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Concepteur.trice technique en chef / Lead Technical Designer

Gearbox Studio Québec seeks a Lead Technical Designer to create high-quality content while leading a team with established standards and pipelines.

Skills

  • Proficiency in Unreal Engine 4 or 5
  • Scripting expertise
  • Deep understanding of modern AAA action games
  • Knowledge of performance and memory concepts
  • Bilingual in French and English

Responsibilities

  • Develop standards for content creation by the design team
  • Plan and define tasks for the technical design team
  • Mentor and supervise team members
  • Collaborate with other departments
  • Monitor well-being and career progress of team members
  • Identify tool needs and collaborate in creation
  • Oversee technical development of the design team
  • Monitor level performance statistics

Education

  • Bachelor's degree in Game Design or related field

Benefits

  • Competitive salary
  • Health and wellness programs
  • Flexible working hours
  • Opportunities for professional development
  • Inclusive work environment
To read the complete job description, please click on the ‘Apply’ button
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Average salary estimate

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$90000K
$120000K

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What You Should Know About Concepteur.trice technique en chef / Lead Technical Designer, 2K

At Gearbox Studio Québec, we’re all about crafting exceptional video game experiences, and we’re on the lookout for a talented Lead Technical Designer to join our dynamic team. If you have over a decade of experience in the gaming industry and a passion for driving high-quality content creation, this is your chance to shine! In this role, you’ll collaborate closely with technical management and diverse departments to not only establish standards and technical pipelines but also lead a team of skilled technical designers. Your expertise in Unreal Engine 4 or 5 will be crucial as you develop robust, engaging content. You’ll plan and define tasks while mentoring your team members to ensure they meet deadlines and maintain our high standards. Plus, you’ll get to monitor their career growth and well-being, ensuring a positive and productive work environment. We're dedicated to innovation, so your input on tool needs and the implementation of performance improvements will greatly impact our projects. If you're a collaborative individual who loves coaching and you've got a deep understanding of modern AAA action games, we’d love to see how you can contribute to our exciting journey! At Gearbox, we believe in inclusivity and equality, making this a great opportunity for anyone looking to work in a diverse and rewarding setting. Join us and be part of a legacy of award-winning titles that resonate with players around the world!

Frequently Asked Questions (FAQs) for Concepteur.trice technique en chef / Lead Technical Designer Role at 2K
What are the main responsibilities of a Lead Technical Designer at Gearbox Studio Québec?

As a Lead Technical Designer at Gearbox Studio Québec, your main responsibilities include establishing content creation standards, planning tasks for your team, mentoring team members, collaborating with other departments, and monitoring team performance. You’ll also be responsible for identifying tool needs, overseeing technical development, and contributing to continuous improvement across all projects.

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What qualifications are necessary to become a Lead Technical Designer at Gearbox Studio Québec?

To qualify for the Lead Technical Designer position at Gearbox Studio Québec, candidates should have over 10 years of experience in the gaming industry and at least one AAA game released from conception to delivery. Proficiency in Unreal Engine 4 or 5, along with a solid understanding of memory, performance, and client-server replication concepts are essential. Excellent scripting skills and a proven background in third-person or 3D action titles will also be required.

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How does Gearbox Studio Québec support career growth for Lead Technical Designers?

Gearbox Studio Québec is committed to the career growth of its Lead Technical Designers. As part of your role, you'll regularly monitor the well-being and career progress of your team members, encouraging a culture of mentorship and professional development. The studio also promotes collaboration and open communication, ensuring that every team member has the resources they need to succeed and grow.

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What technical skills are essential for a Lead Technical Designer at Gearbox Studio Québec?

Essential technical skills for a Lead Technical Designer at Gearbox Studio Québec include proficiency in Unreal Engine 4 or 5, expertise in scripting for both prototyping and production, and a comprehensive understanding of modern AAA action games. Additionally, mastery of concepts related to memory, performance, and client-server replication is crucial for success in this role.

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What is the work environment like for Lead Technical Designers at Gearbox Studio Québec?

The work environment for Lead Technical Designers at Gearbox Studio Québec is inclusive and collaborative. The studio prioritizes creating a positive atmosphere free from discrimination, reflecting the diversity of the gaming community. You'll be part of a passionate team that values creative input and supports each other in delivering award-winning video game experiences.

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Common Interview Questions for Concepteur.trice technique en chef / Lead Technical Designer
Can you describe your experience with Unreal Engine 4 or 5 as a Lead Technical Designer?

When describing your experience with Unreal Engine 4 or 5, be specific about the projects you've worked on, your contributions, and how you've utilized the engine's features to enhance gameplay. Discuss any challenges you faced and how you overcame them, showcasing your problem-solving skills.

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What steps do you take to ensure your design team meets deadlines?

To ensure your design team meets deadlines, communicate clear expectations and establish a realistic timeline for project milestones. Regular check-ins, progress tracking, and providing support where needed can help your team stay on track. Share examples of how you've successfully managed timelines in the past.

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How do you approach mentoring junior designers on your team?

Approaching mentorship involves fostering an environment of open communication, providing constructive feedback, and creating opportunities for junior designers to learn. Share specific strategies you've used, such as peer reviews or hands-on training sessions, that have helped develop their skills.

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What challenges have you faced in your previous role as a Lead Technical Designer, and how did you overcome them?

When discussing challenges, identify a specific situation, the obstacles you encountered, and the solutions you implemented. Emphasize your ability to adapt and work collaboratively with others to achieve desired outcomes, as well as any positive results that stemmed from your actions.

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Can you explain your process for developing standards for content creation?

To explain your process for developing content creation standards, outline the steps you take from research to implementation. Discuss how you involve your team in the development process and how you ensure adherence to these standards through regular reviews and feedback.

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How do you collaborate with other departments in the game development process?

Collaboration with other departments is critical in game development. Discuss specific tools or methods you use for effective communication and coordination. Highlight experiences where collaboration has led to innovative solutions or improved game quality.

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What is your approach to monitoring level performance statistics?

Monitoring level performance statistics involves using various analytics tools to track player interactions and performance metrics. Discuss how you interpret this data to identify bottlenecks and your process for proposing actionable solutions to improve gameplay.

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What experience do you have with client-server architecture in games?

Share your understanding of client-server architecture, including your experience in designing multiplayer components or networked gameplay. Discuss how you ensure optimal performance and reliability in networked games based on your previous projects.

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How do you keep your technical skills updated in the fast-paced gaming industry?

Staying updated on technical skills is vital in the gaming industry. Discuss your dedication to continuous learning, whether through online courses, industry conferences, or staying engaged with community forums and keeping up with the latest developments in game technology.

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What qualities do you believe are essential for a successful Lead Technical Designer?

Essential qualities for a successful Lead Technical Designer include strong technical skills, effective communication, a collaborative mindset, and the ability to mentor and inspire others. Discuss how these traits have influenced your work and contributed to successful projects.

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2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms an...

274 jobs
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FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
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SALARY RANGE
$90,000/yr - $120,000/yr
EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
March 26, 2025

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