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Rigging Senior Artist

Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.

 

While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.


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As a Senior Rigger you will work closely with the Rigging Supervisor and a variety of departments including; R&D, Art, Modelling, Layout and Animation, to develop, implement, maintain and support character and prop deformation rigs for use in Crowds, Layout and Animation.


Responsibilities
  • Develops and maintains procedural rig components with a specific focus on deformation, using custom tools.
  • Follows a brief to produce complex production ready rig deformations.
  • Works with Animators to aid with deformation rigs to provide a broad range of motion.
  • Supports rigs as they move through the pipeline and provides additional deformation fixes as needed.
  • Responsible for building body, facial and mechanical rig systems to be used by other departments, such as Crowds, Animation and Layout.
  • Troubleshoots and fixes rig issues
  • Collects artistic feedback and fine tunes rig behavior.
  • Works within the pipeline and rigging standards.
  • Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
  • Deliver on time following Production quality standards.
  • Prototype, develops and implements new techniques and processes to solve unique and technical character production challenges.
  • Works together with the team providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth.
  • Follows the Supervisor’s and Lead's guidance


Requirements
  • 5+ years in VFX or animation industries.
  • 3+ years in the animation industry.
  • Strong artistic and technical rigging skills.
  • Proficiency within a character pipeline.
  • Proficiency using Maya in a production environment.
  • Experience with sculpting tools in Body, Face and Shot-Finaling.
  • Knowledge of artistic modeling and anatomy tools is a plus.
  • Solid understanding of the principles of animation.
  • Extensive anatomical knowledge of facial muscles and their kinematics functions.
  • Advanced Python scripting follows coding standards including Qt Interfaces and UX.
  • Desirable C/C++ developing knowledge
  • High English level.
  • Spanish desirable.


#Animation #LI-Hybrid


Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.

 

Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.  


Recruitment Fraud Alert

It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at information.security@skydance.com

Average salary estimate

$75000 / YEARLY (est.)
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$60000K
$90000K

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What You Should Know About Rigging Senior Artist, Skydance

At Skydance, our Madrid studio is on the lookout for a talented Rigging Senior Artist to join our dynamic family! If you have a passion for pushing artistic boundaries while blending creativity with technology, this is your chance to shine. As a Senior Rigger, you'll collaborate closely with the Rigging Supervisor and our incredible teams across R&D, Art, Modelling, Layout, and Animation. Your mission? To craft, implement, and maintain character and prop deformation rigs that bring our stories to life. Imagine developing procedural rig components that are not just technical but also aesthetically pleasing, working hand-in-hand with Animators to create beautiful, complex productions. Every day, you'll tackle unique production challenges, troubleshoot rig issues, and provide inspiration and guidance to your fellow artists. We're looking for someone with over 5 years of experience in VFX or animation, strong artistic skills, and a proficiency in Maya and scripting languages like Python. Are you ready to help us deliver top-quality animation while growing in a studio that's committed to innovation and storytelling? Join Skydance where your creativity can thrive!

Frequently Asked Questions (FAQs) for Rigging Senior Artist Role at Skydance
What are the main responsibilities of a Rigging Senior Artist at Skydance?

As a Rigging Senior Artist at Skydance, you'll be responsible for developing and maintaining complex rig deformations, collaborating with Animators to ensure a broad range of motion, and supporting rigs throughout the production pipeline. You'll troubleshoot issues, fine-tune rig behavior based on artistic feedback, and prototype new techniques to overcome technical challenges.

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What qualifications are required for the Rigging Senior Artist position at Skydance?

A minimum of 5 years in VFX or animation industries, including 3 years specifically in animation, is essential for the Rigging Senior Artist position at Skydance. Strong technical and artistic rigging skills, proficiency in Maya, and advanced Python scripting knowledge are also key qualifications for this role.

Join Rise to see the full answer
What software proficiency is necessary for the Rigging Senior Artist role at Skydance?

Proficiency in Maya within a production environment is crucial for the Rigging Senior Artist at Skydance. Experience with sculpting tools for Body, Face, and Shot-Finaling is advantageous, as well as knowledge of C/C++ development and artistic modeling principles.

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How does a Rigging Senior Artist support teamwork at Skydance?

A Rigging Senior Artist at Skydance plays a pivotal role in teamwork by providing support, guidance, and instruction to fellow artists. This collaborative spirit fosters an environment of artistic and professional growth across departments such as Crowds, Animation, and Layout, ensuring every project is a collective effort.

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What opportunities for professional growth exist for a Rigging Senior Artist at Skydance?

At Skydance, Rigging Senior Artists have ample opportunities for professional growth through collaboration with a diverse team, access to evolving technologies, and mentorship from experienced professionals within the company. Engaging in ongoing training and adapting to industry trends allows artists to advance their careers significantly.

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Common Interview Questions for Rigging Senior Artist
How do you approach developing procedural rig components in a production environment?

In answering this question, reflect on your experience with procedural rigging, emphasizing the importance of custom tools and how you ensure that these components meet production-ready standards.

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Can you describe a complex rig issue you encountered and how you resolved it?

Share a specific instance that illustrates your problem-solving skills. Discuss the steps you took to troubleshoot the issue, any tools you used, and the outcome to show your technical expertise.

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How do you ensure that your rigs provide a broad range of motion?

To effectively answer this, highlight your collaboration with Animators and understanding of anatomical structures. Discuss techniques you employ to enhance usable rig flexibility.

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What techniques do you use to collect and implement artistic feedback on rig behavior?

Discuss the methods you employ for gathering feedback, such as regular reviews with the team and how you translate those insights into actionable changes to improve rig functionality.

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How do you keep up with current artistic methodologies and technology trends?

This is your chance to showcase your commitment to professional development. Talk about conferences, online courses, industry publications, or communities you engage with to stay informed.

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Describe your experience using Python for rigging tasks.

Provide examples of how you have applied Python scripting in rigging, discussing specific projects or tools you've developed and how they enhanced your workflow.

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Can you describe your experience with facial rigging and anatomical knowledge?

Highlight your expertise with facial rigs, emphasizing your understanding of facial muscles and kinematics, and how this knowledge influences your rigging decisions to create realistic animations.

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What is your process for ensuring that rigs meet the production quality standards at Skydance?

Explain your workflow, covering stages from initial development to final testing, where you ensure that every rig you create adheres to the high production standards expected at Skydance.

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How do you collaborate with other departments during the rigging process?

Discuss your approach in working with other teams, such as Animation and Layout, underlining communication, feedback loops, and collaborative problem-solving as essential parts of the rigging process.

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What motivates you to push boundaries in animation through your rigging work?

Reflect on your passion for animation and technology, discuss how you find inspiration in storytelling, and express your desire to explore new techniques as a means of elevating the medium.

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Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences.

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DATE POSTED
March 26, 2025

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