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System Designer - Design Systems

Company Overview

Promise empowers utilities and government agencies to create flexible, affordable solutions for individuals struggling with debt. Our innovative approach to payment plans and relief distribution significantly improves enrollment and recovery rates, helping individuals clear debts faster and reducing delinquencies for our partners.

We treat people facing financial difficulties with respect and dignity, providing the tools and resources they need to thrive. Our team includes experts from companies like Palantir, Google, Stripe , and esteemed government leaders.

Backed by over $50 million in funding from top investors such as 8VC, Kapor Capital, XYZ Ventures, and Howard Schultz, we've been recognized as one of Fast Company's "World's Most Innovative Companies of 2022."

Role Overview

The Design team at Promise is searching for a system designer to help build and evolve Plume, our internal design system. This role’s objective is twofold:

  1. Build foundational components and tokens while designing patterns that scale across the product ecosystem

  2. Create design patterns at scale by researching and identifying shared opportunities across multiple products

As a system designer, you’ll collaborate closely with product design, engineering, and project management. You’ll play a critical role in establishing Plume as the foundation for scalable, consistent, and accessible design across our product ecosystem. You should be passionate about delivering quality at scale and bring organization, leadership, and a clear systems mindset to help teams succeed.

What You'll Do

  • Build, maintain, and evolve Plume, our internal design system, across tokens, components, and interaction patterns

  • Collaborate with product teams to identify repeatable design solutions, and translate them into systemized assets and documentation

  • Work closely with engineering to ensure high-quality implementation of design tokens and components across platforms

  • Prototype and document components in Figma, including states, behaviors, and responsive rules

  • Build for accessibility from the start, and advocate for inclusive experiences at every level of the system

  • Communicate system updates clearly across teams, including rationales grounded in data, brand standards, and accessibility best practices

  • Create a collaborative environment that empowers designers and engineers to confidently contribute to and build with the system

  • Contribute to the evolution of Promise’s visual language across our product ecosystem

What Will Enable You

  • 4+ years of experience designing end-to-end digital experiences, with deep focus on design systems

  • Proven track record of building and scaling centralized or distributed design systems—ideally across 4+ products

  • Deep systems expertise, with the ability to design, implement, and publish tokens, components, and patterns

  • Ability to flex between high-level strategic thinking and detailed, hands-on execution

  • Strong visual craft and deep attention to detail

  • Excellent communication skills—you can clearly articulate decisions and build alignment across stakeholders
    Comfortable navigating ambiguity and driving clarity within complex product environments

  • Understanding of the design systems ecosystem and excitement about advancing tooling, workflows, and governance

  • Strong technical fluency—able to collaborate closely with engineers and advocate for scalable implementation

  • Deep understanding of accessibility standards (WCAG) and experience scaling accessible design practices across platforms

  • Experience evolving brand systems within a design system is a strong plus

Application Requirements

Please include a link to your portfolio. Applications without relevant experience in design systems will not be considered.

As part of the interview process, you'll be asked to present a case study of a design system you've built or contributed to in depth. Be ready to walk through the system’s architecture, key decisions, implementation challenges, and impact.

Promise is an equal opportunity employer and does not discriminate against any applicant or employee because of race, color, religion, sex, sexual orientation, gender identity, national origin, disability, genetic information, age, or military or veteran status. Additionally, the Company complies with applicable state and local laws governing non-discrimination in employment in every jurisdiction in which it operates. Promise is committed to promoting diversity and inclusion in the workplace. We also provide reasonable accommodations to qualified individuals with disabilities, pregnant individuals, and those with sincerely held religious beliefs, in accordance with applicable laws.

Promise engages in US government contracts and restricts hiring to US persons, which includes US citizens and permanent residents (e.g., Green Card holders). Additionally, candidates must reside in the US.

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What You Should Know About System Designer - Design Systems, Promise

At Promise, we're excited to invite a talented System Designer to join our dynamic team in Washington. As a System Designer focused on Design Systems, you will play a pivotal role in evolving our internal design system, Plume. The primary mission is to build and maintain foundational components and tokens while ensuring that design patterns are scalable across our growing product ecosystem. You'll collaborate with product design, engineering, and project management, ensuring that quality is delivered at scale. Your efforts will contribute to establishing Plume as a consistent and accessible design foundation that empowers both our design and engineering teams. With a strong passion for clarity and organization, you'll be instrumental in documenting and prototyping components using tools like Figma, and advocating for inclusive experiences. If you have a wealth of experience in designing end-to-end digital experiences and thrive on driving clarity in complex environments, Promise will provide a platform for you to evolve our visual language and create a meaningful impact for individuals facing financial challenges. Bring your enthusiasm, communication skills, and design systems expertise to our innovative team, and let's redefine the future of payment solutions together!

