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Senior Gameplay Animator - job 1 of 2

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

We're looking for a Senior Gameplay Animator (View Model) to join our team. This role is part of our team working on Cyberpunk 2, the follow-up to Cyberpunk 2077!

Contribute to a dynamic team by bringing characters to life during gameplay! Collaborate closely with designers and other multidisciplinary team members to create immersive gameplay content - from initial concepting, quick iteration (while supporting design requirements), to finished animations. As a Senior View Model Animator, you'll be an integral part of the game development process, using your expertise to enhance the players immersive experience in first person view. As the project evolves, so will your responsibilities, offering you the chance to continually grow and adapt. If you are passionate about gameplay and animation, this is your opportunity to make a significant impact in the next Cyberpunk game!

Daily Responsibilities

  • Create hand keyed, visually appealing, immersive first person animation assets, supporting the gameplay vision and artistic style of the project.
  • Edit and modify motion capture data when applicable.
  • Create detailed weapon animations and interactions.
  • Collaborating daily with the Animation Lead and Gameplay Design Team.
  • Help design and take ownership over key gameplay animation features.
  • Taking responsibility for the animation-related aspects of the game, including driving collaboration across disciplines to create the best possible player experience.
  • Estimating the time required to carry out own tasks and meeting deadlines.
  • Work effectively with a cross-discipline team, prototyping and drafting animations to efficiently explore and validate new ideas in game.
  • Working on previz animations to communicate new gameplay concepts in Maya/ Motionbuilder/ Unreal Engine.
  • Providing knowledge and solutions for everyday problems.
  • Building and testing the animation pipeline in DCC tools and Unreal Engine, acting as both a key stakeholder and power user in the process.
  • Sharing your experience and helping less experienced team members.

Qualifications

  • Passion for creating great games and a love for animation.
  • Experience working on at least two AAA titles.
  • An animation reel demonstrating immersive 1st person view model animation.
  • Outstanding creativity and a strong commitment to the project.
  • Solid knowledge of animation principles and an eye for dynamic poses.
  • Good instincts for both realistic and stylized character movement.
  • Professional knowledge of Unreal Engine and Motion Builder or Maya.
  • Capability to self-manage and make responsible decisions about time and project priorities.
  • Ability to work proactively in multidisciplinary teams.
  • Eagerness to receive, seek, and provide constructive feedback.
  • Ability to mentor less experienced peers.
  • Excellent communication skills with the ability to effectively coordinate with producers, programmers, designers, as well as artists.
  • Curiosity, kindness, and a positive and professional can-do attitude.

(Please note that these skills are not required to apply for the position)

  • Experience setting up / troubleshooting node based state machines and animation graphs is a plus.
  • Experience with motion matching is a plus.
  • Experience in developing animation pipelines and tools is a plus.

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them.

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Average salary estimate

$105000 / YEARLY (est.)
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$90000K
$120000K

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What You Should Know About Senior Gameplay Animator , CD PROJEKT RED

Join us at CD PROJEKT RED as a Senior Gameplay Animator, where your creativity and passion will directly influence the future of RPG gaming! Based in Boston, MA, you will be a vital part of our team working on Cyberpunk 2, succeeding the acclaimed Cyberpunk 2077. This isn’t just another job; it’s an opportunity to bring captivating characters to life in a thrilling gameplay environment. If you thrive in collaboration, you’ll work closely with designers and fellow animators to create engaging animations that enhance the player's experience. You'll take charge of crafting visually stunning first-person animations while also modifying motion capture data to ensure every action is breathtaking. Come share your expertise as you mentor junior team members, establish key gameplay animation features, and interact daily with diverse disciplines to explore cutting-edge ideas. We are a team that values creativity, flexibility, and the continuous development of our skills, offering opportunities for training and professional growth. If you’re ready to immerse yourself in a story-driven universe and make a mark in the gaming industry, we can’t wait to see what you bring to our ambitious project! Dive into a friendly, casual work environment — with a dog-friendly office and a culture that encourages innovation — where you’ll find plenty of opportunities to learn and grow. Your journey to shaping the next landmark RPG starts here at CD PROJEKT RED!

Frequently Asked Questions (FAQs) for Senior Gameplay Animator Role at CD PROJEKT RED
What are the main responsibilities of a Senior Gameplay Animator at CD PROJEKT RED?

As a Senior Gameplay Animator at CD PROJEKT RED, your key responsibilities include creating visually appealing first-person animations, editing motion capture data, and collaborating with the Animation Lead and Gameplay Design Team. You're expected to manage the animation-related aspects of the game, from prototyping animations to designing key gameplay animation features, ensuring an immersive player experience.

