Paradoxum Games is looking for a new UI/UX designer to help us develop our game user interfaces further! As a UI/UX designer, you'll work directly with our art team, and our gameplay engineer team to both design and implement brand new user interfaces that will be viewed by millions of our players!
Please note that this job is only currently available to people that are based in the US! While we'd love to hire from outside the US, currently we're not able to at this time.
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Paradoxum Games is on the lookout for a talented UI/UX Designer to bring their expertise to our exciting game development projects! If you're someone who thrives in a collaborative environment, works seamlessly with art and gameplay engineering teams, and has a knack for creating interfaces that not only look good but function beautifully, then this role is just for you. In this remote position, you'll dive into designing and implementing user interfaces seen by millions of players worldwide. We’re looking for someone with a solid understanding of project organizational strategies like SCRUM or Agile processes, and you must be familiar with industry-standard design tools such as Figma, Photoshop, and Illustrator. Excellent communication skills in English, both written and verbal, are essential as you’ll be pitching your creative ideas and collecting feedback to optimize designs. Your responsibilities will include creating wireframes and prototypes, ensuring that interfaces are responsive across all screen sizes, and conducting thorough testing to deliver a flawless player experience. Plus, staying on top of the latest UI trends is key to maintaining our high design standards. Your ability to think critically about user experience and bring artistic flair to projects will set you apart. If you have experience with the Roblox game engine, that’s a bonus! Join us at Paradoxum Games and play a pivotal role in shaping the future of gaming interfaces!
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