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UI / UX Designer

Paradoxum Games is looking for a new UI/UX designer to help us develop our game user interfaces further! As a UI/UX designer, you'll work directly with our art team, and our gameplay engineer team to both design and implement brand new user interfaces that will be viewed by millions of our players!


You're a good fit if you:
  • Required: are familiar with project organizational strategies (SCRUM, Agile, etc)
  • Required: you must be familiar with industry design (Figma, Photoshop, Illustrator, ect..)
  • Required: have excellent written / verbal communication skills in English
  • Have experience working with the Roblox game engine
  • can design thoughtful & beautiful interfaces, without compromising on usability
  • Have a strong work ethic and taking initiative with minimal guidance


You'll be doing:
  • Design and implement user interfaces for our projects, including creating wireframes and prototypes in collaboration with game designers, artists, and producers.
  • Implement responsive and reactive user interfaces that work seamlessly across all screen sizes.
  • Thoroughly test and deploy interfaces to millions of players, ensuring minimal bugs.
  • Collaborate with cross-disciplinary peers, managing complex initiatives from start to finish, assessing risks, setting goals, and ensuring timely delivery.
  • Conduct research and evaluate user feedback to optimize user interface design.
  • Optimize graphic assets to enhance the game interface.
  • Brainstorm, design, and pitch user interface ideas to the team.
  • Communicate with creative talent to fulfill artistic needs for user interfaces.
  • Stay up-to-date with the latest UI trends, techniques, and technologies to keep designs cutting-edge.
  • Perform system testing and report bugs to maintain quality and functionality.


Bonus points:
  • Have experience working in a self-managed or remote environment
  • Have existing Roblox experiences that you have designed and programmed
  • Have an understanding of the Roblox platform and player motivations
  • Have existing code snippets of your current work, either on GitHub or provided as files
  • Have a visual portfolio of your existing work, including video examples of animated user interfaces / components
  • Have artistic experience for making your own user interface icons, textures, etc


$70,000 - $80,000 a year
The listed salary range is an estimate. Actual offers may fall within or exceed this range, depending on factors such as professional background, training, work experience, location, business needs, and market demand.

Please note that this job is only currently available to people that are based in the US! While we'd love to hire from outside the US, currently we're not able to at this time.

Average salary estimate

$75000 / YEARLY (est.)
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$70000K
$80000K

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What You Should Know About UI / UX Designer, Paradoxum Games

Paradoxum Games is on the lookout for a talented UI/UX Designer to bring their expertise to our exciting game development projects! If you're someone who thrives in a collaborative environment, works seamlessly with art and gameplay engineering teams, and has a knack for creating interfaces that not only look good but function beautifully, then this role is just for you. In this remote position, you'll dive into designing and implementing user interfaces seen by millions of players worldwide. We’re looking for someone with a solid understanding of project organizational strategies like SCRUM or Agile processes, and you must be familiar with industry-standard design tools such as Figma, Photoshop, and Illustrator. Excellent communication skills in English, both written and verbal, are essential as you’ll be pitching your creative ideas and collecting feedback to optimize designs. Your responsibilities will include creating wireframes and prototypes, ensuring that interfaces are responsive across all screen sizes, and conducting thorough testing to deliver a flawless player experience. Plus, staying on top of the latest UI trends is key to maintaining our high design standards. Your ability to think critically about user experience and bring artistic flair to projects will set you apart. If you have experience with the Roblox game engine, that’s a bonus! Join us at Paradoxum Games and play a pivotal role in shaping the future of gaming interfaces!

Frequently Asked Questions (FAQs) for UI / UX Designer Role at Paradoxum Games
What responsibilities does a UI/UX Designer at Paradoxum Games have?

As a UI/UX Designer at Paradoxum Games, you will design and implement user interfaces for our games, collaborating closely with game designers and artists. Your role includes creating wireframes and prototypes, ensuring interfaces are responsive on all devices, conducting thorough testing, optimizing designs based on user feedback, and keeping up with the latest UI trends in the industry.

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What qualifications are essential for a UI/UX Designer position at Paradoxum Games?

To qualify for the UI/UX Designer role at Paradoxum Games, candidates must be familiar with project organizational strategies like SCRUM or Agile, have proficiency in design tools such as Figma, Photoshop, and Illustrator, and have excellent communication skills. Experience with the Roblox game engine is also highly desirable.

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What is the work environment like for the UI/UX Designer at Paradoxum Games?

The UI/UX Designer at Paradoxum Games will enjoy a remote working environment. We value self-managed and disciplined work styles, allowing you to thrive in your role while contributing to a collaborative team that communicates effectively.

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How does Paradoxum Games support the growth of its UI/UX Designers?

At Paradoxum Games, we believe in continuous learning and development. As a UI/UX Designer, you will have opportunities to stay updated with the latest trends and technologies. Engaging in team brainstorming sessions and receiving constructive feedback from peers further enhances your professional growth within the company.

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What is the salary range for a UI/UX Designer at Paradoxum Games?

The UI/UX Designer role at Paradoxum Games offers a salary range between $70,000 - $80,000 per year. This is an estimate, and actual offers may vary based on factors such as experience, location, and market demand.

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Common Interview Questions for UI / UX Designer
Can you describe your process for designing a user interface?

When discussing your process for designing a user interface, consider starting with user research to understand audience needs, followed by wireframing and prototyping. Be sure to emphasize collaboration with other teams to refine your designs and the importance of usability testing in your workflow.

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How do you ensure your designs are user-friendly?

In your response, highlight the iterative design process you follow. Discuss testing interfaces with real users, gathering feedback, and applying changes to improve usability. Also, mention how you keep up with design standards and best practices.

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What tools do you prefer to use for UI/UX design and why?

Talk about the design tools you are proficient in like Figma, Photoshop, or Illustrator. Explain why you prefer these tools, referencing their usability, features for collaboration, or how they enhance your workflow in creating interfaces.

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Can you give an example of a challenging design project you worked on?

Share a specific example of a project that pushed the boundaries of your abilities. Discuss the challenges you faced, how you approached them, and the positive results of your design choices. Focus on teamwork and the impact of your design on user experience.

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How do you handle constructive criticism of your designs?

Describe your openness to feedback by emphasizing your belief in the collaborative nature of design work. Mention how you actively seek feedback and use it to enhance your designs, showing adaptability and a growth mindset.

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What strategies do you use to stay updated with UI/UX trends?

Convey your dedication to professional development by mentioning websites, conferences, or community groups you follow. Discuss the importance of staying informed in order to create cutting-edge designs that resonate with users.

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How do you collaborate with engineers during the design implementation process?

Explain your approach to collaboration by detailing regular check-ins, iteration cycles, and using design specifications. Highlight the importance of clear communication and the role of engineers in ensuring that designs are feasible and aligned with gameplay mechanics.

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What metrics do you consider important when evaluating the success of a user interface?

Discuss key performance indicators such as user engagement, task completion rates, user satisfaction surveys, and A/B testing results. Explain how these metrics help inform design decisions and ensure that the interface meets user needs.

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Can you share your thoughts on designing for mobile versus desktop interfaces?

Address the unique challenges of each platform, emphasizing the need for responsiveness and usability. Discuss how you approach layout, touch target sizes, and interactions differently for each environment to ensure a seamless user experience.

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How do you incorporate user feedback into your design process?

Describe methods for gathering user feedback through surveys, usability tests, or analytics. Talk about how you analyze this feedback and make informed changes to your designs to create a more user-centered product.

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EMPLOYMENT TYPE
Full-time, remote
DATE POSTED
January 8, 2025

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