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META is hiring: UI/UX Designer - BigBox in Annapolis

Summary:You are an experienced UI/UX Designer looking to enable the next generation of user generated games in mixed reality and Mobile. You have multiple years of experience designing and building interfaces in Unity Editor and are a key partner to the engineering team. You are a skilled communicator, adept at collaborating with the team to create, iterate, and finalize designs to make our user journey as clear as possible. You have a clear vision for what is needed to make complex interactions easy to learn and enjoyable to use on an ongoing basis. You value giving and receiving constructive feedback knowing that working together makes the best products.Required Skills:UI/UX Designer - BigBox Responsibilities:Create clear UX flows and UI designs from layout to prototyping, rapid iteration and review, to final qualityWork with 2D/3D Software packages (Photoshop, Figma, Unity, etc.) to create clear designs and game-ready assetsHelp drive a consistent visual language within the UI and a standardized approach to implementationWork in a fast-paced rapidly iterative studioWork on live service games including A/B testing UI flows and regular user feedback sessionsWork with the art and engineering teams to guide novel and engine-efficient solutions for the UICollaborate with tools and engine teams to continually improve upon our custom workflows and technologyMinimum Qualifications:Minimum Qualifications:5+ years of experience in UI/UX Design with at least 1 shipped live-service gameProven track record of clearly communicating new design concepts and execution details in both technical and non-technical mannersExperience designing free-to-play game interfaces and monetization features in a shipped gameStrategic thinking and problem-solving skillsExperience working with Unity and Unity canvas componentsOnline portfolio showing UI examples from shipped products for Free-to-Play and Live Service gamesGame or interaction development experience across multiple surfaces (console, mobile, PC, MR)Experienced identifying, learning, and teaching new tools and techniquesPreferred Qualifications:Preferred Qualifications:Experience with User Generated Content toolsExperience working with pipelines that leverage AI for content creationExperience working with TypeScript and ReactPublic Compensation:$126,000/year to $175,000/year + bonus + equity + benefitsIndustry: InternetEqual Opportunity:Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

Average salary estimate

$150500 / YEARLY (est.)
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$126000K
$175000K

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What You Should Know About META is hiring: UI/UX Designer - BigBox in Annapolis, Meta

META is on the lookout for a talented UI/UX Designer to join this innovative team at BigBox in Annapolis, MD. If you have a knack for creating engaging and intuitive user experiences and are excited about shaping the future of user-generated games in mixed reality and mobile platforms, this role is perfect for you! With over five years of experience under your belt, including at least one successfully launched live-service game, you’ll be pivotal in collaborating closely with the engineering team to craft seamless interfaces using tools like Unity, Photoshop, and Figma. Your expertise will allow you to create clear UX flows and polished UI designs, while your strategic mindset will guide you in implementing a cohesive visual language across our games. You thrive in a fast-paced environment, are open to input from your colleagues, and are constantly seeking to refine your work based on user feedback. If you have experience in designing monetization features for free-to-play games and enjoy leveraging AI technologies, we've got an incredible opportunity for you at META. Join us, and be part of a dynamic team that values creativity, collaboration, and innovation!

Frequently Asked Questions (FAQs) for META is hiring: UI/UX Designer - BigBox in Annapolis Role at Meta
What are the primary responsibilities of the UI/UX Designer at META BigBox?

As a UI/UX Designer at META BigBox, your main responsibilities include creating clear UX flows and UI designs, collaborating with teams to iterate on designs, and ensuring the visual language remains consistent across platforms. You'll work with tools like Unity, Photoshop, and Figma to create game-ready assets and engage in live service games, including A/B testing and user feedback sessions.

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What qualifications are required for the UI/UX Designer position at META?

To qualify for the UI/UX Designer position at META BigBox, you need at least 5 years of experience in UI/UX design, including the successful launch of one live-service game. You should also possess skills in designing game interfaces, a solid understanding of Unity, and an online portfolio showcasing your previous work on free-to-play and live-service games.

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How does the UI/UX Designer at META collaborate with engineering teams?