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What qualifications are required to apply for the Senior Gameplay Animator position at CD PROJEKT RED?

To apply for the Senior Gameplay Animator role at CD PROJEKT RED, you should have experience working on at least two AAA titles and possess a strong animation reel showcasing immersive first-person view model animations. A solid understanding of animation principles, professional knowledge of Unreal Engine and Motion Builder or Maya, as well as excellent communication skills are also essential.

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What skills enhance your candidacy for the Senior Gameplay Animator at CD PROJEKT RED?

While not explicitly required, skills in setting up and troubleshooting node-based state machines, motion matching, and developing animation pipelines can significantly enhance your candidacy for the Senior Gameplay Animator position at CD PROJEKT RED. Additionally, a proactive attitude and eagerness to mentor less experienced peers are highly valued.

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How does CD PROJEKT RED support employee growth for Senior Gameplay Animators?

At CD PROJEKT RED, employee growth is a top priority. For Senior Gameplay Animators, the company offers various professional development opportunities, including training, workshops, online tutorials, and knowledge-sharing initiatives, ensuring you continue to develop your skills and stay updated with the latest industry trends.

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What is the work environment like at CD PROJEKT RED for Senior Gameplay Animators?

The work environment at CD PROJEKT RED is casual and inclusive, providing a dog-friendly office for pet lovers and a truly international team atmosphere. You’ll have flexible working hours, a supportive culture that encourages innovation, and the opportunity to collaborate with talented individuals from diverse backgrounds.

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Common Interview Questions for Senior Gameplay Animator
Can you describe your animation process when creating first-person view animations?

To answer this, start by outlining your approach to understanding the gameplay mechanics and character behavior. Describe how you use storyboards or animatics to plan animations, the tools you utilize, and how you iterate based on feedback from team members to refine your work into a polished final product.

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What role does collaboration play in your animation work?

Emphasize the importance of teamwork. Discuss how you regularly meet with designers and other animators to ensure alignment on project goals. Highlight specific experiences where collaboration improved the final animations, demonstrating your interpersonal skills and willingness to incorporate feedback.

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What inspires you as a Senior Gameplay Animator?

Share specific games or animations that have inspired you and how they influence your work. Discuss your passion for crafting emotional experiences through animation and how you strive to create memorable interactions that resonate with players on a deeper level.

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How do you handle constructive feedback on your animations?

Provide an example of a time you received constructive feedback and how you incorporated it into your work. Emphasize your willingness to listen, adapt your animations, and how responding positively to feedback has improved your skills and created better results.

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How do you prioritize tasks and manage your time effectively as an animator?

Discuss your time management strategies, such as breaking projects into smaller tasks, setting clear deadlines for yourself, and using tools like checklists or software to keep you organized. Give examples of how you've successfully met deadlines while maintaining quality.

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What techniques do you use to ensure your animations feel realistic?

Talk about the animation principles you apply to your work, such as weight, timing, and space. Describe how you reference motion capture techniques for realism, study character movements, or leverage collaboration with designers to ensure consistency with gameplay.

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How have you contributed to developing animation pipelines in your past roles?

Explain your experience creating or refining animation pipelines. Mention specific tools you’ve developed or improved, how you collaborated with other departments to ensure seamless workflows, and the impact these improvements had on the production process.

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Can you give an example of a challenging animation project and how you approached it?

Recall a specific project where you faced challenges, detailing the obstacles and how you overcame them. Highlight your problem-solving skills and your capacity to stay flexible in a dynamic game development environment.

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Describe how you balance creativity with adhering to gameplay mechanics.

Discuss your methodology for finding a balance between artistic freedom and technical constraints, perhaps citing instances where you had to iterate on designs to better fit gameplay requirements while still keeping the animations engaging and visually appealing.

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What makes you excited about working on Cyberpunk 2 as a Senior Gameplay Animator?

Express your enthusiasm for the Cyberpunk franchise and the opportunity to push the boundaries of animation. Discuss how you’re eager to contribute to an innovative project, your admiration for the game's story-driven nature, and your desire to create unforgettable gameplay experiences for fans.

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Our mission is based on three pillars: 1. We create revolutionary story-driven RPGs, which go straight to the hearts of gamers from around the world. 2. We want to be counted among the world’s top three video game developers. 3. We ensure a lastin...

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DATE POSTED
April 12, 2025

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