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Senior Level Artist

Sperasoft eagerly seeks a highly skilled Level Artist to bring expertise in crafting exciting level for games that will be played by millions. This role is opportunity for bringing your mastery of Level Art to the forefront and leaving bright impression on the gaming landscape.
 
 
Responsibilities  

  • Become familiar with game design documents to know the environments, objects, atmospheres, story, and style to build level 
  • Follow references, concepts, and art direction, while also having the initiative to take the work further independently 
  • Participate in the search of precise graphic references that are specific to assets marked for production 
  • Become familiar with tool installation methods and their settings, the project’s file nomenclature system, and the data updating processes in the engine, and follow all the instructions 
  • Create documents that list and present the graphical content of the levels (objects, environments, atmosphere, lighting, styles, etc.) 
  • Act as a production and artistic support for Lead Level Artist 
  • Help estimate, after assessing level content with the PM and Lead – modelling, the working time and plan tasks per priority and per level 
  • Establishe modelling and texture needs, place the order with the map 3d artists, and follow up on the progress and quality of the work with the PM and External Art Manager 
  • Integrate produced objects and textures into the level 
  • Create architectural elements of the level if needed and integrates them 
  • Optimize maps, for example, adjusting the size of the pieces according to gameplay situations, after assessment with the level designer 
  • Participate in setting the properties of each of the objects in map (e.g.: movement, collision, lighting effects, SFX, sound, etc.) 
  • Oversee the debug process for all levels 
  • Verify the quality of the maps once they are imported into the game and make any necessary improvements 
  • Knowledge of PBR and physically based material standards 
  • Knowledge of material optimization for real-time engines 
  • Knowledge of material blending systems 
  • Proficient in Maya/ Zbrush / Substance Designer / Unreal engine 
  • Good eye for appropriate stylization and detail 
  • Shipped titles in similar role 
  • Excellent communication, interpersonal, and organizational skills 
  • Ability to work well under pressure and deadlines 
  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  
  • Friendly team and a family-like environment  
  • Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria - including Multisport and more, corporate parties and team buildings and many more others 

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

What You Should Know About Senior Level Artist, Sperasoft

Sperasoft is on the lookout for a talented Senior Level Artist to join our dynamic team! If you're passionate about creating immersive gameplay environments that captivate players, then this role is tailor-made for you. At Sperasoft, you’ll have the exciting opportunity to put your Level Art skills to good use and make a lasting impact on the gaming scene. In this position, you will become intimately familiar with game design documents, helping you to build environments, objects, and atmospheres that align with a game's story and artistic vision. Your creativity will shine as you follow art direction, while also allowing you to take initiative and push boundaries. Additionally, you'll work closely with our Lead Level Artist to support production and artistic direction, ensuring that each level you create is both visually stunning and functional. Your responsibilities will include optimizing maps for gameplay situations, integrating produced objects and textures into levels, and even creating architectural elements as needed. You should be proficient in tools like Maya, Zbrush, and Unreal Engine, and have a good eye for detail and stylization. Working with an international team of talented professionals, you will enjoy flexible hours and various learning opportunities, as well as a friendly and collaborative work environment. Join us at Sperasoft, where every day is a chance to innovate and create spectacular gaming experiences for millions of players around the world!

Frequently Asked Questions (FAQs) for Senior Level Artist Role at Sperasoft
What responsibilities does a Senior Level Artist have at Sperasoft?

As a Senior Level Artist at Sperasoft, your main responsibilities will include crafting levels that align with the game's design documents, optimizing gameplay environments, and collaborating with the Lead Level Artist. You'll be engaged in creating and integrating architectural elements, managing texture and modeling needs, and ensuring the quality of the maps while overseeing the debugging process.

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What skills are required for the Senior Level Artist position at Sperasoft?

The Senior Level Artist position at Sperasoft requires a strong proficiency in software such as Maya, Zbrush, and Unreal Engine. You should also possess solid knowledge of PBR standards, material optimization, and have an eye for stylization and detail. Excellent communication and organizational skills are vital, especially when working in an international team.

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What can I expect from the work environment as a Senior Level Artist at Sperasoft?

At Sperasoft, Senior Level Artists can expect a friendly, family-like environment filled with support and collaborative spirit. You will enjoy sensibly flexible working hours, opportunities for learning and development, and perks such as medical care packages and various team-building activities.

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How does Sperasoft support professional development for Senior Level Artists?

Sperasoft is dedicated to employee growth, offering mentoring, lectures, and participation in industry conferences and events. As a Senior Level Artist, you will have access to various learning opportunities to enhance your skills and keep you updated on industry trends.

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What kind of projects will a Senior Level Artist work on at Sperasoft?

As a Senior Level Artist at Sperasoft, you will work on exciting and challenging gaming projects that could potentially reach millions of players. Your creativity and expertise will be crucial in designing immersive levels that enhance gameplay experiences across multiple genres.

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Common Interview Questions for Senior Level Artist
What is your experience with creating game levels?

In answering this question, be sure to reference specific projects you have worked on and detail your process from concept to completion. Highlight particular challenges you faced and how you overcame them, demonstrating your skill set and design philosophy.

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What tools do you prefer for level design, and why?

Discuss the software you are most proficient in, such as Maya or Unreal Engine, and explain why you prefer them. Include examples of how these tools have benefited your past projects and contributed to your success as a Level Artist.

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Can you describe your approach to optimizing game levels?

When discussing your optimization techniques, mention specific methods you've used to ensure gameplay sufficiency and performance. Be clear about the balance between aesthetics and functionality, demonstrating your broad skill set.

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How do you handle feedback and revisions during the level creation process?

Express your openness to constructive criticism and describe a scenario where you successfully incorporated feedback into your work. Highlight your collaborative approach and how you communicate with your team to enhance final output.

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What steps do you take to understand a game's vision and requirements?

Detail your process for studying the game design documents and concept art, including how you align your work to the overall vision. Emphasize your initiative to incorporate personal insights while maintaining the project's integrity.

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Describe a time when you had to meet a tight deadline. How did you manage?

Provide a specific example of a time when you faced a deadline challenge. Discuss your time management strategies and how you prioritized tasks while ensuring quality, demonstrating your ability to work well under pressure.

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What are some key trends in level design right now?

Show your knowledge of current trends, such as PBR and material optimization, and explain how they impact level design. Providing examples of how you’ve incorporated cutting-edge practices into your work will present you as an informed candidate.

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How do you ensure that the gameplay experience is not compromised in your level designs?

Discuss the collaborative efforts you make with designers, focusing on how you integrate their insights into your artistic work. Highlight your understanding of game mechanics and how they inform your design choices.

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What makes a level engaging from a player's perspective?

Identify elements that enhance a player's engagement, such as balanced difficulty, attractive visuals, and dynamic environment interactions. Sharing your insights on player experience will indicate a player-centered design approach.

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What is your long-term vision as a Senior Level Artist?

Outline your aspirations within the gaming industry, such as leading a team or working on innovative projects. Show your commitment to continuous improvement and artistic growth, positioning you as a forward-thinking candidate.

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Sperasoft is a game co-development company headquartered in the heart of Silicon Valley with development centers in the USA, Poland and Russia. They offer full development capabilities with comprehensive professional teams including producers, eng...

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Full-time, hybrid
DATE POSTED
March 22, 2025

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