The UI/UX Designer at META plays a crucial role in collaboration, working closely with engineering teams to devise engine-efficient solutions for UI. By providing comprehensive communication of design concepts and execution details, you will ensure that technical aspects align seamlessly with user experience, resulting in engaging and user-friendly interfaces.

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What tools and technologies does the UI/UX Designer at META work with?

As a UI/UX Designer at META BigBox, you'll work with a range of tools including 2D/3D software packages like Photoshop, Figma, and Unity. Familiarity with TypeScript and React is preferred, as these technologies enhance your capacity to design and implement interactive user experiences across diverse gaming platforms.

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What is the salary range for a UI/UX Designer at META?

The salary for a UI/UX Designer at META ranges from $126,000 to $175,000 annually, plus bonus and equity options, depending on your experience and qualifications. This competitive compensation package reflects META’s commitment to attracting top talent in the industry.

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Common Interview Questions for META is hiring: UI/UX Designer - BigBox in Annapolis
Can you describe your experience with UI/UX design in live-service games?

In your response, highlight specific projects where you've designed user interfaces for live-service games, detailing your role in creating player-centric designs, managing user feedback, and adapting to changes based on analytics or player interactions.

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What design tools are you most comfortable using, and why?

Discuss your proficiency with tools like Figma, Photoshop, and Unity. Explain how each tool contributes to your design process and your ability to create assets efficiently, ultimately benefiting the overall product.

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How do you prioritize user experience in your designs?

Share your approach to user experience design, including user research, persona development, and usability testing. Mention how you gather feedback and utilize it to enhance designs, prioritizing player needs throughout the development cycle.

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What are some challenges you've faced in collaboration with engineers?

Reflect on specific situations where differing perspectives between design and engineering arose. Discuss how you navigated these challenges and forged solutions while maintaining open communication and a collaborative spirit.

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Can you describe your process for creating a UI flow?

Explain your approach to gathering requirements, mapping out user journeys, iterating on wireframes, and eventually developing high-fidelity prototypes. Highlight the importance of user testing and revisions based on real feedback in this process.

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What strategies do you employ for designing monetization features for games?

Discuss your understanding of user psychology and how monetization features should feel organic and non-intrusive. Share examples of how you've designed such features to enhance user experience while supporting the financial goals of the game.

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How do you stay updated with the latest trends in UI/UX design?

Mention resources such as blogs, online courses, and industry conferences that you utilize to stay current. Emphasize your commitment to evolving as a designer and adapting to new technologies and trends that may impact gaming user experiences.

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Describe a successful project you completed. What made it successful?

Be ready to share a particular project that showcases your skills as a UI/UX designer. Discuss the specific results achieved, user feedback received, and how you measured the project's success through KPIs or user engagement metrics.

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What are your thoughts on user-generated content in game design?

Express your opinion on the value of user-generated content as a means of enhancing player engagement and fostering a vibrant game community. Share insights on how you would approach designing tools that support user-generated content.

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What role does feedback play in your design process?

Outline your philosophy regarding feedback, emphasizing the importance of constructive criticism and iterative improvements. Provide examples of how feedback from users or colleagues has influenced your design decisions in the past.

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Meta's mission is to build the future of human connection and the technology that makes it possible.

287 jobs
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CULTURE VALUES
Inclusive & Diverse
Rise from Within
Mission Driven
Diversity of Opinions
Work/Life Harmony
Take Risks
Collaboration over Competition
Fast-Paced
Growth & Learning
Transparent & Candid
Feedback Forward
Dare to be Different
BENEFITS & PERKS
Medical Insurance
Paid Time-Off
Maternity Leave
Mental Health Resources
Equity
Paternity Leave
Flex-Friendly
Snacks
Social Gatherings
Company Retreats
Fitness Stipend
Paid Holidays
Summer Fridays
Work Visa Sponsorship
Bias Training
Flexible Spending Account (FSA)
Health Savings Account (HSA)
Vision Insurance
Dental Insurance
Life insurance
FUNDING
SENIORITY LEVEL REQUIREMENT
INDUSTRY
TEAM SIZE
EMPLOYMENT TYPE
Full-time, on-site
DATE POSTED
March 21, 2025

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