV management, and a solid understanding of rigging and anatomy, we’d love to hear from you! Your ability to keep up with new technologies and contribute both in a collaborative and independent setting will set you apart as a great fit for our team. Plus, if you have additional skills in rigging, animation, or even Python/Mel scripting, that’ll definitely be a bonus. Here at Visual Concepts, we celebrate the uniqueness of our team members and encourage a culture of learning and growth. Join us in creating captivating gaming experiences that resonate with players around the globe!

Frequently Asked Questions (FAQs) for Character Artist Role at 2K
What are the main responsibilities of a 3D Character Artist at Visual Concepts?

As a 3D Character Artist at Visual Concepts, you will be responsible for creating lifelike basketball players for the WWE 2K franchise. This includes sculpting and modeling characters, building costumes and accessories, and texturing assets. Collaborating with team members to ensure the highest quality of AAA photo-realistic characters is crucial, as well as utilizing PBR workflows for material authoring.

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What qualifications are needed to become a 3D Character Artist at Visual Concepts?

To excel as a 3D Character Artist at Visual Concepts, candidates should have proven experience in the field, with strong skills in Zbrush and Maya/Max. It’s important to have a detailed understanding of character pipelines, UV efficiency, rigging, and anatomy, as well as the ability to adapt to the specifications of the existing workflow while managing time effectively.

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Can experience in rigging and animation benefit a 3D Character Artist at Visual Concepts?

Yes, at Visual Concepts, additional skills in rigging and animation can be highly beneficial for a 3D Character Artist. While the primary focus is on character creation, understanding rigging can enhance the quality of your work by ensuring that models are optimized for seamless animation and movement within the gameplay.

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What technologies and tools should a 3D Character Artist at Visual Concepts be familiar with?

A 3D Character Artist at Visual Concepts should be well-versed in Zbrush and Maya/Max for creating characters, and should understand the principles of working with real-time character pipelines. Familiarity with PBR material workflows and a life-long learning attitude towards new technologies and tools is also essential for success in this role.

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What does the team culture look like for a 3D Character Artist at Visual Concepts?

At Visual Concepts, the team culture is centered around creativity, collaboration, and empowerment. 3D Character Artists are encouraged to share ideas, collaborate with other artists, and take initiative in their projects. We believe that a diverse team contributes to innovative ideas, and we actively promote growth and learning among our team members.

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Common Interview Questions for Character Artist
Can you describe your experience with character creation using Zbrush?

When answering this question, highlight specific projects where you used Zbrush for character modeling. Discuss your process, any challenges you faced, and how you achieved realistic textures and details that enhance the character's personality.

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What is your approach to building realistic costumes and accessories?

Share your technique for researching and designing costumes that fit within the character's narrative and gameplay. Discuss how you conceptualize ideas and ensure they align with the overall aesthetic of the game.

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How do you manage UVs and texture memory effectively?

Explain your methodology for UV mapping and optimizing texture memory—mention any tools or techniques you employ to ensure efficiency while maintaining visual quality in real-time applications.

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What do you understand about the importance of rigging in character design?

Discuss how rigging impacts animation and the character's movement. Emphasize your knowledge of how topology influences articulation and deformation, and why this is crucial for realistic gaming experiences.

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How do you keep up with evolving technologies in character art?

Mention any online courses, workshops, or communities you engage with to stay current. Explain why it's important for a 3D Character Artist at Visual Concepts to continuously learn and adapt to new tools and workflows.

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What strategies do you use to work collaboratively with a team on art projects?

Discuss your communication skills and collaborative approach, highlighting how you ensure alignment with team goals while contributing your creativity. Give examples of successful projects that resulted from teamwork.

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Can you give an example of a project where you had to meet tight deadlines?

Share a specific example demonstrating your time management skills and ability to prioritize tasks under pressure, focusing on how you delivered high-quality work within the stipulated timeline.

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What techniques do you use to ensure realism in your character models?

Talk about how you analyze reference materials, your understanding of anatomy, and your process for integrating realistic details into your character work, ensuring audiences connect with the characters.

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How would you describe your creative process for character art?

Detail your workflow from initial concept through to final polish, including research, sketching, modeling, and feedback. Highlight your emphasis on iterative design and refinement.

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What is your experience with Python/Mel scripting, and how do you think it enhances your work as a 3D Character Artist?

If applicable, describe any scripting projects you've completed, how they have streamlined your workflow, and how they help you automate tasks within the character creation process, ultimately improving productivity and creativity.

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2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms an...

274 jobs
MATCH
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FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
No info
SALARY RANGE
$73,820/yr - $98,400/yr
EMPLOYMENT TYPE
Full-time, on-site
DATE POSTED
March 22, 2025

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