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Game Engineering Manager

Job Details:

Job Description: 

Do Something Wonderful. Intel put the Silicon in Silicon Valley. No one else is this obsessed with engineering a brighter future. Every day, we create world changing technology that enriches the lives of every person on earth. So, if you have a big idea, let's do something wonderful together. Join us, because at Intel, we are building a better tomorrow.

Intel is looking for a senior technical leader to manage our North American Developer Technology team and bring optimized and feature-rich game experiences by working closely with our game developer partners as well as internal Intel stakeholders. You will lead the team to success by establishing clear goal setting, facilitating work, maintaining accountability, apply differentiated performance management, and ultimately drive your team to deliver optimal gaming experiences to customers on Intel platforms.
You and your team will work with third party game developers to optimize their games, implement new features, and address any functional issues on Intel integrated and discrete GPUs and CPUs. Your team will develop sample code, documentation, presentations, and other materials to illustrate best practices on Intel platforms. Your team will also work with graphics driver, compiler, and performance engineers to debug issues and obtain optimal results.

As a senior manager and technical leader, you will draw on your broad engineering leadership to set the technical direction for Game Engineering and collaborate with other teams across various technical functions to apply innovative solutions to game development problems.
Familiarity with modern processor architecture, including CPU, GPU, memory sub-system and other components.
You have a passion for games and game technology, understand the constraints and needs of our game developer partners, and you have an ability to collaborate with others in a diverse and inclusive environment.

Qualifications:

Minimum qualifications are required to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:
Bachelor's Degree in Computer Science or Software Engineering
10+ years of experience working as a software manager in the game or semiconductor industry
10+ years of game industry and graphics technologies

Preferred Qualifications:
Experience with graphics API (DirectX, Vulkan) and performance profiling/optimization on the GPU and/or CPU
Microsoft Windows architecture and how it can impact performance.

          

Job Type:

Experienced Hire

Shift:

Shift 1 (United States of America)

Primary Location: 

US, Texas, Austin

Additional Locations:

Business group:

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement:

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

This role is a Position of Trust. Should you accept this position, you must consent to and pass an extended Background Investigation, which includes (subject to country law), extended education, SEC sanctions, and additional criminal and civil checks. For internals, this investigation may or may not be completed prior to starting the position. For additional questions, please contact your Recruiter.

Benefits:

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation.  Find more information about all of our Amazing Benefits here:

https://jobs.intel.com/en/benefits

Annual Salary Range for jobs which could be performed in the US:

$228,130.00-$322,070.00

Salary range dependent on a number of factors including location and experience.

Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.

Average salary estimate

$275100 / YEARLY (est.)
min
max
$228130K
$322070K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

What You Should Know About Game Engineering Manager, Intel

Are you ready to take your career to the next level? Join Intel as a Game Engineering Manager in beautiful Austin, Texas! At Intel, we’re passionate about building technology that changes the world, and we’re looking for a senior technical leader who shares that passion. In this role, you will lead our North American Developer Technology team, driving the delivery of optimized and feature-rich gaming experiences. You’ll collaborate closely with our game developer partners and internal teams to refine and enhance game performance on both Intel integrated and discrete GPUs and CPUs. By setting clear goals, maintaining accountability, and fostering teamwork, you will empower your team to achieve excellence in game development. Your expertise will play a critical role in developing best practices and tools that will illuminate the path for third-party developers and ensure smooth performance on Intel platforms. If you’re someone with a deep understanding of modern processor architectures and a love for gaming technology, your unique insights will help us tackle the challenges game developers face today. Bring your passion, leadership, and innovative spirit to Intel, where together we can build a brighter tomorrow through technology!

Frequently Asked Questions (FAQs) for Game Engineering Manager Role at Intel
What are the main responsibilities of a Game Engineering Manager at Intel?

As a Game Engineering Manager at Intel, your primary responsibilities include leading the North American Developer Technology team, collaborating with game developers to optimize their games for Intel platforms, and setting the technical direction for game engineering. You will facilitate accountability and performance management while supporting your team in delivering state-of-the-art gaming solutions.

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What qualifications are required for the Game Engineering Manager position at Intel?

To qualify for the Game Engineering Manager position at Intel, candidates should have a Bachelor's Degree in Computer Science or Software Engineering, along with at least 10 years of experience in software management, specifically in the game or semiconductor industry. A solid background in game industry graphics technologies is also essential.

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How does a Game Engineering Manager at Intel work with game developers?

At Intel, a Game Engineering Manager works closely with third-party game developers to optimize their games, address functional issues, and implement new features. You will also guide your team in developing sample code and documentation that showcase best practices and effectiveness on Intel platforms.

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What personal attributes are valuable for a Game Engineering Manager at Intel?

A successful Game Engineering Manager at Intel should possess strong leadership skills, a collaborative mindset, and a genuine passion for gaming and technology. Being able to navigate the complexities of game development while maintaining an inclusive and diverse team environment is crucial to achieving success in this role.

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What is the work environment like for a Game Engineering Manager at Intel?

Intel offers a hybrid work model for a Game Engineering Manager, combining the flexibility of remote work with the benefits of on-site collaboration. This dynamic environment allows for both focused tasks at home and the synergy that comes from in-person teamwork, fostering a culture of innovation and collaboration.

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Common Interview Questions for Game Engineering Manager
What experience do you have in leading game development teams?

In answering this question, highlight specific instances when you successfully managed game development teams, elaborating on your strategies for driving team performance and fostering collaboration.

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How do you approach optimizing game performance on Intel platforms?

Discuss your familiarity with performance profiling tools, graphics APIs, and the steps you take to analyze and improve game performance, considering both CPU and GPU aspects.

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Can you describe a challenging project you managed in the game industry?

Provide a detailed account of a challenging project, focusing on your role, the hurdles you faced, and how you and your team overcame them to achieve success.

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What is your understanding of modern processor architecture?

Showcase your knowledge by discussing key components of modern CPU and GPU architectures and how they impact game development and performance.

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How do you ensure clear communication within your team?

Articulate your strategies for fostering open communication within your team, such as regular meetings, feedback loops, and collaborative tools that enhance transparency.

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What inspires you about working in the gaming industry?

Share your passion for gaming, your experiences that have fueled this passion, and how it drives your commitment to improving game technology at Intel.

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How do you evaluated new technologies for game development?

Explain your method for assessing new technologies, including researching, testing, and seeking team feedback to determine their potential effectiveness in game development.

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How do you handle conflicts within your team?

Discuss your conflict resolution skills, emphasizing your approach to understanding different perspectives and fostering a collaborative resolution.

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What is your experience with performance management?

Describe your approach to performance management—how you set expectations, provide constructive feedback, and encourage team members to grow and develop.

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How do you keep up with the latest trends in game technology?

Emphasize your commitment to continuous learning and professional development, including attending industry conferences, participating in online forums, and engaging with the gaming community.

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BADGES
Badge ChangemakerBadge Diversity ChampionBadge Flexible CultureBadge Global CitizenBadge Work&Life Balance
CULTURE VALUES
Inclusive & Diverse
Rise from Within
Mission Driven
Diversity of Opinions
Work/Life Harmony
Growth & Learning
Transparent & Candid
Customer-Centric
BENEFITS & PERKS
Snacks
Onsite Gym
Family Coverage (Insurance)
Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Resources
Life insurance
Disability Insurance
Health Savings Account (HSA)
Flexible Spending Account (FSA)
Learning & Development
Paid Time-Off
401K Matching
Maternity Leave
Paternity Leave
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
April 11, 2025

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