Frequently Asked Questions (FAQs) for System Designer - Design Systems Role at Promise
What are the main responsibilities of a System Designer at Promise?

As a System Designer at Promise, the main responsibilities include building and evolving our internal design system, Plume. This involves creating foundational components and tokens, documenting design patterns, collaborating with product teams to identify repeatable design solutions, and ensuring high-quality implementation with engineering. You'll also lead efforts in advocating for accessibility and communicating system updates effectively across teams.

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What qualifications are required for the System Designer position at Promise?

To qualify for the System Designer role at Promise, candidates should have at least 4+ years of experience designing end-to-end digital experiences with a deep focus on design systems. Experience building and scaling design systems across multiple products is essential, along with strong visual craft, attention to detail, and excellent communication skills. Deep understanding of accessibility standards and the ability to navigate ambiguity in complex environments are also important.

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How does the System Designer collaborate with other teams at Promise?

The System Designer at Promise collaborates closely with product design, engineering, and project management teams. This role ensures that design assets are communicated clearly across teams, facilitating alignment on design decisions and implementation. Collaboration encourages feedback and drives improvement for all aspects of the design system.

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What tools and methodologies will the System Designer use at Promise?

The System Designer at Promise will primarily use Figma for prototyping and documenting components, including defining states, behaviors, and responsive rules. Additionally, there will be a focus on applying design systems methodologies to build, maintain, and advocate for scalable design practices, ensuring a coherent design language across the product ecosystem.

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What impact does the System Designer role have on Promise's mission?

The System Designer plays a crucial role in Promise's mission by creating scalable and accessible design solutions that ultimately enhance the user experience for individuals facing financial difficulties. By establishing a robust design system, the designer contributes to improving enrollment and recovery rates for utility and government partners, ensuring that every interaction reflects our commitment to treating people with respect and dignity.

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Common Interview Questions for System Designer - Design Systems
Can you describe your experience with building design systems in previous roles?

In answering this question, be sure to highlight specific design systems you've built or contributed to. Discuss the components, tokens, and patterns you created, and any strategies you used to document and implement them effectively. Mention the impact of your work on the user experience and how you collaborated with different teams.

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How do you prioritize features while designing a design system?

Talk about your process for identifying key needs from various stakeholders and aligning them with business objectives. Discuss techniques you use, such as user feedback and data analysis, to prioritize features that will provide the most significant impact across the product ecosystem.

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What steps do you take to ensure accessibility in the design system?

Explain your understanding of WCAG standards and describe your approach to building accessibility from the start. Include how you advocate for inclusive experiences and ensure that accessibility is a core consideration at every stage of the design process.

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How do you communicate design decisions to non-design stakeholders?

Mention your communication strategies, such as creating clear documentation and visual aids that help articulate design decisions grounded in data and user feedback. Highlight the importance of fostering a shared understanding of design principles among all stakeholders.

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What challenges have you faced while implementing design systems, and how did you overcome them?

Provide a specific example of a challenge you encountered, such as complexity in integrating designs across platforms, and discuss the steps you took to address it. Focus on collaboration, communication, and the outcomes of your actions.

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How do you keep yourself updated with the trends in design systems?

Share your sources of information, such as design blogs, conferences, and community groups. Discuss how you apply the latest trends and best practices to your work and your strategies for continuous learning in the field.

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What role do prototyping tools like Figma play in your design process?

Explain how you use prototyping tools to visualize design components and patterns, facilitating collaboration with team members. Provide examples of how Figma has helped you document designs effectively.

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Describe a time when you had to advocate for a design decision.

Provide a specific instance where you presented a design decision to stakeholders. Focus on your preparation, the evidence you provided to support your decision, and how you navigated any pushback to reach a consensus.

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How do you balance usability and aesthetics in your design work?

Discuss your approach to finding a functional yet visually appealing balance. Highlight your design philosophy and any frameworks you follow for evaluating and iterating designs based on user feedback.

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What do you consider the most crucial element of a successful design system?

Share your perspective on the importance of scalability, consistency, and accessibility in a design system. Discuss how these elements contribute to a positive user experience and effective collaboration between design and development teams.

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SENIORITY LEVEL REQUIREMENT
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EMPLOYMENT TYPE
Full-time, on-site
DATE POSTED
April 3, 2025

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